lbry-desktop/ui/component/viewers/videoViewer/internal/videojs.jsx

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// @flow
import React, { useEffect, useRef, useState } from 'react';
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// import { SIMPLE_SITE } from 'config';
import Button from 'component/button';
import * as ICONS from 'constants/icons';
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import classnames from 'classnames';
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import videojs from 'video.js';
import 'videojs-contrib-ads'; // must be loaded in this order
import 'videojs-ima'; // loads directly after contrib-ads
import 'video.js/dist/alt/video-js-cdn.min.css';
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import eventTracking from 'videojs-event-tracking';
import * as OVERLAY from './overlays';
import './plugins/videojs-mobile-ui/plugin';
import hlsQualitySelector from './plugins/videojs-hls-quality-selector/plugin';
import recsys from './plugins/videojs-recsys/plugin';
import qualityLevels from 'videojs-contrib-quality-levels';
import runAds from './ads';
import LbryVolumeBarClass from './lbry-volume-bar';
import keyboardShorcuts from './videojs-keyboard-shortcuts';
import events from './videojs-events';
import functions from './videojs-functions';
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export type Player = {
on: (string, (any) => void) => void,
one: (string, (any) => void) => void,
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isFullscreen: () => boolean,
exitFullscreen: () => boolean,
requestFullscreen: () => boolean,
play: () => Promise<any>,
volume: (?number) => number,
muted: (?boolean) => boolean,
dispose: () => void,
currentTime: (?number) => number,
ended: () => boolean,
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error: () => any,
loadingSpinner: any,
getChild: (string) => any,
playbackRate: (?number) => number,
readyState: () => number,
userActive: (?boolean) => boolean,
overlay: (any) => void,
mobileUi: (any) => void,
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controlBar: {
addChild: (string, any) => void,
},
autoplay: (any) => boolean,
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};
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type Props = {
source: string,
sourceType: string,
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poster: ?string,
onPlayerReady: (Player, any) => void,
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isAudio: boolean,
startMuted: boolean,
autoplay: boolean,
autoplaySetting: boolean,
embedded: boolean,
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toggleVideoTheaterMode: () => void,
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adUrl: ?string,
claimId: ?string,
userId: ?number,
allowPreRoll: ?boolean,
internalFeatureEnabled: ?boolean,
shareTelemetry: boolean,
replay: boolean,
videoTheaterMode: boolean,
playNext: () => void,
playPrevious: () => void,
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};
const videoPlaybackRates = [0.25, 0.5, 0.75, 1, 1.1, 1.25, 1.5, 1.75, 2];
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const IS_IOS =
(/iPad|iPhone|iPod/.test(navigator.platform) ||
(navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1)) &&
!window.MSStream;
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const VIDEO_JS_OPTIONS = {
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preload: 'auto',
playbackRates: videoPlaybackRates,
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responsive: true,
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controls: true,
html5: {
vhs: {
overrideNative: !videojs.browser.IS_ANY_SAFARI,
},
},
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};
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if (!Object.keys(videojs.getPlugins()).includes('eventTracking')) {
videojs.registerPlugin('eventTracking', eventTracking);
}
if (!Object.keys(videojs.getPlugins()).includes('hlsQualitySelector')) {
videojs.registerPlugin('hlsQualitySelector', hlsQualitySelector);
}
if (!Object.keys(videojs.getPlugins()).includes('qualityLevels')) {
videojs.registerPlugin('qualityLevels', qualityLevels);
}
if (!Object.keys(videojs.getPlugins()).includes('recsys')) {
videojs.registerPlugin('recsys', recsys);
}
// ****************************************************************************
// VideoJs
// ****************************************************************************
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/*
properties for this component should be kept to ONLY those that if changed should REQUIRE an entirely new videojs element
*/
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export default React.memo<Props>(function VideoJs(props: Props) {
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const {
autoplay,
autoplaySetting,
embedded,
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startMuted,
source,
sourceType,
poster,
isAudio,
onPlayerReady,
toggleVideoTheaterMode,
// adUrl, // TODO: this ad functionality isn't used, can be pulled out
claimId,
userId,
allowPreRoll,
internalFeatureEnabled, // for people on the team to test new features internally
shareTelemetry,
replay,
videoTheaterMode,
playNext,
playPrevious,
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} = props;
// will later store the videojs player
const playerRef = useRef();
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const containerRef = useRef();
const tapToUnmuteRef = useRef();
const tapToRetryRef = useRef();
// initiate keyboard shortcuts
const { curried_function } = keyboardShorcuts({ toggleVideoTheaterMode, playNext, playPrevious });
const [reload, setReload] = useState('initial');
const videoJsOptions = {
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...VIDEO_JS_OPTIONS,
autoplay: autoplay,
muted: startMuted,
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sources: [
{
src: source,
type: sourceType,
},
],
poster: poster, // thumb looks bad in app, and if autoplay, flashing poster is annoying
plugins: {
eventTracking: true,
overlay: OVERLAY.OVERLAY_DATA,
},
// fixes problem of errant CC button showing up on iOS
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// the true fix here is to fix the m3u8 file, see: https://github.com/lbryio/lbry-desktop/pull/6315
controlBar: {
subsCapsButton: false,
},
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};
const { detectFileType, createVideoPlayerDOM } = functions({ source, sourceType, videoJsOptions, isAudio });
const { unmuteAndHideHint, retryVideoAfterFailure, initializeEvents } = events({ tapToUnmuteRef, tapToRetryRef, setReload, videoTheaterMode, playerRef, autoplaySetting, replay });
// Initialize video.js
function initializeVideoPlayer(el) {
if (!el) return;
const vjs = videojs(el, videoJsOptions, () => {
const player = playerRef.current;
// this seems like a weird thing to have to check for here
if (!player) return;
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runAds(internalFeatureEnabled, allowPreRoll, player);
initializeEvents();
// Replace volume bar with custom LBRY volume bar
LbryVolumeBarClass.replaceExisting(player);
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// Add reloadSourceOnError plugin
player.reloadSourceOnError({ errorInterval: 10 });
// initialize mobile UI
player.mobileUi(); // Inits mobile version. No-op if Desktop.
// Add quality selector to player
player.hlsQualitySelector({
displayCurrentQuality: true,
});
// Add recsys plugin
if (shareTelemetry) {
player.recsys({
videoId: claimId,
userId: userId,
embedded: embedded,
});
}
// set playsinline for mobile
player.children_[0].setAttribute('playsinline', '');
// I think this is a callback function
const videoNode = containerRef.current && containerRef.current.querySelector('video, audio');
onPlayerReady(player, videoNode);
});
// fixes #3498 (https://github.com/lbryio/lbry-desktop/issues/3498)
// summary: on firefox the focus would stick to the fullscreen button which caused buggy behavior with spacebar
vjs.on('fullscreenchange', () => document.activeElement && document.activeElement.blur());
return vjs;
}
/** instantiate videoJS and dispose of it when done with code **/
// This lifecycle hook is only called once (on mount), or when `isAudio` or `source` changes.
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useEffect(() => {
const vjsElement = createVideoPlayerDOM(containerRef.current);
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// Detect source file type via pre-fetch (async)
detectFileType().then(() => {
// Initialize Video.js
const vjsPlayer = initializeVideoPlayer(vjsElement);
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// Add reference to player to global scope
window.player = vjsPlayer;
// Set reference in component state
playerRef.current = vjsPlayer;
window.addEventListener('keydown', curried_function(playerRef, containerRef));
});
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// Cleanup
return () => {
window.removeEventListener('keydown', curried_function);
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const player = playerRef.current;
if (player) {
player.dispose();
window.player = undefined;
}
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};
}, [isAudio, source]);
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// Update video player and reload when source URL changes
useEffect(() => {
// For some reason the video player is responsible for detecting content type this way
fetch(source, { method: 'HEAD', cache: 'no-store' }).then((response) => {
let finalType = sourceType;
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let finalSource = source;
// override type if we receive an .m3u8 (transcoded mp4)
// do we need to check if explicitly redirected
// or is checking extension only a safer method
if (response && response.redirected && response.url && response.url.endsWith('m3u8')) {
finalType = 'application/x-mpegURL';
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finalSource = response.url;
}
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// Modify video source in options
videoJsOptions.sources = [
{
src: finalSource,
type: finalType,
},
];
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// Update player source
const player = playerRef.current;
if (!player) return;
// PR #5570: Temp workaround to avoid double Play button until the next re-architecture.
if (!player.paused()) {
player.bigPlayButton.hide();
}
});
}, [source, reload]);
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return (
// $FlowFixMe
<div className={classnames('video-js-parent', { 'video-js-parent--ios': IS_IOS })} ref={containerRef}>
<Button
label={__('Tap to unmute')}
button="link"
icon={ICONS.VOLUME_MUTED}
className="video-js--tap-to-unmute"
onClick={unmuteAndHideHint}
ref={tapToUnmuteRef}
/>
<Button
label={__('Retry')}
button="link"
icon={ICONS.REFRESH}
className="video-js--tap-to-unmute"
onClick={retryVideoAfterFailure}
ref={tapToRetryRef}
/>
</div>
);
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});