**First:** if you're unsure or afraid of anything, just ask or submit the issue or pull request anyways. You won't be yelled at for giving your best effort. The worst that can happen is that you'll be politely asked to change something. We appreciate any sort of contributions, and don't want a wall of rules to get in the way of that.
However, for those individuals who want a bit more guidance on the best way to contribute to the project, read on. This document will cover what we're looking for. By addressing all the points we're looking for, it raises the chances we can quickly merge or address your contributions.
| [**level 0**](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22+label%3A%22level%3A+0%22+no%3Aassignee) | Typos and text edits -- a tech-savvy non-programmer can fix these |
| [**level 1**](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22+label%3A%22level%3A+1%22+no%3Aassignee) | Programming issues that require little knowledge of how the LBRY app works |
| [**level 2**](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22+label%3A%22level%3A+2%22+no%3Aassignee) | Issues of average difficulty that require the developer to dig into how the app works a little bit |
| [**level 3**](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22+label%3A%22level%3A+3%22+no%3Aassignee) | Issues that are likely too tricky to be level 2 or require more thinking outside of the box |
| [**level 4**](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22+label%3A%22level%3A+4%22+no%3Aassignee) | Big features or really hard issues |
Although all contributions should have good UX, the [UX label, when applied in conjunction with Help Wanted](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22+label%3Aux+no%3Aassignee), indicates that the contributor ought to implement the feature in a creative way that specifically focuses on providing a good user experience. These issues often have no set instruction for how the experience should be and leave it to the contributor to figure out. This may be challenging for people who do not like UX, but also more fun and rewarding for those who do.
The project comes with diverse tools for simplifying the development process and for providing
better code quality. It's recommended to make use of them thoroughly during ongoing development. We follow the well-known [Airbnb JavaScript Style Guide](http://airbnb.io/javascript/) for defining
This project uses [lbry-redux](https://github.com/lbryio/lbry-redux) to share Redux code with [lbry-android](https://github.com/lbryio/lbry-android) and other LBRY apps. Over time, more Redux code that is suitable to be shared will be moved into lbry-redux. If modifying Redux code, you may be asked to make some of your changes in lbry-redux rather than lbry-app. The steps to work with lbry-redux locally can be found [here](https://github.com/lbryio/lbry-redux#local-development).
[Anything marked with **both** "Help Wanted" and "Tom's 'Voice of the User' Wishlist"](https://github.com/lbryio/lbry-app/issues?q=is%3Aopen+is%3Aissue+label%3A%22Tom%27s+%5C%22Voice+of+the+User%5C%22+Wishlist%22+label%3A%22help+wanted%22+no%3Aassignee)
will earn you an extra 50 LBC on top of what we would otherwise tip you.
| [Tom](https://github.com/tzarebczan) | Community manager. He knows more than anyone about the app and all of its flaws. Reach out to him with any questions about how the app works, if a bug has been reported, or if a feature should be requested. | jiggytom | tom@lbry.io |
| [Sean](https://github.com/seanyesmunt) | The primary engineer working on the app. Feel free to ask any questions about the code. | sean | sean@lbry.io |