lbry-desktop/ui/component/claimList/view.jsx

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// @flow
import { MAIN_CLASS } from 'constants/classnames';
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import type { Node } from 'react';
import React, { useEffect } from 'react';
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import classnames from 'classnames';
import ClaimPreview from 'component/claimPreview';
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import Spinner from 'component/spinner';
import { FormField } from 'component/common/form';
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import usePersistedState from 'effects/use-persisted-state';
import debounce from 'util/debounce';
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import ClaimPreviewTile from 'component/claimPreviewTile';
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const DEBOUNCE_SCROLL_HANDLER_MS = 150;
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const SORT_NEW = 'new';
const SORT_OLD = 'old';
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type Props = {
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uris: Array<string>,
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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prefixUris?: Array<string>,
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header: Node | boolean,
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headerAltControls: Node,
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loading: boolean,
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type: string,
activeUri?: string,
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empty?: string,
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defaultSort?: boolean,
onScrollBottom?: (any) => void,
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page?: number,
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pageSize?: number,
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// If using the default header, this is a unique ID needed to persist the state of the filter setting
persistedStorageKey?: string,
showHiddenByUser: boolean,
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showUnresolvedClaims?: boolean,
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renderActions?: (Claim) => ?Node,
renderProperties?: (Claim) => ?Node,
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includeSupportAction?: boolean,
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injectedItem: ?Node,
timedOutMessage?: Node,
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tileLayout?: boolean,
searchInLanguage: boolean,
hideMenu?: boolean,
claimSearchByQuery: { [string]: Array<string> },
claimsByUri: { [string]: any },
wip wip wip - everything but publish, autoplay, and styling collection publishing add channel to collection publish cleanup wip bump clear mass add after success move collection item management controls redirect replace to published collection id bump playlist selector on create bump use new collection add ui element bump wip gitignore add content json wip bump context add to playlist basic collections page style pass wip wip: edits, buttons, styles... change fileAuthor to claimAuthor update, pending bugfixes, delete modal progress, collection header, other bugfixes bump cleaning show page bugfix builtin collection headers no playlists, no grid title wip style tweaks use normal looking claim previews for collection tiles add collection changes style library previews collection menulist for delete/view on library delete modal works for unpublished rearrange collection publish tabs clean up collection publishing and items show on odysee begin collectoin edit header and css renaming better thumbnails bump fix collection publish redirect view collection in menu does something copy and thumbs list previews, pending, context menus, list page enter to add collection, lists page empty state playable lists only, delete feature, bump put fileListDownloaded back better collection titles improve collection claim details fix horiz more icon fix up channel page style, copy, bump refactor preview overlay properties, fix reposts showing as floppydisk add watch later toast, small overlay properties on wunderbar results, fix collection actions buttons bump cleanup cleaning, refactoring bump preview thumb styling, cleanup support discover page lists search sync, bump bump, fix sync more enforce builtin order for now new lists page empty state try to indicate unpublished edits in lists bump fix autoplay and linting consts, fix autoplay bugs fixes cleanup fix, bump lists experimental ui, fixes refactor listIndex out hack in collection fallback thumb bump
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collectionId?: string,
showNoSourceClaims?: boolean,
onClick?: (e: any, claim?: ?Claim, index?: number) => void,
maxClaimRender?: number,
excludeUris?: Array<string>,
loadedCallback?: (number) => void,
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};
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export default function ClaimList(props: Props) {
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const {
activeUri,
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uris,
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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prefixUris,
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headerAltControls,
loading,
persistedStorageKey,
empty,
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defaultSort,
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type,
header,
onScrollBottom,
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pageSize,
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page,
showHiddenByUser,
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showUnresolvedClaims,
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includeSupportAction,
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injectedItem,
timedOutMessage,
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tileLayout = false,
renderActions,
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renderProperties,
searchInLanguage,
hideMenu,
wip wip wip - everything but publish, autoplay, and styling collection publishing add channel to collection publish cleanup wip bump clear mass add after success move collection item management controls redirect replace to published collection id bump playlist selector on create bump use new collection add ui element bump wip gitignore add content json wip bump context add to playlist basic collections page style pass wip wip: edits, buttons, styles... change fileAuthor to claimAuthor update, pending bugfixes, delete modal progress, collection header, other bugfixes bump cleaning show page bugfix builtin collection headers no playlists, no grid title wip style tweaks use normal looking claim previews for collection tiles add collection changes style library previews collection menulist for delete/view on library delete modal works for unpublished rearrange collection publish tabs clean up collection publishing and items show on odysee begin collectoin edit header and css renaming better thumbnails bump fix collection publish redirect view collection in menu does something copy and thumbs list previews, pending, context menus, list page enter to add collection, lists page empty state playable lists only, delete feature, bump put fileListDownloaded back better collection titles improve collection claim details fix horiz more icon fix up channel page style, copy, bump refactor preview overlay properties, fix reposts showing as floppydisk add watch later toast, small overlay properties on wunderbar results, fix collection actions buttons bump cleanup cleaning, refactoring bump preview thumb styling, cleanup support discover page lists search sync, bump bump, fix sync more enforce builtin order for now new lists page empty state try to indicate unpublished edits in lists bump fix autoplay and linting consts, fix autoplay bugs fixes cleanup fix, bump lists experimental ui, fixes refactor listIndex out hack in collection fallback thumb bump
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collectionId,
showNoSourceClaims,
onClick,
maxClaimRender,
excludeUris = [],
loadedCallback,
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} = props;
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const [currentSort, setCurrentSort] = usePersistedState(persistedStorageKey, SORT_NEW);
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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// Exclude prefix uris in these results variables. We don't want to show
// anything if the search failed or timed out.
const timedOut = uris === null;
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const urisLength = (uris && uris.length) || 0;
let tileUris = (prefixUris || []).concat(uris || []);
tileUris = tileUris.filter((uri) => !excludeUris.includes(uri));
const totalLength = tileUris.length;
if (maxClaimRender) tileUris = tileUris.slice(0, maxClaimRender);
let sortedUris = (urisLength > 0 && (currentSort === SORT_NEW ? tileUris : tileUris.slice().reverse())) || [];
React.useEffect(() => {
if (typeof loadedCallback === 'function') loadedCallback(totalLength);
}, [totalLength]); // eslint-disable-line react-hooks/exhaustive-deps
const noResultMsg = searchInLanguage
? __('No results. Contents may be hidden by the Language filter.')
: __('No results');
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function handleSortChange() {
setCurrentSort(currentSort === SORT_NEW ? SORT_OLD : SORT_NEW);
}
const handleClaimClicked = React.useCallback(
(e, claim, index) => {
if (onClick) {
onClick(e, claim, index);
}
},
[onClick]
);
const customShouldHide = React.useCallback((claim: StreamClaim) => {
// Hack to hide spee.ch thumbnail publishes
// If it meets these requirements, it was probably uploaded here:
// https://github.com/lbryio/lbry-redux/blob/master/src/redux/actions/publish.js#L74-L79
return claim.name.length === 24 && !claim.name.includes(' ') && claim.value.author === 'Spee.ch';
}, []);
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useEffect(() => {
const handleScroll = debounce((e) => {
if (page && pageSize && onScrollBottom) {
const mainEl = document.querySelector(`.${MAIN_CLASS}`);
if (mainEl && !loading && urisLength >= pageSize) {
const contentWrapperAtBottomOfPage = mainEl.getBoundingClientRect().bottom - 0.5 <= window.innerHeight;
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if (contentWrapperAtBottomOfPage) {
onScrollBottom();
}
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}
}
}, DEBOUNCE_SCROLL_HANDLER_MS);
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if (onScrollBottom) {
window.addEventListener('scroll', handleScroll);
return () => window.removeEventListener('scroll', handleScroll);
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}
}, [loading, onScrollBottom, urisLength, pageSize, page]);
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return tileLayout && !header ? (
<section className="claim-grid">
{urisLength > 0 &&
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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tileUris.map((uri) => (
<ClaimPreviewTile
key={uri}
uri={uri}
showHiddenByUser={showHiddenByUser}
properties={renderProperties}
wip wip wip - everything but publish, autoplay, and styling collection publishing add channel to collection publish cleanup wip bump clear mass add after success move collection item management controls redirect replace to published collection id bump playlist selector on create bump use new collection add ui element bump wip gitignore add content json wip bump context add to playlist basic collections page style pass wip wip: edits, buttons, styles... change fileAuthor to claimAuthor update, pending bugfixes, delete modal progress, collection header, other bugfixes bump cleaning show page bugfix builtin collection headers no playlists, no grid title wip style tweaks use normal looking claim previews for collection tiles add collection changes style library previews collection menulist for delete/view on library delete modal works for unpublished rearrange collection publish tabs clean up collection publishing and items show on odysee begin collectoin edit header and css renaming better thumbnails bump fix collection publish redirect view collection in menu does something copy and thumbs list previews, pending, context menus, list page enter to add collection, lists page empty state playable lists only, delete feature, bump put fileListDownloaded back better collection titles improve collection claim details fix horiz more icon fix up channel page style, copy, bump refactor preview overlay properties, fix reposts showing as floppydisk add watch later toast, small overlay properties on wunderbar results, fix collection actions buttons bump cleanup cleaning, refactoring bump preview thumb styling, cleanup support discover page lists search sync, bump bump, fix sync more enforce builtin order for now new lists page empty state try to indicate unpublished edits in lists bump fix autoplay and linting consts, fix autoplay bugs fixes cleanup fix, bump lists experimental ui, fixes refactor listIndex out hack in collection fallback thumb bump
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collectionId={collectionId}
showNoSourceClaims={showNoSourceClaims}
/>
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))}
{!timedOut && urisLength === 0 && !loading && <div className="empty main--empty">{empty || noResultMsg}</div>}
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{timedOut && timedOutMessage && <div className="empty main--empty">{timedOutMessage}</div>}
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</section>
) : (
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<section
className={classnames('claim-list', {
'claim-list--small': type === 'small',
})}
>
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{header !== false && (
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<React.Fragment>
{header && (
<div className={classnames('claim-list__header', { 'section__title--small': type === 'small' })}>
{header}
{loading && <Spinner type="small" />}
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{(headerAltControls || defaultSort) && (
<div className="claim-list__alt-controls">
{headerAltControls}
{defaultSort && (
<FormField
className="claim-list__dropdown"
type="select"
name="file_sort"
value={currentSort}
onChange={handleSortChange}
>
<option value={SORT_NEW}>{__('Newest First')}</option>
<option value={SORT_OLD}>{__('Oldest First')}</option>
</FormField>
)}
</div>
)}
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</div>
)}
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</React.Fragment>
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)}
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{urisLength > 0 && (
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<ul
className={classnames('ul--no-style', {
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card: !(tileLayout || type === 'small'),
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'claim-list--card-body': tileLayout,
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})}
>
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{sortedUris.map((uri, index) => (
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<React.Fragment key={uri}>
{injectedItem && index === 4 && <li>{injectedItem}</li>}
<ClaimPreview
uri={uri}
indexInContainer={index}
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type={type}
active={activeUri && uri === activeUri}
hideMenu={hideMenu}
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includeSupportAction={includeSupportAction}
showUnresolvedClaim={showUnresolvedClaims}
properties={renderProperties || (type !== 'small' ? undefined : false)}
renderActions={renderActions}
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showUserBlocked={showHiddenByUser}
showHiddenByUser={showHiddenByUser}
wip wip wip - everything but publish, autoplay, and styling collection publishing add channel to collection publish cleanup wip bump clear mass add after success move collection item management controls redirect replace to published collection id bump playlist selector on create bump use new collection add ui element bump wip gitignore add content json wip bump context add to playlist basic collections page style pass wip wip: edits, buttons, styles... change fileAuthor to claimAuthor update, pending bugfixes, delete modal progress, collection header, other bugfixes bump cleaning show page bugfix builtin collection headers no playlists, no grid title wip style tweaks use normal looking claim previews for collection tiles add collection changes style library previews collection menulist for delete/view on library delete modal works for unpublished rearrange collection publish tabs clean up collection publishing and items show on odysee begin collectoin edit header and css renaming better thumbnails bump fix collection publish redirect view collection in menu does something copy and thumbs list previews, pending, context menus, list page enter to add collection, lists page empty state playable lists only, delete feature, bump put fileListDownloaded back better collection titles improve collection claim details fix horiz more icon fix up channel page style, copy, bump refactor preview overlay properties, fix reposts showing as floppydisk add watch later toast, small overlay properties on wunderbar results, fix collection actions buttons bump cleanup cleaning, refactoring bump preview thumb styling, cleanup support discover page lists search sync, bump bump, fix sync more enforce builtin order for now new lists page empty state try to indicate unpublished edits in lists bump fix autoplay and linting consts, fix autoplay bugs fixes cleanup fix, bump lists experimental ui, fixes refactor listIndex out hack in collection fallback thumb bump
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collectionId={collectionId}
showNoSourceClaims={showNoSourceClaims}
customShouldHide={customShouldHide}
onClick={handleClaimClicked}
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/>
</React.Fragment>
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))}
</ul>
)}
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{!timedOut && urisLength === 0 && !loading && <div className="empty empty--centered">{empty || noResultMsg}</div>}
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{!loading && timedOut && timedOutMessage && <div className="empty empty--centered">{timedOutMessage}</div>}
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</section>
);
}