vjs: hide errors when updating i18n
## Issue 6989 console errors and warnings are getting out of hand! ## Notes This method was previously criticized in 5643. But given that no better solution has been submitted after a long while, nor is there a new solution for doing i18n, I'm reviving it again. It'll be no worse from the status quo. Despite try-catch being overkill, I think the code-clarity outweighs the performance issues (if any, in the first place). Also, we are only suppressing the error in a very specialized function which even if it fails, will simply be a no-op and the GUI falling back to English.
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1 changed files with 43 additions and 38 deletions
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@ -296,44 +296,49 @@ export default React.memo<Props>(function VideoJs(props: Props) {
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// as the listener to update static texts.
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const player = playerRef.current;
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if (player) {
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const controlBar = player.getChild('controlBar');
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switch (e.type) {
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case 'play':
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controlBar.getChild('PlayToggle').controlText(__('Pause (space)'));
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break;
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case 'pause':
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controlBar.getChild('PlayToggle').controlText(__('Play (space)'));
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break;
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case 'volumechange':
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controlBar
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.getChild('VolumePanel')
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.getChild('MuteToggle')
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.controlText(player.muted() || player.volume() === 0 ? __('Unmute (m)') : __('Mute (m)'));
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break;
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case 'fullscreenchange':
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controlBar
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.getChild('FullscreenToggle')
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.controlText(player.isFullscreen() ? __('Exit Fullscreen (f)') : __('Fullscreen (f)'));
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break;
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case 'loadstart':
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// --- Do everything ---
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controlBar.getChild('PlaybackRateMenuButton').controlText(__('Playback Rate (<, >)'));
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controlBar.getChild('QualityButton').controlText(__('Quality'));
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resolveCtrlText({ type: 'play' });
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resolveCtrlText({ type: 'pause' });
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resolveCtrlText({ type: 'volumechange' });
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resolveCtrlText({ type: 'fullscreenchange' });
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// (1) The 'Theater mode' button should probably be changed to a class
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// so that we can use getChild() with a specific name. There might be
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// clashes if we add a new button in the future.
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// (2) We'll have to get 'makeSelectClientSetting(SETTINGS.VIDEO_THEATER_MODE)'
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// as a prop here so we can say "Theater mode|Default mode" instead of
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// "Toggle Theater mode".
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controlBar.getChild('Button').controlText(__('Toggle Theater mode (t)'));
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break;
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default:
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if (isDev) throw Error('Unexpected: ' + e.type);
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break;
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try {
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const controlBar = player.getChild('controlBar');
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switch (e.type) {
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case 'play':
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controlBar.getChild('PlayToggle').controlText(__('Pause (space)'));
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break;
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case 'pause':
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controlBar.getChild('PlayToggle').controlText(__('Play (space)'));
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break;
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case 'volumechange':
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controlBar
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.getChild('VolumePanel')
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.getChild('MuteToggle')
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.controlText(player.muted() || player.volume() === 0 ? __('Unmute (m)') : __('Mute (m)'));
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break;
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case 'fullscreenchange':
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controlBar
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.getChild('FullscreenToggle')
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.controlText(player.isFullscreen() ? __('Exit Fullscreen (f)') : __('Fullscreen (f)'));
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break;
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case 'loadstart':
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// --- Do everything ---
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controlBar.getChild('PlaybackRateMenuButton').controlText(__('Playback Rate (<, >)'));
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controlBar.getChild('QualityButton').controlText(__('Quality'));
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resolveCtrlText({ type: 'play' });
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resolveCtrlText({ type: 'pause' });
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resolveCtrlText({ type: 'volumechange' });
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resolveCtrlText({ type: 'fullscreenchange' });
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// (1) The 'Theater mode' button should probably be changed to a class
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// so that we can use getChild() with a specific name. There might be
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// clashes if we add a new button in the future.
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// (2) We'll have to get 'makeSelectClientSetting(SETTINGS.VIDEO_THEATER_MODE)'
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// as a prop here so we can say "Theater mode|Default mode" instead of
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// "Toggle Theater mode".
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controlBar.getChild('Button').controlText(__('Toggle Theater mode (t)'));
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break;
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default:
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if (isDev) throw Error('Unexpected: ' + e.type);
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break;
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}
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} catch {
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// Just fail silently. It'll just be due to hidden ctrls, and if it is
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// due to control hierarchy change, we'll notice that in the GUI.
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}
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}
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}
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