SignUp: don't show spinner when in focus (aka GetSync)
## Issue Closes 1020 strange refresh on signup + youtube sync It's due to the sync-on-focus. ## Change Only show the spinner for the initial wallet sync. I thought we can do without the spinner for sync completely, but based on the comments below, better to retain that for the initial sync. I think the rest of the stages don't need to block over a sync call. ``` // Don't claim the reward if sync is enabled until after a sync has been completed successfully // If we do it before, we could end up trying to sync a wallet with a non-zero balance which will fail to sync ```
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@ -119,7 +119,8 @@ function UserSignUp(props: Props) {
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const showFollowIntro = step === 'channels' || (hasVerifiedEmail && !followingAcknowledged);
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const showFollowIntro = step === 'channels' || (hasVerifiedEmail && !followingAcknowledged);
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const showTagsIntro = SHOW_TAGS_INTRO && (step === 'tags' || (hasVerifiedEmail && !tagsAcknowledged));
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const showTagsIntro = SHOW_TAGS_INTRO && (step === 'tags' || (hasVerifiedEmail && !tagsAcknowledged));
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const canHijackSignInFlowWithSpinner = hasVerifiedEmail && !showFollowIntro && !showTagsIntro && !rewardsAcknowledged;
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const canHijackSignInFlowWithSpinner = hasVerifiedEmail && !showFollowIntro && !showTagsIntro && !rewardsAcknowledged;
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const isCurrentlyFetchingSomething = fetchingChannels || claimingReward || syncingWallet || creatingChannel;
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const showSpinnerForSync = syncingWallet && !hasSynced && balance === undefined;
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const isCurrentlyFetchingSomething = fetchingChannels || claimingReward || showSpinnerForSync || creatingChannel;
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const isWaitingForSomethingToFinish =
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const isWaitingForSomethingToFinish =
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// If the user has claimed the email award, we need to wait until the balance updates sometime in the future
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// If the user has claimed the email award, we need to wait until the balance updates sometime in the future
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(!hasFetchedReward && !hasClaimedEmailAward) || (syncEnabled && !hasSynced);
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(!hasFetchedReward && !hasClaimedEmailAward) || (syncEnabled && !hasSynced);
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