Commit graph

4 commits

Author SHA1 Message Date
infinite-persistence
5dd5826b33
doFetchSubCount: batch support; fetch interval gap;
1. The API supports batching -- updated the code to use that. Retained string as the parameter (instead of changing it to array) so that existing clients won't be affected.

2. Make `doFetchSubCount` a batched command by default through an idle timer. This way, none of the clients need to collect IDs -- it's all done behind the scenes.

3. Added minimum of 5 minutes between each sub-count fetch for a claim ID.
2021-10-28 13:16:06 +08:00
infinite-persistence
a90c516c71
Reduce impact of scanning blocklists (#121)
## Issue
- Each tile was checking against 4 blocklists (blacklisted, filtered, muted, commentron) on every render. Loading the front-page with Cheese alone caused 1400 calls.
- This is also part of the reason why pressing Back into the tile list takes forever.

## Fix
Since we still need to perform the checks at the app side for now, tried to memoize the operation through a selector.
2021-10-25 10:56:31 -04:00
infinite-persistence
27f346d8f1
Don't memoize selectors without transformation
It was not meant to be used for these cases -- wasting resources creating and going through the cache for each simple direct access.
2021-10-24 13:05:06 +08:00
Merge
30023422b8
Desktop cherry-pick: "7240 Integrate lbry redux and lbryinc" 2021-10-19 20:40:07 +08:00