(1) Reduced the debouncing duration so that the final element can be rendered asap after visible.
- If the user is scrolling non-stop, it would continue to debounce and the GUI ends up not showing the final element.
- 25ms seems enough to prevent the initial false-positive that occurs in the scenario of "adjacent/upper elements resized late, so our element was briefly on screen when mounted". If not enough, we can make this a parameter.
(2) Removed `lastUpdateDate` that was a quick hack for Recommended section. We don't use it on that element anymore, so remove the hack to keep the file clean.
(1) The previous code assumed the element is always smaller than the screen. When used on large items like "homepage categories", it'll never load because the element exceeds the screen width or height.
(2) Added optional placeholder element. This allows us to put a cheaper element while waiting, so that the layout doesn't shift when we finally render. This is visually better when scrolling, and complies with Web Vitals.
wip
wip - everything but publish, autoplay, and styling
collection publishing
add channel to collection publish
cleanup
wip
bump
clear mass add after success
move collection item management controls
redirect replace to published collection id
bump
playlist selector on create
bump
use new collection add ui element
bump
wip
gitignore
add content json
wip
bump
context add to playlist
basic collections page style pass wip
wip: edits, buttons, styles...
change fileAuthor to claimAuthor
update, pending bugfixes, delete modal progress, collection header, other bugfixes
bump
cleaning
show page bugfix
builtin collection headers
no playlists, no grid title
wip
style tweaks
use normal looking claim previews for collection tiles
add collection changes
style library previews
collection menulist for delete/view on library
delete modal works for unpublished
rearrange collection publish tabs
clean up collection publishing and items
show on odysee
begin collectoin edit header and css renaming
better thumbnails
bump
fix collection publish redirect
view collection in menu does something
copy and thumbs
list previews, pending, context menus, list page
enter to add collection, lists page empty state
playable lists only, delete feature, bump
put fileListDownloaded back
better collection titles
improve collection claim details
fix horiz more icon
fix up channel page
style, copy, bump
refactor preview overlay properties,
fix reposts showing as floppydisk
add watch later toast,
small overlay properties on wunderbar results,
fix collection actions buttons
bump
cleanup
cleaning, refactoring
bump
preview thumb styling, cleanup
support discover page lists search
sync, bump
bump, fix sync more
enforce builtin order for now
new lists page empty state
try to indicate unpublished edits in lists
bump
fix autoplay and linting
consts, fix autoplay
bugs
fixes
cleanup
fix, bump
lists experimental ui, fixes
refactor listIndex out
hack in collection fallback thumb
bump
## Issue
5873 Unify swap and buy flow // swaps round 2
## Changes
- Added "Buy|Swap" tab in the Buy Page and display the Swap component when needed.
- Removed 'Swap' button from Wallet Page.
- "Buy More" and related tooltips updated to "Buy or Swap Credits".
1. Lock the width of the second pane so that the layout doesn't shift after the image is fetched.
2. The image is huge, so pass through the optimizer.
- Wait until the container is mounted to get the exact image width.
Unfortunately, it still takes 0.8s on average to fetch the image, regardless of how small the image has been optimized.
Login graphic improvements
1. Lock the width of the second pane so that the layout doesn't shift after the image is fetched.
2. The image is huge, so pass through the optimizer.
- Wait until the container is mounted to get the exact image width.
Unfortunately, it still takes 1s (on average) to fetch the image, regardless of how small the image has been optimized.
## Issue
6135
While waiting for the lazy-loader IntersectionObserver to initialize, and for the real image to be fetched, an undefined `src` results in the "broken image" thumbnail.
## Fix
Use a transparent image as the starting point. This visually retains the current behavior but minus the "broken image" part.
## Issue
GUI fix for 5979 `claim search runs twice sometimes and "refreshes" view`
The search query might encounter minor alterations after rendered (e.g. for the case of 5979, the `moderation.Blocklist` data came late). The code currently resets the result to 0 before initiating `claim_search`, so we see the GUI blink.
## Idea
There is a possibility that the query-change does not alter the final results in the end. Instead of reseting to the results to zero, hold on to the previous results until the fetch is done.
## Known issue
The tiles no longer blink if there is no change, but the "LIVE" indicator still does. I didn't want to propagate the info too deep, so leaving as is for now. It can be considered a feature ("blinking LIVE indicator" :))
## Results
- No blinking if results stay the same.
- Minimal tile-shifting if new ones are added or removed.
- In the current Odysee homepage, reduced React commits from 88 to 76 (save some CPU cycles).
## Changes:
1) TagSearch: hide the "control tags" in the Creator Settings page (irrelevant).
2) TagSearch: show the "control tags" when creating/editing Channel (let's use `setting.CommentsEnabled` instead).
3) TagSearch: show the "control tags" when creating/editing Content (`disable-comments` can be used to block comments at the per-claim level, e.g. allow comments in general but block only for specific claims).
## Missing pieces:
For (2) and (3), some work is needed to hide the comment GUI when `setting.CommentsEnabled` is disabled for a particular channel. That flag is not ready in Commentron yet, so I'm not sure how this will be done at the moment. In other words, the checkbox does nothing at the moment.
## Potential flaw:
This change will hide all control tags. If we have more tags in the future and would like to selectively disable some, we'll have to change this parameter to an array instead. Since the usage is not widespread at the moment, a single `disableControlFlag` seems cleaner (don't over-think it yet).