If there are no API errors but no reactions returned, consider the requested IDs as "done" and stop requesting again. When a channel is being confirmed, Commentron doesn't return the reaction object.
Also added extra guard in case Commentron does return an object in the future, but an empty one.
In the event that Commentron returned an empty object, we'll end up re-requesting the same IDs again. Haven't seens this happen before, but since we don't know what's causing the spike, we'll just consider failures and "fetched" to stop the loop.
User can always click Refresh to repopulate the values.
## Issue
Closes 6159 "Support Comments Enabled/Disabled for comment.List API"
## New behavior
- `disable-comments` tag will block the comments component entirely.
- `settings.commentsEnabled`:
- When false, will pause comment fetching, posting and replying.
- Any already-fetched comments will stay on screen (unless user reloads/F5).
(1) Due to IAPI/commerce query limit, and also to not pollute the wallet with infinite chargeCodes, we'll only show the last 10 swaps. Beamer mentioned that it's possible to tracked back the past chargeCodes of the user, and potential provide a `list` endpoint to handle disputes.
(2) If a user explicitly removed an entry, don't repopulate that entry even if websocket returned an updated status for it. While it might be useful to handle accidental removals, it looks weird when the list gets repopulated with 'Expired' entries.
(3) Add sanitization when repopulating the chargeCodes from the wallet data (i.e. remove 'null' entries).
(4) Always repopulate the list per wallet data so every instance looks the same.
- For the active swap, switch from polling to websocket. The returned data is now the Charge data from the commerce, so some parsing will be required.
- Allow the user to send other coins that the commerce supports.
- Only save the 'chargeCode' to the wallet. The other data can be repopulated from this.
- Store the receipt currency. I'm not sure if the commerce supports sending bits from various coins. Take the coin that came with the 'COMPLETED' message for now.
- Fix 'lbc' calculation to match IAPI side.
- Allow users to see full detauls from "View Past Swaps".
- String cleanup
- GUI cleanup.
- Users should be able to see the entered and promised amount, otherwise they might forget how much to send over.
- This change also prepares for the future upgrade to support multiple coins.
Initially, the filtered list was done at the component level, and the list was simply a subset of `notifications`. But due to the limit issue explained in 5694, we now query the filtered list instead.
Considerations:
- The filtered list could contain items not listed in the 'All' list. We could add a string at the bottom of 'All' that says "not all items retrieved" if this confuses the user.
- The unseen count needs to be based on 'All' and not the filtered one, so that data needs to be stashed somehow (can't re-use the array).
Use 2 arrays for now instead of trying to accumulate "all" and "filtered" into 1 array.
## Issue:
Closes 5515: All videos marked as read when clicking a single notification from notification list
## Change:
- Augment `doReadNotifications` to only clear the given IDs. If the argument is `null` or is not a valid array (e.g. when used as a click handlers, the click event object is passed in), all notifications will be cleared.
- Augment `NOTIFICATION_READ_COMPLETED` to only clear the given IDs.
## Notes:
- Wasn't sure of the API will fail if the ID is invalid, so I start from `unreadNotifications` first, then only filtering it further with the given ID. Otherwise, we could just skip the `unreadNotifications` filtering.
* initial support for block/mute
* hide blocked + muted content everywhere
* add info message for blocked/muted characteristics
* sort blocked list by most recent block first
* add 'blocked' message on channel page for channels that you have blocked
* cleanup
* delete unused files
* always pass mute/block list to claim_search on homepage
* PR cleanup
## Issue
5308: Ability to choose default play speed and theatre mode or regular playback size
## Comments
Initially, I used the local storage, as per 'muted' and 'volume' -- I thought that would be appropriate.
Later, I saw that Theater Mode is already using Client Settings, so I re-did everything to match that.
Also, there is an accompanying commit in lbyr-redux.