Commit graph

16 commits

Author SHA1 Message Date
Thomas Zarebczan
6149caa9b9 odysee
fix replay select styling

make meme a link

Fix audio references

get newest livestream claim in livestreamLink

pin crackermilk

fix livestream banner placement

fix live page

fix rebase

fix rebase

fix error nag

fix darkmode blockquote style

break word on livestream comment text

fix dark mode snack

fix live badge

fix lint

small fixes - word wrap, live badge

wip

Fix invisible snack in Odysee Light Theme

Revert "wip"

This reverts commit d17e477fe0.

Revert "small fixes - word wrap, live badge"

This reverts commit 0e431d4038.

fix blank

pinned destiny

fix badges and homepage again

only get livestreams live for less than a day

pinned hammy and olivia

multi pin

pin destiny

updated pinned videos

update tagline

Update view.jsx

pins

updated destiny's video

updated pinned videos

removed destiny, added lie likes music

pinned destiny and mason's woodshop

removed hammy and olivia

unpinned mason's woodshop

removed pins

added hammy and olivia
pinned sam seder
unpinned destiny and hammy and olivia
Fix merge on ChannelThumbnails

- sam seder, + hammy & olivia and passion for food
update tagline (#6086)

removed everyone, added kona and suba
Theme color fixes (odysee) (#6089)

* Cherry-pick master's 'base-theme.scss'

* Non-functional cleanup (remove dups, re-order, etc.)

* Dark: update positive Toast to --color-primary as well.

This follows the intention of the refactoring, which I guess was (1) reduce the number of color names (2) reduce the number of customizations needed.

The only issue I have with this is that the current Odysee primary color is pink, which can be intepreted as an error.

The original (pre-refactoring color was green).

For now, I follow the refactoring path. We can tweak this later.

* Fix text color inside '--color-card-background-highlighted'

Light: use base-theme (it was the same value anyway).
Dark: use bright text.

* Dark: add some contrast between the components

The color for the background, header, card, placeholder, etc. is almost identical -- it looks like there are all in the same component. The almost-invisible border doesn't help. One would have to crank up the monitor's contrast setting to see separation of components.

Brighten up the components a bit, somewhat following the same scale as lbry.tv's dark theme.

Overall, I still think it's too dark. The Card's background color can still be brightened up further for better contrast, but I try not to make too drastic of a change for now.

The original lbry.tv's gray theme is the most pleasant theme I've seen so far, but this is all subjective.
changed pins

removed kona and suba
added destiny
changed pins

removed destiny
pinned sgtducky
changed pins

removed sgtducky
added hammy and olivia
added chrissie mayr
added the bite shot
changed pins

removed the bite shot
added heads of tech
changed pins

removed hammy and olivia
removed chrissie mayr
changed pins

removed heads of tech
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
added passion for food
changed pins

removed some ordinary gamers
removed passion for food
added emmy hucker
changed pins

added game knights
Update view.jsx

Force rebuild
changed pins

removed emmy hucker
changed pins

removed game knights
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
changed pins

removed some ordinary gamers
added passion for food
added green renaissance
changed pins

removed passion for food
removed green renaissance
added expand love
changed pins

removed expand love
added dr nora
change tagline (#6122)

there's so much room for activities

comment out music

changed pins

removed dr nora
added kona and suba

changed pins

removed kona and suba
added destiny
changed pins

removed destiny
added crackermilk
changed pins

removed crackermilk
added someordinarygamers
change tagline

Drake, where's the door hole?

changed pins

unpinned someordinarygamers
pinned kona and suba
Add message for mature content

changed pin
changed pins

removed creative model

changed pins

added bcpov
added krish mohan
added cigarvixen

changed pins

removed krish mohan
added adrian logan

bump

fix footer

change tagline

just like the simulations

changed pins

removed:
bcpov
cigarvixen
adrian logan

added:
someordinarygamers

quick fix for reposts

oops

fix channel tabs

changed pin

removed someordinarygamers
added kona and suba
changed pins

removed kona and suba
added dirtyworkz
added crackermilk

fix channel tabs again again

changed pins

someordinarygamers
arvie's cookbook

changed pins

removed some ordinary gamers
removed arvie's cookbook
added fna van life

changed pins

removed fna vanlife
added game knights

change tagline

"this cave is not a natural formation"

changed pins

removed game knights
added some ordinary gamers

fix popup

put footer back

bump lightouse throttle

bump lighthouse throttle

changed pins

removed some orginary gamers
added adrian logan

pinned bret weinstein

fix referral

fix-superchats

changed pins

removed bret weinstein
added passion for food
added dark horse clips

fix incorrect variable being used to determine view state

changed pins

removed passion for food

changed pins

removed bret weinstein
added sgt ducky

add recsys related functionality

Create plugin to hold code for recsys

send recsys on dispose

cleanup recsys code

add userId to props validation

appease the linter

add todo note

extra characters

pinned jungle survival

fix autoplay for transcoded files

change tagline

changed pins

pinned destiny

pinned chris williamson

FIX video.js event firing issues fore RecsysPlugin

- The `rateChange` event now logs the updated speed,
   not just the    time at which it occurred.
- The `scrub` now (more) accurately logs the position
   it came from before the destination.
- The recsys events get consolidated for logical consistency.

Wunderbar: change throttle to debounce + add min chars

6314: prevent lighthouse spam from wunderbar

- Wunderbar: change throttle to debounce + add min chars.
- useLighthouse: added option to not throttle.

Wunderbar: immediate feedback to convey status

Make immediate GUI feedback to convey the current status, which can be the following:
- typing
- waiting lighthouse results
- waiting claim resolve
- no results or failed.

pinned someordinarygamers

Wunderbar: bump debounce to 1s

per feedback

pinned jungle survival

pinned james julier

Fix compile error

Lint

summit pin

summit pin

update pins

added humblemechanic
removed everyone else

update pins

pinned samtime

FIX stop event translation and remove preprocessing

I think different browsers behave in different ways for the media
API. As a result, I think I was losing information for browsers
that weren't the same as mine (Chromium). For now, preprocessing
is removed. In the future, I'll add it again (better storage
and transmission properties).

updated pin

change pins

(cherry picked from commit 041f420416)

pinned someordinarygamers

auth only for stripe

restore playlists tab

fix missing i18n on channel page

pinned zimmerhandcrafted

change tagline

big gulps, huh?

change pin

Revert lazy-loading videojs

The loading circle wasn't showing up, causing confusion.

Splitting CSS doesn't seem trivial as there seems to be a huge dependency on the load order. Pretty much similar to what this person is facing https://lihautan.com/css-code-splitting/#the-problem

This reverts videojs-specific changes from 4d638bcf.

odyrecon

use ENABLE_UI_NOTIFICATIONS

use ENABLE_MATURE

oops

use ENABLE_MATURE for fileTitleSection

pinned orf

pinned ourselves

selecthumb copy

use ENABLE_UI_NOT. on sideNav

showNoSourceClaims

changed pin

fix livestream claims display

...

fix?

fix

Fix invalid semicolon

alison morrow

Odysee: fix missing '--color-help-warning-bg' for Dark

someordinarygamers

pinned some new channels

watch guy

hotfix error returning to settings

emplemon

fix showMature

test bump parsing

better colon handling

cherrypick pins

unpin emplemon for now

delete unused components (#6531)

more recon (#6534)

emplemon

Latest changes to odysee (#6536)

* disable review button if no card saved also some cleanup

* fix flow errors

move stuff to web

Revert "move stuff to web"

This reverts commit 17b13d8b19.

hotfix for odysee

change tagline

don't dead open inside
2021-07-19 14:25:00 -04:00
infinite-persistence
fc7edc875b
ChannelThumbnail improvements
- [x] (6332) The IntersectionObserver method of lazy-loading loads cached images visibly late on slower devices. Previously, it was also showing the "broken image" icon briefly, which we mended by placing a dummy transparent image as the initial src.
  - Reverted that ugly transparent image fix.
  - Use the browser's built-in `loading="lazy"` instead. Sorry, Safari.

- [x] Size-optimization did not take "device pixel ratio" into account.
  - When resizing an image through the CDN, we can't just take the dimensions of the tag in pixels directly -- we need to take zooming into account, otherwise the image ends up blurry.
  - Previously, we quickly disabled optimization for the channel avatar in the Channel Page because of this. Now that we know the root-cause, the change was reverted and we now go through the CDN with appropriate sizes. This also improves our Web Vital scores.

- [x] Size-optimization wasn't really implemented for all ChannelThumbnail instances.
  - The CDN-optimized size was hardcoded to the largest instance, so small images like sidebar thumbnails are still loading images that are unnecessarily larger.
  - There's a little-bit of hardcoding of values from CSS here, but I think it's a ok compromise (not something we change often). It also doesn't need to be exact -- the "device pixel ratio" calculate will ensure it's slightly larger than what we need.

- [x] Set `width` and `height` of `<img>` to improve CLS.
  - Addresses Ligthhouse complaints, although technically the shifting was addressed at the `ClaimPreviewTile` level (sub-container dimensions are well defined).
  - Notes: the values don't need to be the final CSS-adjusted sizes. It just needs to be in the right aspect ratio to help the browser pre-allocate space to avoid shifts.

- [x] Add option to disable lazy-load Channel Thumbnails
  - The guidelines mentioned that items that are already in the viewport should not enable `loading="lazy"`.
  - We have a few areas where it doesn't make sense to lazy-load (e.g. thumbnail in Header, channel selector dropdown, publish preview, etc.).
2021-07-05 16:04:10 +08:00
Sean Yesmunt
67192ea23f hide staked indicator on creator likes in comments 2021-02-18 22:29:11 -05:00
Sean Yesmunt
db87125dc8 refactor 'active' channel usage across the app 2021-02-11 10:45:34 -05:00
Sean Yesmunt
71b948f2fc redirect to channel creation page when reacting to comment with no channel 2020-12-15 13:59:08 -05:00
Sean Yesmunt
aed74c4608 fix creator reactions on file pages 2020-10-28 14:45:04 -04:00
Sean Yesmunt
cf40313383 update creator like style 2020-10-27 22:18:22 -04:00
Sean Yesmunt
ad20e355cf creator only like reactions 2020-10-27 12:27:30 -04:00
jessop
aa127e45aa debounce comment reacts on backend, not button, feedback immediate 2020-10-02 12:35:34 -04:00
jessop
3fb4efb08e allow reaction list without channel
uncomment

reacts requireauth, commentReact handles missing channels

enable config, better track pending reacts
2020-10-01 15:35:01 -04:00
jessop
e954bce821 allow reaction list without channel
uncomment

reacts requireauth, commentReact handles missing channels

enable config, better track pending reacts
2020-10-01 15:23:15 -04:00
Sean Yesmunt
5f9fda0e7c put comment reactions behind flag 2020-10-01 14:46:08 -04:00
Sean Yesmunt
848495f82a keep notifications behind flag 2020-09-29 17:12:32 -04:00
jessop
ad88f7de7f disable while reacting, dont call api twice 2020-09-29 17:12:32 -04:00
jessop
63ce107cc1 comment reactions 2020-09-29 17:12:32 -04:00
Sean Yesmunt
b0d19455c1 add placeholder upvote/downvote buttons on comments 2020-09-29 17:12:32 -04:00