lbry-desktop/ui/scss/component/_file-render.scss
Thomas Zarebczan a1e8b090e0 odysee
fix replay select styling

make meme a link

Fix audio references

get newest livestream claim in livestreamLink

pin crackermilk

fix livestream banner placement

fix live page

fix rebase

fix rebase

fix error nag

fix darkmode blockquote style

break word on livestream comment text

fix dark mode snack

fix live badge

fix lint

small fixes - word wrap, live badge

wip

Fix invisible snack in Odysee Light Theme

Revert "wip"

This reverts commit d17e477fe0.

Revert "small fixes - word wrap, live badge"

This reverts commit 0e431d4038.

fix blank

pinned destiny

fix badges and homepage again

only get livestreams live for less than a day

pinned hammy and olivia

multi pin

pin destiny

updated pinned videos

update tagline

Update view.jsx

pins

updated destiny's video

updated pinned videos

removed destiny, added lie likes music

pinned destiny and mason's woodshop

removed hammy and olivia

unpinned mason's woodshop

removed pins

added hammy and olivia
pinned sam seder
unpinned destiny and hammy and olivia
Fix merge on ChannelThumbnails

- sam seder, + hammy & olivia and passion for food
update tagline (#6086)

removed everyone, added kona and suba
Theme color fixes (odysee) (#6089)

* Cherry-pick master's 'base-theme.scss'

* Non-functional cleanup (remove dups, re-order, etc.)

* Dark: update positive Toast to --color-primary as well.

This follows the intention of the refactoring, which I guess was (1) reduce the number of color names (2) reduce the number of customizations needed.

The only issue I have with this is that the current Odysee primary color is pink, which can be intepreted as an error.

The original (pre-refactoring color was green).

For now, I follow the refactoring path. We can tweak this later.

* Fix text color inside '--color-card-background-highlighted'

Light: use base-theme (it was the same value anyway).
Dark: use bright text.

* Dark: add some contrast between the components

The color for the background, header, card, placeholder, etc. is almost identical -- it looks like there are all in the same component. The almost-invisible border doesn't help. One would have to crank up the monitor's contrast setting to see separation of components.

Brighten up the components a bit, somewhat following the same scale as lbry.tv's dark theme.

Overall, I still think it's too dark. The Card's background color can still be brightened up further for better contrast, but I try not to make too drastic of a change for now.

The original lbry.tv's gray theme is the most pleasant theme I've seen so far, but this is all subjective.
changed pins

removed kona and suba
added destiny
changed pins

removed destiny
pinned sgtducky
changed pins

removed sgtducky
added hammy and olivia
added chrissie mayr
added the bite shot
changed pins

removed the bite shot
added heads of tech
changed pins

removed hammy and olivia
removed chrissie mayr
changed pins

removed heads of tech
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
added passion for food
changed pins

removed some ordinary gamers
removed passion for food
added emmy hucker
changed pins

added game knights
Update view.jsx

Force rebuild
changed pins

removed emmy hucker
changed pins

removed game knights
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
changed pins

removed some ordinary gamers
added passion for food
added green renaissance
changed pins

removed passion for food
removed green renaissance
added expand love
changed pins

removed expand love
added dr nora
change tagline (#6122)

there's so much room for activities

comment out music

changed pins

removed dr nora
added kona and suba

changed pins

removed kona and suba
added destiny
changed pins

removed destiny
added crackermilk
changed pins

removed crackermilk
added someordinarygamers
change tagline

Drake, where's the door hole?

changed pins

unpinned someordinarygamers
pinned kona and suba
Add message for mature content

changed pin
changed pins

removed creative model

changed pins

added bcpov
added krish mohan
added cigarvixen

changed pins

removed krish mohan
added adrian logan

bump

fix footer

change tagline

just like the simulations

changed pins

removed:
bcpov
cigarvixen
adrian logan

added:
someordinarygamers

quick fix for reposts

oops

fix channel tabs

changed pin

removed someordinarygamers
added kona and suba
changed pins

removed kona and suba
added dirtyworkz
added crackermilk

fix channel tabs again again

changed pins

someordinarygamers
arvie's cookbook

changed pins

removed some ordinary gamers
removed arvie's cookbook
added fna van life

changed pins

removed fna vanlife
added game knights

change tagline

"this cave is not a natural formation"

changed pins

removed game knights
added some ordinary gamers

fix popup

put footer back

bump lightouse throttle

bump lighthouse throttle

changed pins

removed some orginary gamers
added adrian logan

pinned bret weinstein

fix referral

fix-superchats

changed pins

removed bret weinstein
added passion for food
added dark horse clips

fix incorrect variable being used to determine view state

changed pins

removed passion for food

changed pins

removed bret weinstein
added sgt ducky

add recsys related functionality

Create plugin to hold code for recsys

send recsys on dispose

cleanup recsys code

add userId to props validation

appease the linter

add todo note

extra characters

pinned jungle survival

fix autoplay for transcoded files

change tagline

changed pins

pinned destiny

pinned chris williamson

FIX video.js event firing issues fore RecsysPlugin

- The `rateChange` event now logs the updated speed,
   not just the    time at which it occurred.
- The `scrub` now (more) accurately logs the position
   it came from before the destination.
- The recsys events get consolidated for logical consistency.

Wunderbar: change throttle to debounce + add min chars

6314: prevent lighthouse spam from wunderbar

- Wunderbar: change throttle to debounce + add min chars.
- useLighthouse: added option to not throttle.

Wunderbar: immediate feedback to convey status

Make immediate GUI feedback to convey the current status, which can be the following:
- typing
- waiting lighthouse results
- waiting claim resolve
- no results or failed.

pinned someordinarygamers

Wunderbar: bump debounce to 1s

per feedback

pinned jungle survival

pinned james julier

Fix compile error

Lint

summit pin

summit pin

update pins

added humblemechanic
removed everyone else

update pins

pinned samtime

FIX stop event translation and remove preprocessing

I think different browsers behave in different ways for the media
API. As a result, I think I was losing information for browsers
that weren't the same as mine (Chromium). For now, preprocessing
is removed. In the future, I'll add it again (better storage
and transmission properties).

updated pin

change pins

(cherry picked from commit 041f420416)

pinned someordinarygamers

auth only for stripe

restore playlists tab

fix missing i18n on channel page

pinned zimmerhandcrafted

change tagline

big gulps, huh?

change pin

Revert lazy-loading videojs

The loading circle wasn't showing up, causing confusion.

Splitting CSS doesn't seem trivial as there seems to be a huge dependency on the load order. Pretty much similar to what this person is facing https://lihautan.com/css-code-splitting/#the-problem

This reverts videojs-specific changes from 4d638bcf.

odyrecon

use ENABLE_UI_NOTIFICATIONS

use ENABLE_MATURE

oops

use ENABLE_MATURE for fileTitleSection

pinned orf

pinned ourselves

selecthumb copy

use ENABLE_UI_NOT. on sideNav

showNoSourceClaims

changed pin

fix livestream claims display

...

fix?

fix

Fix invalid semicolon

alison morrow

Odysee: fix missing '--color-help-warning-bg' for Dark

someordinarygamers

pinned some new channels

watch guy

hotfix error returning to settings

emplemon

fix showMature

test bump parsing

better colon handling

cherrypick pins

unpin emplemon for now

delete unused components (#6531)

more recon (#6534)

emplemon

Latest changes to odysee (#6536)

* disable review button if no card saved also some cleanup

* fix flow errors

move stuff to web

Revert "move stuff to web"

This reverts commit 17b13d8b19.

hotfix for odysee

change tagline

don't dead open inside

rm style

site help email -odysee tx failed

recon for notification components

tagsIntro behind config

env part

webuploads-rcon

commentReactions recon ody

update meme

headnotify recon

modal publish recon

preview index recon

disable aniview

disable google imasdk

safe

pin us

Fix channel-selector thumbnail not updating

Recently changed to `<OptimizedImg>`, which was assuming the `src` never changes.

dejavu ... we also hit this issue when implementing the `IntersectionObserver` lazy-loading.

user verify sms copy

restore paid content
2021-07-22 14:10:49 -04:00

755 lines
16 KiB
SCSS

.file-page {
.file-page__video-container + .card,
.file-render + .card,
.content__cover + .card,
.card + .file-render,
.card + .file-page__video-container,
.card + .content__cover {
margin-top: var(--spacing-m);
}
.card + .file-render {
margin-top: var(--spacing-m);
}
.file-page__md {
.file-viewer--document {
margin-top: var(--spacing-l);
@media (min-width: $breakpoint-small) {
margin-top: var(--spacing-xl);
}
.button {
display: inline;
.button__content {
display: inline;
}
}
.claim-link {
.button {
display: block;
.button__content {
display: block;
}
}
}
}
.media__actions {
justify-content: center;
}
.file-page__secondary-content {
display: flex;
flex-direction: column;
padding: 0 var(--spacing-m);
}
}
> * {
width: 100%;
}
@media (max-width: $breakpoint-medium) {
flex-direction: column;
}
}
.file-render {
width: 100%;
height: 100%;
z-index: 1;
overflow: hidden;
max-height: var(--inline-player-max-height);
}
.file-render--video {
background-color: black;
&:after {
content: '';
position: absolute;
background-color: black;
top: 0;
left: 0;
right: 0;
bottom: 0;
z-index: 2;
animation: fadeInFromBlack 2s ease;
opacity: 0;
pointer-events: none;
}
}
@keyframes fadeInFromBlack {
0% {
opacity: 1;
}
100% {
opacity: 0;
}
}
.file-render--embed {
border-radius: 0;
position: fixed;
max-height: none;
}
.file-render--img-container {
width: 100%;
aspect-ratio: 16 / 9;
}
.file-render--post-container {
min-height: 30vh;
}
.file-render__header {
display: flex;
justify-content: space-between;
flex-wrap: wrap;
}
.file-viewer {
width: 100%;
height: 100%;
iframe,
webview,
img {
width: 100%;
height: 100%;
object-fit: contain;
max-height: var(--inline-player-max-height);
}
video {
cursor: pointer;
}
.video-js.vjs-user-inactive.vjs-playing {
video {
cursor: none;
}
}
}
.file-render__viewer--comic {
position: relative;
overflow: hidden;
.comic-viewer {
width: 100%;
height: calc(100vh - var(--header-height) - var(--spacing-m) * 2);
max-height: var(--inline-player-max-height);
}
}
.file-viewer--iframe {
display: flex; /*this eliminates extra height from whitespace, if someone edits this with a better technique, tell Jeremy*/
/*
ideally iframes would dynamiclly grow, see <IframeReact> for a start at this
for now, since we don't know size, let's make as large as we can without being larger than available area
*/
iframe {
height: calc(100vh - var(--header-height) - var(--spacing-m) * 2);
}
}
.file-render__viewer--three {
position: relative;
overflow: hidden;
.three-viewer {
height: calc(100vh - var(--header-height) - var(--spacing-m) * 2);
max-height: var(--inline-player-max-height);
}
}
.file-viewer__overlay {
position: absolute;
left: auto;
right: auto;
height: 100%;
width: 100%;
z-index: 2;
color: var(--color-white);
font-size: var(--font-body); /* put back font size from videojs change*/
background-color: rgba(0, 0, 0, 0.9);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: var(--spacing-l);
@media (max-width: $breakpoint-small) {
font-size: var(--font-small);
}
.button--uri-indicator,
.button--link {
color: var(--color-white);
}
}
.content__viewer--floating {
.file-viewer__overlay-title,
.file-viewer__overlay-secondary {
overflow: hidden;
white-space: nowrap;
text-overflow: ellipsis;
max-width: 100%;
}
}
@media (max-width: $breakpoint-small) {
.file-viewer__overlay-title,
.file-viewer__overlay-secondary {
overflow: hidden;
white-space: nowrap;
text-overflow: ellipsis;
max-width: 100%;
}
}
.file-viewer__overlay-title {
text-align: center;
font-size: var(--font-large);
margin-bottom: var(--spacing-m);
}
.file-viewer__overlay-secondary {
color: var(--color-text-subtitle);
margin-bottom: var(--spacing-m);
}
.file-viewer__overlay-actions {
.button + .button {
margin-left: var(--spacing-m);
}
}
.file-viewer__overlay-logo {
height: 3.5rem;
width: 12rem;
display: flex;
align-items: center;
&:hover {
filter: drop-shadow(1px 2px 10px var(--color-gray-3));
}
@media (max-width: $breakpoint-small) {
margin-right: var(--spacing-m);
width: 2.5rem;
.button__label {
display: none;
}
}
}
.file-viewer__overlay-logo--videoend {
height: 3.5rem;
width: 12rem;
}
.file-viewer--is-playing:not(:hover) .file-viewer__embedded-header {
display: none;
}
.file-viewer__embedded-header {
position: absolute;
display: flex;
align-items: center;
justify-content: space-between;
width: 100%;
top: 0;
opacity: 1;
z-index: 2;
height: 4rem;
padding-left: var(--spacing-m);
padding-right: var(--spacing-s);
font-size: var(--font-large);
overflow-x: hidden;
overflow-y: hidden;
text-overflow: ellipsis;
white-space: nowrap;
border-top-left-radius: var(--border-radius);
border-top-right-radius: var(--border-radius);
.button {
color: var(--color-white);
z-index: 2;
.button__label {
white-space: nowrap;
}
&:hover {
color: var(--color-white);
}
}
.credit-amount,
.icon--Key {
margin-right: var(--spacing-m);
}
@media (min-width: $breakpoint-small) {
padding: 0 var(--spacing-l);
}
}
.file-viewer__embedded-gradient {
position: absolute;
top: 0;
left: 0;
right: 0;
z-index: 2;
background: linear-gradient(#000000, #00000000 70%);
height: 75px;
z-index: 1;
}
.file-viewer__embedded-title {
max-width: 75%;
z-index: 2;
}
.file-viewer__embedded-info {
display: flex;
align-items: center;
font-size: var(--font-small);
margin-left: var(--spacing-m);
white-space: nowrap;
position: relative;
overflow: hidden;
& > *:not(:last-child) {
margin-right: var(--spacing-s);
}
}
.file-render__content {
width: 100%;
height: 100%;
overflow: auto;
max-width: 100vw;
}
//
// Custom viewers live below here
// These either have custom class names that can't be changed or have styles that need to be overridden
//
// Code-viewer
.CodeMirror {
@extend .file-render__content;
.cm-invalidchar {
display: none;
}
.CodeMirror .CodeMirror-lines {
// is there really a .CodeMirror inside a .CodeMirror?
padding: var(--spacing-s) 0;
}
.CodeMirror-code {
@include font-sans;
letter-spacing: 0.1rem;
}
.CodeMirror-gutters {
background-color: var(--color-gray-1);
border-right: 1px solid var(--color-gray-4);
padding-right: var(--spacing-m);
}
.CodeMirror-line {
padding-left: var(--spacing-m);
}
.CodeMirror-linenumber {
color: var(--color-gray-5);
}
}
// ****************************************************************************
// Video
// ****************************************************************************
.video-js-parent {
height: 100%;
width: 100%;
}
// By default no video js play button
.vjs-big-play-button {
display: none;
}
.video-js {
height: 100%;
width: 100%;
.vjs-modal-dialog .vjs-modal-dialog-content {
position: relative;
padding-top: 5rem;
// Make sure no videojs message interferes with overlaying buttons
pointer-events: none;
}
.vjs-control-bar {
// background-color: rgba(0, 0, 0, 0.8);
.vjs-remaining-time {
display: none;
}
.vjs-current-time,
.vjs-time-divider,
.vjs-duration {
display: flex;
}
}
.vjs-picture-in-picture-control {
display: none;
}
}
// ****************************************************************************
// Video::Overlays
// ****************************************************************************
.video-js {
.vjs-overlay-playrate,
.vjs-overlay-seeked {
background-color: rgba(0, 0, 0, 0.5);
font-size: var(--font-large);
width: auto;
padding: 10px 30px;
margin: 0;
position: absolute;
top: 50%;
left: 50%;
-ms-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
animation: fadeOutAnimation ease-in 0.6s;
animation-iteration-count: 1;
animation-fill-mode: forwards;
}
@keyframes fadeOutAnimation {
0% {
opacity: 1;
visibility: visible;
}
100% {
opacity: 0;
visibility: hidden;
}
}
}
// ****************************************************************************
// Video - Mobile UI
// ****************************************************************************
.video-js.vjs-mobile-ui {
.vjs-control-bar {
background-color: transparent;
}
.vjs-touch-overlay:not(.show-play-toggle) {
.vjs-control-bar {
// Sync the controlBar's visibility with the overlay's
display: none;
}
}
.vjs-touch-overlay {
&.show-play-toggle,
&.skip {
background-color: rgba(0, 0, 0, 0.5);
}
// Override the original's 'display: block' to avoid the big play button
// from being squished to the side:
position: absolute;
}
}
video::-internal-media-controls-overlay-cast-button {
// Push the cast button above vjs-touch-overlay:
z-index: 3;
// Move it to the upper-right since it will clash with "tap to unmute":
left: unset;
right: 8px;
}
.video-js.video-js.vjs-user-inactive {
video::-internal-media-controls-overlay-cast-button {
// (1) Android-Chrome's original Cast button behavior:
// - If video is playing, fade out the button.
// - If video is paused and video is tapped, display the button and stay on.
// (2) We then injected another behavior:
// - Display the button when '.vjs-touch-overlay' is displayed. However,
// the 'controlslist' attribute hack that was used to do this results in the
// button staying displayed without a fade-out timer.
// (3) Ideally, we should sync the '.vjs-touch-overlay' visibility with the
// cast button, similar to how to controlBar's visibility is synced above.
// But I have no idea how to grab the sibling '.show-play-toggle' into the
// css logic.
// (4) So, this is the best that I can come up with: Whenever user is idle,
// the button goes away. The only downside I know is the scenario of
// "overlay is up and video is paused, but button goes away due to idle".
// The user just needs to re-tap any empty space on the overlay to get the
// Cast button again.
opacity: 0;
transition: opacity 1s ease;
}
}
// ****************************************************************************
// Layout and control visibility
// ****************************************************************************
.video-js.vjs-fullscreen,
.video-js:not(.vjs-fullscreen) {
// --- Unhide desired components per layout ---
&.vjs-layout-x-small {
.vjs-playback-rate {
display: flex !important;
}
}
&.vjs-layout-small {
.vjs-current-time,
.vjs-time-divider,
.vjs-duration,
.vjs-playback-rate {
display: flex !important;
}
}
// --- Adjust spacing ---
.vjs-current-time {
padding-right: 0;
}
.vjs-duration {
padding-left: 0;
}
.vjs-playback-rate .vjs-playback-rate-value {
// Reduce the gigantic font a bit. Default was 1.5em.
font-size: 1.25em;
line-height: 2.5;
}
.vjs-playback-rate .vjs-menu {
// Extend the width to prevent a potential scrollbar from blocking the text.
width: 8em;
left: -2em;
}
}
.video-js.vjs-fullscreen {
.vjs-button--theater-mode {
display: none;
}
}
// ****************************************************************************
// Tap-to-unmute
// ****************************************************************************
.video-js--tap-to-unmute {
visibility: hidden; // Start off as hidden.
z-index: 2;
position: absolute;
top: var(--spacing-xs);
left: var(--spacing-xs);
padding: var(--spacing-xs) var(--spacing-m); // Make it comfy for touch.
color: var(--color-gray-1);
background: black;
border: 1px solid var(--color-gray-4);
opacity: 0.9;
&:hover {
opacity: 1;
color: var(--color-white);
}
}
// ****************************************************************************
// ****************************************************************************
.video-js:hover {
.vjs-big-play-button {
background-color: var(--color-primary);
}
}
.file-render {
.video-js {
/*display: flex;*/
/*align-items: center;*/
/*justify-content: center;*/
}
.vjs-big-play-button {
@extend .button--icon;
@extend .button--play;
border: none;
/*position: static;*/
z-index: 2;
.vjs-icon-placeholder {
display: none;
}
}
.vjs-menu-item-text,
.vjs-icon-placeholder {
text-transform: capitalize;
}
}
// ****************************************************************************
// ****************************************************************************
.file-render--embed {
// on embeds, do not inject our colors until interaction
.video-js:hover {
.vjs-big-play-button {
background-color: var(--color-primary);
}
}
.vjs-paused {
.vjs-big-play-button {
display: block;
background-color: rgba(0, 0, 0, 0.6);
}
}
.vjs-ended {
.vjs-big-play-button {
display: none;
}
}
.video-js--tap-to-unmute {
margin-top: var(--spacing-xl);
margin-left: var(--spacing-s);
@media (min-width: $breakpoint-small) {
margin-left: calc(var(--spacing-m) + var(--spacing-s));
}
}
.file-viewer {
iframe,
webview,
img {
max-height: none;
}
}
}
.file-viewer--ended-embed .vjs-big-play-button {
display: none !important; // yes this is dumb, but this was broken and the above CSS was overriding
}
// ****************************************************************************
// Autoplay Countdown
// ****************************************************************************
.autoplay-countdown {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
width: 100%;
}
.autoplay-countdown__timer {
width: 100%;
text-align: center;
font-size: var(--font-small);
}
.autoplay-countdown__counter {
margin-top: var(--spacing-m);
}
.autoplay-countdown__button {
/* Border size and color */
border: 3px solid transparent;
/* Creates a circle */
border-radius: 50%;
/* Circle size */
display: inline-block;
height: 86px;
width: 86px;
/* Use transform to rotate to adjust where opening appears */
transition: border 1s;
transform: rotate(45deg);
.button {
background-color: transparent;
transform: rotate(-45deg);
&:hover {
background-color: var(--color-primary);
}
}
}
.autoplay-countdown__button--4 {
border-top-color: #fff;
}
.autoplay-countdown__button--3 {
border-top-color: #fff;
border-right-color: #fff;
}
.autoplay-countdown__button--2 {
border-top-color: #fff;
border-right-color: #fff;
border-bottom-color: #fff;
}
.autoplay-countdown__button--1 {
border-color: #fff;
}
// ****************************************************************************
// ****************************************************************************
.file__viewdate {
display: flex;
justify-content: space-between;
flex-direction: column;
margin-bottom: var(--spacing-s);
> :first-child {
margin-bottom: var(--spacing-s);
}
@media (max-width: $breakpoint-medium) {
flex-direction: row;
justify-content: start;
> :first-child {
margin-bottom: 0;
margin-right: 1rem;
}
}
}
.file-page__image {
img {
cursor: pointer;
}
}