0fff2542b7
Adds custom video.js hls quality selector plugin This allows the quality selector plugin to stay active and listen for source changes on the player to prevent the need to recreate the player when switching between MP4's and M3U8's
481 lines
14 KiB
JavaScript
481 lines
14 KiB
JavaScript
// @flow
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import React, { useEffect, useRef, useState } from 'react';
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import Button from 'component/button';
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import * as ICONS from 'constants/icons';
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import classnames from 'classnames';
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import videojs from 'video.js/dist/video.min.js';
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import 'video.js/dist/alt/video-js-cdn.min.css';
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import eventTracking from 'videojs-event-tracking';
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import * as OVERLAY from './overlays';
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import './plugins/videojs-mobile-ui/plugin';
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// import qualitySelector from 'videojs-hls-quality-selector';
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import hlsQualitySelector from './plugins/videojs-hls-quality-selector/plugin';
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import qualityLevels from 'videojs-contrib-quality-levels';
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import isUserTyping from 'util/detect-typing';
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const isDev = process.env.NODE_ENV !== 'production';
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export type Player = {
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on: (string, (any) => void) => void,
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one: (string, (any) => void) => void,
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isFullscreen: () => boolean,
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exitFullscreen: () => boolean,
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requestFullscreen: () => boolean,
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play: () => Promise<any>,
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volume: (?number) => number,
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muted: (?boolean) => boolean,
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dispose: () => void,
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currentTime: (?number) => number,
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ended: () => boolean,
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error: () => any,
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loadingSpinner: any,
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getChild: (string) => any,
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playbackRate: (?number) => number,
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userActive: (?boolean) => boolean,
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overlay: (any) => void,
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mobileUi: (any) => void,
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controlBar: {
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addChild: (string, any) => void,
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},
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};
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type Props = {
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source: string,
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sourceType: string,
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poster: ?string,
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onPlayerReady: (Player) => void,
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isAudio: boolean,
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startMuted: boolean,
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autoplay: boolean,
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toggleVideoTheaterMode: () => void,
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};
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type VideoJSOptions = {
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controls: boolean,
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preload: string,
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playbackRates: Array<number>,
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responsive: boolean,
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poster?: string,
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muted?: boolean,
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};
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const videoPlaybackRates = [0.25, 0.5, 0.75, 1, 1.1, 1.25, 1.5, 1.75, 2];
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const IS_IOS =
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(/iPad|iPhone|iPod/.test(navigator.platform) ||
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(navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1)) &&
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!window.MSStream;
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const VIDEO_JS_OPTIONS: VideoJSOptions = {
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preload: 'auto',
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playbackRates: videoPlaybackRates,
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responsive: true,
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controls: true,
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html5: {
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nativeControlsForTouch: IS_IOS,
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hls: {
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overrideNative: !videojs.browser.IS_ANY_SAFARI,
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},
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},
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};
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const F11_KEYCODE = 122;
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const SPACE_BAR_KEYCODE = 32;
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const SMALL_F_KEYCODE = 70;
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const SMALL_M_KEYCODE = 77;
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const SMALL_T_KEYCODE = 84;
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const ARROW_LEFT_KEYCODE = 37;
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const ARROW_RIGHT_KEYCODE = 39;
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const COMMA_KEYCODE = 188;
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const PERIOD_KEYCODE = 190;
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const FULLSCREEN_KEYCODE = SMALL_F_KEYCODE;
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const MUTE_KEYCODE = SMALL_M_KEYCODE;
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const THEATER_MODE_KEYCODE = SMALL_T_KEYCODE;
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const SEEK_FORWARD_KEYCODE = ARROW_RIGHT_KEYCODE;
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const SEEK_BACKWARD_KEYCODE = ARROW_LEFT_KEYCODE;
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const SEEK_STEP = 10; // time to seek in seconds
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if (!Object.keys(videojs.getPlugins()).includes('eventTracking')) {
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videojs.registerPlugin('eventTracking', eventTracking);
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}
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if (!Object.keys(videojs.getPlugins()).includes('hlsQualitySelector')) {
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videojs.registerPlugin('hlsQualitySelector', hlsQualitySelector);
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}
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if (!Object.keys(videojs.getPlugins()).includes('qualityLevels')) {
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videojs.registerPlugin('qualityLevels', qualityLevels);
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}
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// ****************************************************************************
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// LbryVolumeBarClass
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// ****************************************************************************
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const VIDEOJS_CONTROL_BAR_CLASS = 'ControlBar';
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const VIDEOJS_VOLUME_PANEL_CLASS = 'VolumePanel';
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const VIDEOJS_VOLUME_CONTROL_CLASS = 'VolumeControl';
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const VIDEOJS_VOLUME_BAR_CLASS = 'VolumeBar';
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class LbryVolumeBarClass extends videojs.getComponent(VIDEOJS_VOLUME_BAR_CLASS) {
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constructor(player, options = {}) {
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super(player, options);
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}
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static replaceExisting(player) {
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try {
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const volumeControl = player
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.getChild(VIDEOJS_CONTROL_BAR_CLASS)
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.getChild(VIDEOJS_VOLUME_PANEL_CLASS)
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.getChild(VIDEOJS_VOLUME_CONTROL_CLASS);
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const volumeBar = volumeControl.getChild(VIDEOJS_VOLUME_BAR_CLASS);
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volumeControl.removeChild(volumeBar);
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volumeControl.addChild(new LbryVolumeBarClass(player));
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} catch (error) {
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// In case it slips in 'Production', the original volume bar will be used and the site should still be working
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// (just not exactly the way we want).
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if (isDev) throw Error('\n\nvideojs.jsx: Volume Panel hierarchy changed?\n\n' + error);
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}
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}
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handleMouseDown(event) {
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super.handleMouseDown(event);
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event.stopPropagation();
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}
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handleMouseMove(event) {
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super.handleMouseMove(event);
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event.stopPropagation();
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}
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}
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// ****************************************************************************
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// VideoJs
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// ****************************************************************************
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/*
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properties for this component should be kept to ONLY those that if changed should REQUIRE an entirely new videojs element
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*/
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export default React.memo<Props>(function VideoJs(props: Props) {
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const { autoplay, startMuted, source, sourceType, poster, isAudio, onPlayerReady, toggleVideoTheaterMode } = props;
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const [reload, setReload] = useState('initial');
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const playerRef = useRef();
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const containerRef = useRef();
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const videoJsOptions = {
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...VIDEO_JS_OPTIONS,
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autoplay: autoplay,
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muted: startMuted,
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sources: [
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{
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src: source,
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type: sourceType,
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},
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],
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poster: poster, // thumb looks bad in app, and if autoplay, flashing poster is annoying
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plugins: {
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eventTracking: true,
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overlay: OVERLAY.OVERLAY_DATA,
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},
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};
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const tapToUnmuteRef = useRef();
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const tapToRetryRef = useRef();
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const TAP = {
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NONE: 'NONE',
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UNMUTE: 'UNMUTE',
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RETRY: 'RETRY',
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};
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function showTapButton(tapButton) {
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const setButtonVisibility = (theRef, newState) => {
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// Use the DOM to control the state of the button to prevent re-renders.
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if (theRef.current) {
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const curState = theRef.current.style.visibility === 'visible';
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if (newState !== curState) {
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theRef.current.style.visibility = newState ? 'visible' : 'hidden';
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}
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}
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};
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switch (tapButton) {
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case TAP.NONE:
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setButtonVisibility(tapToUnmuteRef, false);
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setButtonVisibility(tapToRetryRef, false);
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break;
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case TAP.UNMUTE:
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setButtonVisibility(tapToUnmuteRef, true);
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setButtonVisibility(tapToRetryRef, false);
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break;
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case TAP.RETRY:
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setButtonVisibility(tapToUnmuteRef, false);
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setButtonVisibility(tapToRetryRef, true);
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break;
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default:
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if (isDev) throw new Error('showTapButton: unexpected ref');
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break;
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}
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}
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function unmuteAndHideHint() {
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const player = playerRef.current;
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if (player) {
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player.muted(false);
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if (player.volume() === 0) {
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player.volume(1.0);
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}
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}
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showTapButton(TAP.NONE);
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}
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function retryVideoAfterFailure() {
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const player = playerRef.current;
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if (player) {
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setReload(Date.now());
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showTapButton(TAP.NONE);
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}
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}
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function onInitialPlay() {
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const player = playerRef.current;
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if (player && (player.muted() || player.volume() === 0)) {
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// The css starts as "hidden". We make it visible here without
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// re-rendering the whole thing.
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showTapButton(TAP.UNMUTE);
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}
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}
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function onVolumeChange() {
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const player = playerRef.current;
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if (player && !player.muted()) {
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showTapButton(TAP.NONE);
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}
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}
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function onError() {
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const player = playerRef.current;
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showTapButton(TAP.RETRY);
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if (player && player.loadingSpinner) {
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player.loadingSpinner.hide();
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}
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}
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function onEnded() {
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showTapButton(TAP.NONE);
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}
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function handleKeyDown(e: KeyboardEvent) {
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const player = playerRef.current;
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const videoNode: ?HTMLVideoElement = containerRef.current && containerRef.current.querySelector('video, audio');
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if (!videoNode || !player || isUserTyping()) {
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return;
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}
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if (e.keyCode === SPACE_BAR_KEYCODE) {
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videoNode.paused ? videoNode.play() : videoNode.pause();
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}
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// Fullscreen toggle shortcuts
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if (e.keyCode === FULLSCREEN_KEYCODE || e.keyCode === F11_KEYCODE) {
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if (!player.isFullscreen()) {
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player.requestFullscreen();
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} else {
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player.exitFullscreen();
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}
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}
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// Mute/Unmute Shortcuts
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if (e.keyCode === MUTE_KEYCODE) {
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videoNode.muted = !videoNode.muted;
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}
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// Seeking Shortcuts
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if (!e.altKey) {
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const duration = videoNode.duration;
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const currentTime = videoNode.currentTime;
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if (e.keyCode === SEEK_FORWARD_KEYCODE) {
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const newDuration = currentTime + SEEK_STEP;
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videoNode.currentTime = newDuration > duration ? duration : newDuration;
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OVERLAY.showSeekedOverlay(player, SEEK_STEP, true);
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player.userActive(true);
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} else if (e.keyCode === SEEK_BACKWARD_KEYCODE) {
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const newDuration = currentTime - SEEK_STEP;
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videoNode.currentTime = newDuration < 0 ? 0 : newDuration;
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OVERLAY.showSeekedOverlay(player, SEEK_STEP, false);
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player.userActive(true);
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}
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}
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// Playback-Rate Shortcuts ('>' = speed up, '<' = speed down)
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if (e.shiftKey && (e.keyCode === PERIOD_KEYCODE || e.keyCode === COMMA_KEYCODE)) {
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const isSpeedUp = e.keyCode === PERIOD_KEYCODE;
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const rate = player.playbackRate();
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let rateIndex = videoPlaybackRates.findIndex((x) => x === rate);
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if (rateIndex >= 0) {
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rateIndex = isSpeedUp ? Math.min(rateIndex + 1, videoPlaybackRates.length - 1) : Math.max(rateIndex - 1, 0);
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const nextRate = videoPlaybackRates[rateIndex];
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OVERLAY.showPlaybackRateOverlay(player, nextRate, isSpeedUp);
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player.userActive(true);
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player.playbackRate(nextRate);
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}
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}
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// Theater Mode shortcut
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if (e.keyCode === THEATER_MODE_KEYCODE) {
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toggleVideoTheaterMode();
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if (player.isFullscreen()) {
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player.exitFullscreen();
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}
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}
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}
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// Create the video DOM element and wrapper
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function createVideoPlayerDOM(container) {
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if (!container) {
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return;
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}
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// This seems like a poor way to generate the DOM for video.js
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const wrapper = document.createElement('div');
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wrapper.setAttribute('data-vjs-player', 'true');
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const el = document.createElement(isAudio ? 'audio' : 'video');
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el.className = 'video-js';
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wrapper.appendChild(el);
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container.appendChild(wrapper);
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return el;
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}
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// Initialize video.js
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function initializeVideoPlayer(el) {
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if (!el) {
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return;
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}
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const vjs = videojs(el, videoJsOptions, () => {
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const player = playerRef.current;
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// this seems like a weird thing to have to check for here
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if (!player) {
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return;
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}
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// Add various event listeners to player
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player.one('play', onInitialPlay);
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player.on('volumechange', onVolumeChange);
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player.on('error', onError);
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player.on('ended', onEnded);
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// Replace volume bar with custom LBRY volume bar
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LbryVolumeBarClass.replaceExisting(player);
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// initialize mobile UI
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player.mobileUi(); // Inits mobile version. No-op if Desktop.
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// I think this is a callback function
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onPlayerReady(player);
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});
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// fixes #3498 (https://github.com/lbryio/lbry-desktop/issues/3498)
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// summary: on firefox the focus would stick to the fullscreen button which caused buggy behavior with spacebar
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vjs.on('fullscreenchange', () => document.activeElement && document.activeElement.blur());
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return vjs;
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}
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// This lifecycle hook is only called once (on mount)
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useEffect(() => {
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const vjsElement = createVideoPlayerDOM(containerRef.current);
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const vjsPlayer = initializeVideoPlayer(vjsElement);
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// Add reference to player to global scope
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window.player = vjsPlayer;
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// Set reference in component state
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playerRef.current = vjsPlayer;
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// Add event listener for keyboard shortcuts
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window.addEventListener('keydown', handleKeyDown);
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// Cleanup
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return () => {
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window.removeEventListener('keydown', handleKeyDown);
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const player = playerRef.current;
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if (player) {
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window.player = undefined;
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player.dispose();
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}
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};
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}, []);
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// Update video player and reload when source URL changes
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useEffect(() => {
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// For some reason the video player is responsible for detecting content type this way
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fetch(source, { method: 'HEAD', cache: 'no-store' }).then((response) => {
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const player = playerRef.current;
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if (!player) {
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return;
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}
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let type = sourceType;
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// override type if we receive an .m3u8 (transcoded mp4)
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if (response && response.redirected && response.url && response.url.endsWith('m3u8')) {
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type = 'application/x-mpegURL';
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}
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// Update player poster
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// note: the poster prop seems to return null usually.
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if (poster) player.poster(poster);
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// Update player source
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player.src({
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src: source,
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type: type,
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});
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// Add quality selector to player
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player.hlsQualitySelector({
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displayCurrentQuality: true,
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});
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// Update player source
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player.src({
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src: source,
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type: type,
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});
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});
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}, [source, reload]);
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return (
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// $FlowFixMe
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<div className={classnames('video-js-parent', { 'video-js-parent--ios': IS_IOS })} ref={containerRef}>
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<Button
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label={__('Tap to unmute')}
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button="link"
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icon={ICONS.VOLUME_MUTED}
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className="video-js--tap-to-unmute"
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onClick={unmuteAndHideHint}
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ref={tapToUnmuteRef}
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/>
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<Button
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label={__('Retry')}
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button="link"
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icon={ICONS.REFRESH}
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className="video-js--tap-to-unmute"
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onClick={retryVideoAfterFailure}
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ref={tapToRetryRef}
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/>
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</div>
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);
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});
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