ee754f0085
* Add persistent watch time setting. * floating bugfix --jessopb * Improve how the persist watch time is being stored; add clear cache button. * Add makeSelectContentWatchedPercentageForUri selector and give feedback when clearing cache. * tweaks --jessopb Co-authored-by: zeppi <jessopb@gmail.com>
137 lines
3.5 KiB
JavaScript
137 lines
3.5 KiB
JavaScript
import * as ACTIONS from 'constants/action_types';
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const reducers = {};
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const defaultState = {
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primaryUri: null, // Top level content uri triggered from the file page
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playingUri: null,
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channelClaimCounts: {},
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positions: {},
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history: [],
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recommendationId: {}, // { "claimId": "recommendationId" }
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recommendationParentId: {}, // { "claimId": "referrerId" }
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recommendationUrls: {}, // { "claimId": [lbryUrls...] }
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recommendationClicks: {}, // { "claimId": [clicked indices...] }
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};
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reducers[ACTIONS.SET_PRIMARY_URI] = (state, action) =>
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Object.assign({}, state, {
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primaryUri: action.data.uri,
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});
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reducers[ACTIONS.SET_PLAYING_URI] = (state, action) =>
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Object.assign({}, state, {
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playingUri: {
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uri: action.data.uri,
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source: action.data.source,
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pathname: action.data.pathname,
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commentId: action.data.commentId,
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collectionId: action.data.collectionId,
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primaryUri: state.primaryUri,
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},
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});
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reducers[ACTIONS.TOGGLE_LOOP_LIST] = (state, action) =>
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Object.assign({}, state, {
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loopList: {
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collectionId: action.data.collectionId,
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loop: action.data.loop,
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},
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});
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reducers[ACTIONS.TOGGLE_SHUFFLE_LIST] = (state, action) =>
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Object.assign({}, state, {
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shuffleList: {
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collectionId: action.data.collectionId,
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newUrls: action.data.newUrls,
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},
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});
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reducers[ACTIONS.SET_CONTENT_POSITION] = (state, action) => {
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const { claimId, outpoint, position } = action.data;
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return {
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...state,
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positions: {
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...state.positions,
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[claimId]: {
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...state.positions[claimId],
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[outpoint]: position,
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},
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},
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};
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};
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reducers[ACTIONS.CLEAR_CONTENT_POSITION] = (state, action) => {
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const { claimId, outpoint } = action.data;
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if (state.positions[claimId]) {
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const numOutpoints = Object.keys(state.positions[claimId]).length;
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if (numOutpoints <= 1) {
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let positions = { ...state.positions };
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delete positions[claimId];
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return {
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...state,
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positions: positions,
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};
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} else {
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let outpoints = { ...state.positions[claimId] };
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delete outpoints[outpoint];
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return {
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...state,
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positions: {
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...state.positions,
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[claimId]: outpoints,
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},
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};
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}
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} else {
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return state;
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}
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};
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reducers[ACTIONS.CLEAR_CONTENT_CACHE] = (state, action) => {
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return {
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...state,
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positions: {},
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};
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};
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reducers[ACTIONS.SET_CONTENT_LAST_VIEWED] = (state, action) => {
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const { uri, lastViewed } = action.data;
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const { history } = state;
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const historyObj = { uri, lastViewed };
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const index = history.findIndex((i) => i.uri === uri);
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const newHistory =
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index === -1
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? [historyObj].concat(history)
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: [historyObj].concat(history.slice(0, index), history.slice(index + 1));
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return { ...state, history: [...newHistory] };
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};
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reducers[ACTIONS.CLEAR_CONTENT_HISTORY_URI] = (state, action) => {
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const { uri } = action.data;
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const { history } = state;
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const index = history.findIndex((i) => i.uri === uri);
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return index === -1
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? state
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: {
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...state,
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history: history.slice(0, index).concat(history.slice(index + 1)),
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};
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};
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reducers[ACTIONS.CLEAR_CONTENT_HISTORY_ALL] = (state) => ({ ...state, history: [] });
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// reducers[LBRY_REDUX_ACTIONS.PURCHASE_URI_FAILED] = (state, action) => {
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// return {
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// ...state,
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// playingUri: null,
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// };
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// };
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export default function reducer(state = defaultState, action) {
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const handler = reducers[action.type];
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if (handler) return handler(state, action);
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return state;
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}
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