lbry-desktop/ui/js/reducers/rewards.js
2017-08-29 14:40:30 -04:00

109 lines
3 KiB
JavaScript

import * as types from "constants/action_types";
const reducers = {};
const defaultState = {
fetching: false,
claimedRewardsById: {}, //id => reward
unclaimedRewardsByType: {},
claimPendingByType: {},
claimErrorsByType: {},
};
reducers[types.FETCH_REWARDS_STARTED] = function(state, action) {
return Object.assign({}, state, {
fetching: true,
});
};
reducers[types.FETCH_REWARDS_COMPLETED] = function(state, action) {
const { userRewards } = action.data;
let unclaimedRewards = {},
claimedRewards = {};
userRewards.forEach(reward => {
if (reward.transaction_id) {
claimedRewards[reward.id] = reward;
} else {
unclaimedRewards[reward.reward_type] = reward;
}
});
return Object.assign({}, state, {
claimedRewardsById: claimedRewards,
unclaimedRewardsByType: unclaimedRewards,
fetching: false,
});
};
function setClaimRewardState(state, reward, isClaiming, errorMessage = "") {
const newClaimPendingByType = Object.assign({}, state.claimPendingByType);
const newClaimErrorsByType = Object.assign({}, state.claimErrorsByType);
if (isClaiming) {
newClaimPendingByType[reward.reward_type] = isClaiming;
} else {
delete newClaimPendingByType[reward.reward_type];
}
if (errorMessage) {
newClaimErrorsByType[reward.reward_type] = errorMessage;
} else {
delete newClaimErrorsByType[reward.reward_type];
}
return Object.assign({}, state, {
claimPendingByType: newClaimPendingByType,
claimErrorsByType: newClaimErrorsByType,
});
}
reducers[types.CLAIM_REWARD_STARTED] = function(state, action) {
const { reward } = action.data;
return setClaimRewardState(state, reward, true, "");
};
reducers[types.CLAIM_REWARD_SUCCESS] = function(state, action) {
const { reward } = action.data;
let unclaimedRewardsByType = Object.assign({}, state.unclaimedRewardsByType);
const existingReward = unclaimedRewardsByType[reward.reward_type];
delete state.unclaimedRewardsByType[reward.reward_type];
const newReward = Object.assign({}, reward, {
reward_title: existingReward.reward_title,
reward_description: existingReward.reward_description,
});
let claimedRewardsById = Object.assign({}, state.claimedRewardsById);
claimedRewardsById[reward.id] = newReward;
const newState = Object.assign({}, state, {
unclaimedRewardsByType,
claimedRewardsById,
});
return setClaimRewardState(newState, newReward, false, "");
};
reducers[types.CLAIM_REWARD_FAILURE] = function(state, action) {
const { reward, error } = action.data;
return setClaimRewardState(state, reward, false, error ? error.message : "");
};
reducers[types.CLAIM_REWARD_CLEAR_ERROR] = function(state, action) {
const { reward } = action.data;
return setClaimRewardState(
state,
reward,
state.claimPendingByType[reward.reward_type],
""
);
};
export default function reducer(state = defaultState, action) {
const handler = reducers[action.type];
if (handler) return handler(state, action);
return state;
}