39 lines
1.3 KiB
JavaScript
39 lines
1.3 KiB
JavaScript
import { Color } from 'three-full/sources/math/Color';
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import { HemisphereLight } from 'three-full/sources/lights/HemisphereLight';
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import { DirectionalLight } from 'three-full/sources/lights/DirectionalLight';
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import { Scene } from 'three-full/sources/scenes/Scene';
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import { Fog } from 'three-full/sources/scenes/Fog';
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const addLights = (scene, color, groundColor) => {
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// Light color
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const lightColor = new Color(color);
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// Main light
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const light = new HemisphereLight(lightColor, groundColor, 0.4);
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// Shadow light
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const shadowLight = new DirectionalLight(lightColor, 0.4);
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shadowLight.position.set(100, 50, 100);
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// Back light
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const backLight = new DirectionalLight(lightColor, 0.6);
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backLight.position.set(-100, 200, 50);
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// Add lights to scene
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scene.add(backLight);
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scene.add(light);
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scene.add(shadowLight);
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};
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const ViewerScene = ({ backgroundColor, groundColor, showFog }) => {
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// Convert color
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const bgColor = new Color(backgroundColor);
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// New scene
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const scene = new Scene();
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// Background color
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scene.background = bgColor;
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// Fog effect
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scene.fog = showFog === true ? new Fog(bgColor, 1, 95) : null;
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// Add basic lights
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addLights(scene, '#FFFFFF', groundColor);
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// Return new three scene
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return scene;
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};
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export default ViewerScene;
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