8aa831fe49
Ticket: 1751 ## Issue The `totalPlayTime` resides in the videojs plugin and is only sent to the recsys object in `onPlayerDispose`, so it missed the redux rehydration in the browser close/refresh scenario. ## Change Update the recsys value for `totalPlayTime` immediately so that it'll be part of the redux stashing (and later, rehydration). Note that recsys data is currently being saved to redux in a 15s interval. Will change that in the next commit.
331 lines
12 KiB
JavaScript
331 lines
12 KiB
JavaScript
// @flow
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import { RECSYS_ENDPOINT } from 'config';
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import { selectUser } from 'redux/selectors/user';
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import { selectRecommendedMetaForClaimId } from 'redux/selectors/search';
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import { parseURI } from 'util/lbryURI';
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import { getAuthToken } from 'util/saved-passwords';
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import * as ACTIONS from 'constants/action_types';
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import * as SETTINGS from 'constants/settings';
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import { X_LBRY_AUTH_TOKEN } from 'constants/token';
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import { makeSelectClaimForUri } from 'redux/selectors/claims';
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import { selectPlayingUri, selectPrimaryUri } from 'redux/selectors/content';
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import { selectClientSetting, selectDaemonSettings } from 'redux/selectors/settings';
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import { selectIsSubscribedForClaimId } from 'redux/selectors/subscriptions';
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// $FlowFixMe: cannot resolve..
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import { history } from 'ui/store';
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const recsysEndpoint = RECSYS_ENDPOINT;
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const DEFAULT_RECSYS_ID = 'lighthouse-v0';
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const getClaimIdsFromUris = (uris) => {
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return uris
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? uris.map((uri) => {
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try {
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const { claimId } = parseURI(uri);
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return claimId;
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} catch (e) {
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return [];
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}
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})
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: [];
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};
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const recsys: Recsys = {
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entries: {},
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debug: false,
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/**
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* Provides for creating, updating, and sending Clickstream data object Entries.
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* Entries are Created either when recommendedContent loads, or when recommendedContent is clicked.
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* If recommended content is clicked, An Entry with parentUuid is created.
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* On page load, find an empty entry with your claimId, or create a new entry and record to it.
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*/
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/**
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* Saves existing entries to persistence storage (in this case, Redux).
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*/
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saveEntries: function () {
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if (window && window.store) {
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window.store.dispatch({
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type: ACTIONS.SET_RECSYS_ENTRIES,
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data: recsys.entries,
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});
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}
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},
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/**
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* Called when RecommendedContent was clicked.
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* Adds index of clicked recommendation to parent entry
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* Adds new Entry with parentUuid for destination page
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* @param parentClaimId: string,
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* @param newClaimId: string,
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*/
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onClickedRecommended: function (parentClaimId, newClaimId) {
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const parentEntry = recsys.entries[parentClaimId] ? recsys.entries[parentClaimId] : null;
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const parentUuid = parentEntry ? parentEntry['uuid'] : '';
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const parentRecommendedClaims = parentEntry ? parentEntry['recClaimIds'] : [];
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const parentClickedIndexes = parentEntry ? parentEntry['recClickedVideoIdx'] : [];
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const indexClicked = parentRecommendedClaims.indexOf(newClaimId);
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if (parentUuid) {
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recsys.createRecsysEntry(newClaimId, parentUuid);
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}
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parentClickedIndexes.push(indexClicked);
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// recsys.log('onClickedRecommended', { parentClaimId, newClaimId });
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recsys.log('onClickedRecommended', newClaimId);
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},
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/**
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* Page was loaded. Get or Create entry and populate it with default data,
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* plus recommended content, recsysId, etc.
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* Called from recommendedContent component
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*
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* @param claimId The ID of the content the recommendations are for.
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* @param uris The recommended uris for `claimId`.
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* @param uuid Specific uuid to use (e.g. for FYP); uses the recommendation's
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* uuid otherwise.
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*/
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onRecsLoaded: function (claimId, uris, uuid = '') {
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if (window && window.store) {
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const state = window.store.getState();
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const recommendedMeta = selectRecommendedMetaForClaimId(state, claimId);
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if (!recsys.entries[claimId]) {
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recsys.createRecsysEntry(claimId, null, uuid || recommendedMeta.uuid);
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} else if (!recsys.entries[claimId].uuid) {
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// Stubs might not have the uuid ready at the time. Refill now.
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recsys.entries[claimId].uuid = uuid || recommendedMeta.uuid;
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}
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const claimIds = getClaimIdsFromUris(uris);
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recsys.entries[claimId]['recsysId'] = recommendedMeta.poweredBy || DEFAULT_RECSYS_ID;
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recsys.entries[claimId]['pageLoadedAt'] = Date.now();
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// It is possible that `claimIds` include `null | undefined` entries
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// instead of all being strings. I don't know if we should filter it,
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// or change the `recClaimIds` definition. Leaving as is for now since
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// any changes could affect existing recsys data set.
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// -----------
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// $FlowFixMe:
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recsys.entries[claimId]['recClaimIds'] = claimIds;
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}
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recsys.log('onRecsLoaded', claimId);
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},
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/**
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* Creates an Entry with optional parentUuid
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* @param: claimId: string
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* @param: parentUuid: string (optional)
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* @param uuid Specific uuid to use (e.g. for FYP); uses the recommendation's
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* uuid otherwise.
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*/
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createRecsysEntry: function (claimId, parentUuid, uuid = '') {
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if (window && window.store && claimId) {
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const state = window.store.getState();
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const recommendedMeta = selectRecommendedMetaForClaimId(state, claimId);
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const user = selectUser(state);
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const userId = user ? user.id : null;
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// Make a stub entry that will be filled out on page load
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// $FlowIgnore: not everything is defined since this is a stub
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recsys.entries[claimId] = {
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uuid: uuid || recommendedMeta.uuid,
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claimId: claimId,
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recClickedVideoIdx: [],
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pageLoadedAt: Date.now(),
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events: [],
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incognito: !(user && user.has_verified_email),
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isFollowing: selectIsSubscribedForClaimId(state, claimId),
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};
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if (parentUuid) {
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// $FlowFixMe: 'uid' should be a number, not null.
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recsys.entries[claimId].uid = userId || null;
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recsys.entries[claimId].parentUuid = parentUuid;
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} else {
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// $FlowFixMe: 'uid' should be a number, not null.
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recsys.entries[claimId].uid = userId;
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// $FlowFixMe: 'recsysId' should be a number, not null.
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recsys.entries[claimId].recsysId = null;
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recsys.entries[claimId].recClaimIds = [];
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}
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recsys.saveEntries();
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}
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recsys.log('createRecsysEntry', claimId);
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},
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updateRecsysEntry: function (claimId, key, value) {
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const entry = recsys.entries[claimId];
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if (entry) {
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entry[key] = value;
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}
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},
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/**
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* Send event for claimId
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* @param claimId
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* @param isTentative Visibility change rather than tab closed.
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*/
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sendRecsysEntry: function (claimId, isTentative) {
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const shareTelemetry =
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IS_WEB || (window && window.store && selectDaemonSettings(window.store.getState()).share_usage_data);
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if (recsys.entries[claimId] && shareTelemetry) {
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// Exclude `events` in the submission https://github.com/OdyseeTeam/odysee-frontend/issues/1317
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const { events, ...entryData } = recsys.entries[claimId];
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const data = JSON.stringify(entryData);
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return fetch(recsysEndpoint, {
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method: 'POST',
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headers: {
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[X_LBRY_AUTH_TOKEN]: getAuthToken(),
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'Content-Type': 'application/json',
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},
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body: data,
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})
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.then(() => {
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if (!isTentative) {
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delete recsys.entries[claimId];
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recsys.saveEntries();
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}
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})
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.catch((err) => {
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console.log('RECSYS: failed to send entry', err);
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});
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}
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recsys.log('sendRecsysEntry', claimId);
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},
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sendEntries: function (entries, isResumedSend) {
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if (entries) {
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if (Object.keys(recsys.entries).length !== 0) {
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// Typically called on startup only.
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console.warn('RECSYS: sendEntries() called on non-empty state. Data will be overwritten.');
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}
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recsys.entries = entries;
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}
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Object.keys(recsys.entries).forEach((claimId) => {
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recsys.entries[claimId].isResumedSend = isResumedSend;
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recsys.sendRecsysEntry(claimId, false); // Send and delete.
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});
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},
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/**
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* A player event fired. Get the Entry for the claimId, and add the events
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* @param claimId
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* @param event
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*/
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onRecsysPlayerEvent: function (claimId, event, isEmbedded) {
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const state = window.store.getState();
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const autoPlayNext = state && selectClientSetting(state, SETTINGS.AUTOPLAY_NEXT);
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// Check if played through (4 = onEnded) and handle multiple events at end
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if (recsys.entries[claimId] && !recsys.entries[claimId]['autoplay'] === true) {
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if (autoPlayNext && event.event === 4) {
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recsys.entries[claimId]['autoplay'] = true;
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} else {
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recsys.entries[claimId]['autoplay'] = false;
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}
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}
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if (!recsys.entries[claimId]) {
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recsys.createRecsysEntry(claimId);
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// do something to show it's floating or autoplay
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}
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if (isEmbedded) {
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recsys.entries[claimId]['isEmbed'] = true;
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}
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recsys.entries[claimId].events.push(event);
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recsys.log('onRecsysPlayerEvent', claimId);
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},
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log: function (callName, claimId) {
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if (recsys.debug) {
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console.log(`Call: ***${callName}***, ClaimId: ${claimId}, Recsys Entries`, Object.assign({}, recsys.entries));
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}
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},
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/**
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* Player closed. Check to see if primaryUri = playingUri
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* if so, send the Entry.
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*/
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onPlayerDispose: function (claimId, isEmbedded, totalPlayingTime) {
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if (window && window.store) {
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const state = window.store.getState();
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const playingUri = selectPlayingUri(state);
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const primaryUri = selectPrimaryUri(state);
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const onFilePage = playingUri === primaryUri;
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if (!onFilePage || isEmbedded) {
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if (isEmbedded) {
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recsys.entries[claimId]['isEmbed'] = true;
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}
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recsys.entries[claimId]['totalPlayTime'] = totalPlayingTime;
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recsys.sendRecsysEntry(claimId);
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}
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}
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recsys.log('PlayerDispose', claimId);
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},
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// /**
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// * File page unmount or change event
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// * Check to see if playingUri, floatingEnabled, primaryUri === playingUri
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// * If not, send the Entry.
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// * If floating enabled, leaving file page will pop out player, leading to
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// * more events until player is disposed. Don't send unless floatingPlayer playingUri
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// */
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// onLeaveFilePage: function (primaryUri) {
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// if (window && window.store) {
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// const state = window.store.getState();
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// const claim = makeSelectClaimForUri(primaryUri)(state);
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// const claimId = claim ? claim.claim_id : null;
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// const playingUri = selectPlayingUri(state);
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// const actualPlayingUri = playingUri && playingUri.uri;
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// // const primaryUri = selectPrimaryUri(state);
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// const floatingPlayer = makeSelectClientSetting(SETTINGS.FLOATING_PLAYER)(state);
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// // When leaving page, if floating player is enabled, play will continue.
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// if (claimId) {
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// recsys.entries[claimId]['pageExitedAt'] = Date.now();
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// }
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// const shouldSend =
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// (claimId && floatingPlayer && actualPlayingUri && actualPlayingUri !== primaryUri) || !floatingPlayer || !actualPlayingUri;
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// if (shouldSend) {
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// recsys.sendRecsysEntry(claimId);
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// }
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// recsys.log('LeaveFile', claimId);
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// }
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// },
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/**
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* Navigate event
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* Send all claimIds that aren't currently playing.
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*/
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onNavigate: function () {
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if (window && window.store) {
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const state = window.store.getState();
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const playingUri = selectPlayingUri(state);
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const actualPlayingUri = playingUri && playingUri.uri;
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const claim = makeSelectClaimForUri(actualPlayingUri || '')(state);
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const playingClaimId = claim ? claim.claim_id : null;
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// const primaryUri = selectPrimaryUri(state);
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const floatingPlayer = selectClientSetting(state, SETTINGS.FLOATING_PLAYER);
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// When leaving page, if floating player is enabled, play will continue.
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Object.keys(recsys.entries).forEach((claimId) => {
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const shouldSkip = recsys.entries[claimId].parentUuid && !recsys.entries[claimId].recClaimIds;
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if (!shouldSkip && ((claimId !== playingClaimId && floatingPlayer) || !floatingPlayer)) {
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recsys.entries[claimId]['pageExitedAt'] = Date.now();
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recsys.saveEntries();
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// recsys.sendRecsysEntry(claimId); breaks pop out = off, not helping with browser close.
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}
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recsys.log('OnNavigate', claimId);
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});
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}
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},
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};
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history.listen(() => {
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recsys.onNavigate();
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});
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export default recsys;
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