38 lines
1 KiB
JavaScript
38 lines
1 KiB
JavaScript
import express from 'express';
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import unpackByOutpoint from './unpackByOutpoint';
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// Polyfills and `lbry-redux`
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global.fetch = require('node-fetch');
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global.window = global;
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if (typeof global.fetch === 'object') {
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global.fetch = global.fetch.default;
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}
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const Lbry = require('lbry');
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delete global.window;
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export default async function startSandbox() {
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const port = 5278;
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const sandbox = express();
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sandbox.get('/set/:outpoint', async (req, res) => {
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const { outpoint } = req.params;
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const resolvedPath = await unpackByOutpoint(Lbry, outpoint);
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sandbox.use(`/sandbox/${outpoint}/`, express.static(resolvedPath));
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res.send(`/sandbox/${outpoint}/`);
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});
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sandbox
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.listen(port, 'localhost', () => console.log(`Sandbox listening on port ${port}.`))
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.on('error', err => {
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if (err.code === 'EADDRINUSE') {
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console.log(
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`Server already listening at localhost:${port}. This is probably another LBRY app running. If not, games in the app will not work.`
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);
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}
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});
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}
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