lbry-desktop/ui/component/snackBar/view.jsx

70 lines
1.8 KiB
JavaScript

// @flow
import * as ICONS from 'constants/icons';
import React from 'react';
import Button from 'component/button';
import classnames from 'classnames';
import Icon from 'component/common/icon';
import LbcMessage from 'component/common/lbc-message';
type Props = {
removeSnack: (any) => void,
snack: ?{
linkTarget: ?string,
linkText: ?string,
message: string,
isError: boolean,
},
};
class SnackBar extends React.PureComponent<Props> {
constructor(props: Props) {
super(props);
this.displayTime = 5; // in seconds
this.hideTimeout = null;
}
hideTimeout: ?TimeoutID;
displayTime: number;
render() {
const { snack, removeSnack } = this.props;
if (!snack) {
this.hideTimeout = null; // should be unmounting anyway, but be safe?
return null;
}
const { message, linkText, linkTarget, isError } = snack;
if (this.hideTimeout === null) {
this.hideTimeout = setTimeout(() => {
this.hideTimeout = null;
removeSnack();
}, this.displayTime * 1000);
}
return (
<div
className={classnames('snack-bar', {
'snack-bar--error': isError,
})}
>
<div className="snack-bar__message">
<Icon icon={isError ? ICONS.ALERT : ICONS.COMPLETED} size={18} />
<p className="snack-bar__messageText">
<LbcMessage>{message}</LbcMessage>
</p>
</div>
{linkText && linkTarget && (
// This is a little weird because of `linkTarget` code in `lbry-redux`
// Any navigation code should happen in the app, and that should be removed from lbry-redux
<Button navigate={`/$${linkTarget}`} className="snack-bar__action" label={linkText} />
)}
</div>
);
}
}
export default SnackBar;