lbry-desktop/ui/redux/selectors/app.js
Rafael Saes 83dbe8ec7c
Playlists v2: Refactors, touch ups + Queue Mode (#1604)
* Playlists v2

* Style pass

* Change playlist items arrange icon

* Playlist card body open by default

* Refactor collectionEdit components

* Paginate & Refactor bid field

* Collection page changes

* Add Thumbnail optional

* Replace extra info for description on collection page

* Playlist card right below video on medium screen

* Allow editing private collections

* Add edit option to menus

* Allow deleting a public playlist but keeping a private version

* Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page

* Fix scroll to recent persisting on medium screen

* Fix adding to queue from menu

* Fixes for delete

* PublishList: delay mounting Items tab to prevent lock-up (#1783)

For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active.
The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now.

* Batch-resolve private collections (#1782)

* makeSelectClaimForClaimId --> selectClaimForClaimId

Move away from the problematic `makeSelect*`, especially in large loops.

* Batch-resolve private collections
1758

This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately.

At least the stutter is short (1-2s) and the app is still usable.
Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue.
doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim.
Tweaked doFetchItemsInCollections to handle private (UUID-based) collections.

* Use persisted state for floating player playlist card body
- I find it annoying being open everytime

* Fix removing edits from published playlist

* Fix scroll on mobile

* Allow going editing items from toast

* Fix ClaimShareButton

* Prevent edit/publish of builtin

* Fix async inside forEach

* Fix sync on queue edit

* Fix autoplayCountdown replay

* Fix deleting an item scrolling the playlist

* CreatedAt fixes

* Remove repost for now

* Anon publish fixes

* Fix mature case on floating

Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
2022-07-13 10:59:59 -03:00

127 lines
5.5 KiB
JavaScript

import { createSelector } from 'reselect';
import { selectClaimForId, selectMyChannelClaims, selectStakedLevelForChannelUri } from 'redux/selectors/claims';
import { selectUserEmail } from 'redux/selectors/user';
import { selectDefaultChannelClaim } from 'redux/selectors/settings';
export const selectState = (state) => state.app || {};
export const selectPlatform = (state) => selectState(state).platform;
export const selectUpdateUrl = createSelector(selectPlatform, (platform) => {
switch (platform) {
case 'darwin':
return 'https://lbry.com/get/lbry.dmg';
case 'linux':
return 'https://lbry.com/get/lbry.deb';
case 'win32':
return 'https://lbry.com/get/lbry.exe';
default:
throw Error('Unknown platform');
}
});
export const selectHasClickedComment = (state) => selectState(state).hasClickedComment;
export const selectRemoteVersion = (state) => selectState(state).remoteVersion;
export const selectIsUpgradeAvailable = (state) => selectState(state).isUpgradeAvailable;
export const selectIsReloadRequired = (state) => selectState(state).isReloadRequired;
export const selectUpgradeFilename = createSelector(selectPlatform, selectRemoteVersion, (platform, version) => {
switch (platform) {
case 'darwin':
return `LBRY_${version}.dmg`;
case 'linux':
return `LBRY_${version}.deb`;
case 'win32':
return `LBRY_${version}.exe`;
default:
throw Error('Unknown platform');
}
});
export const selectDownloadProgress = (state) => selectState(state).downloadProgress;
export const selectDownloadComplete = (state) => selectState(state).upgradeDownloadCompleted;
export const selectIsUpgradeSkipped = (state) => selectState(state).isUpgradeSkipped;
export const selectUpgradeDownloadPath = (state) => selectState(state).downloadPath;
export const selectUpgradeDownloadItem = (state) => selectState(state).downloadItem;
export const selectAutoUpdateDownloaded = (state) => selectState(state).autoUpdateDownloaded;
export const selectAutoUpdateDeclined = (state) => selectState(state).autoUpdateDeclined;
export const selectDaemonVersionMatched = (state) => selectState(state).daemonVersionMatched;
export const selectVolume = (state) => selectState(state).volume;
export const selectMute = (state) => selectState(state).muted;
export const selectUpgradeTimer = (state) => selectState(state).checkUpgradeTimer;
const selectModalId = (state) => selectState(state).modal;
const selectModalProps = (state) => selectState(state).modalProps;
export const selectModal = createSelector(selectModalId, selectModalProps, (id, modalProps) => {
return id ? { id, modalProps } : null;
});
export const selectSearchOptionsExpanded = (state) => selectState(state).searchOptionsExpanded;
export const selectWelcomeVersion = (state) => selectState(state).welcomeVersion;
export const selectHasNavigated = (state) => selectState(state).hasNavigated;
export const selectAllowAnalytics = (state) => selectState(state).allowAnalytics;
export const selectScrollStartingPosition = (state) => selectState(state).currentScroll;
export const selectIsPasswordSaved = (state) => selectState(state).isPasswordSaved;
export const selectInterestedInYoutubeSync = (state) => selectState(state).interestedInYoutubeSync;
export const selectSplashAnimationEnabled = (state) => selectState(state).splashAnimationEnabled;
export const selectActiveChannelId = (state) => selectState(state).activeChannel;
export const selectActiveChannelClaim = createSelector(
(state) => selectClaimForId(state, selectActiveChannelId(state)), // i.e. 'byId[activeChannelId]' specifically, instead of just 'byId'.
(state) => selectUserEmail(state),
selectDefaultChannelClaim,
selectMyChannelClaims,
(activeChannelClaim, userEmail, defaultChannel, myChannelClaims) => {
// Null: has none. Undefined: not resolved, default state, could have or not
if (!userEmail || myChannelClaims === null) {
return null;
} else if (!myChannelClaims || !myChannelClaims.length) {
return undefined;
}
if (activeChannelClaim) return activeChannelClaim;
if (defaultChannel) return defaultChannel;
const myChannelClaimsByEffectiveAmount = myChannelClaims.slice().sort((a, b) => {
const effectiveAmountA = (a.meta && Number(a.meta.effective_amount)) || 0;
const effectiveAmountB = (b.meta && Number(b.meta.effective_amount)) || 0;
if (effectiveAmountA === effectiveAmountB) {
return 0;
} else if (effectiveAmountA > effectiveAmountB) {
return -1;
} else {
return 1;
}
});
return myChannelClaimsByEffectiveAmount[0];
}
);
export const selectActiveChannelClaimId = (state) => {
const activeChannelClaim = selectActiveChannelClaim(state);
return activeChannelClaim?.claim_id;
};
export const selectActiveChannelStakedLevel = (state) => {
const activeChannelClaim = selectActiveChannelClaim(state);
if (!activeChannelClaim) {
return 0;
}
const uri = activeChannelClaim.permanent_url;
return selectStakedLevelForChannelUri(state, uri);
};
export const selectIncognito = (state) => selectState(state).incognito;
export const selectAdBlockerFound = (state) => selectState(state).adBlockerFound;
export const selectAppDrawerOpen = (state) => selectState(state).appDrawerOpen;
export const selectMainPlayerDimensions = (state) => selectState(state).mainPlayerDimensions;
export const selectHasAppDrawerOpen = (state) => Boolean(selectAppDrawerOpen(state));
export const selectIsDrawerOpenForType = (state, type) => {
const appDrawerOpen = selectAppDrawerOpen(state);
return appDrawerOpen === type;
};