lbry-desktop/ui/component/supportsLiquidate/view.jsx
2020-04-16 13:21:23 -04:00

178 lines
6 KiB
JavaScript

// @flow
import * as ICONS from 'constants/icons';
import React, { useEffect, useState } from 'react';
import CreditAmount from 'component/common/credit-amount';
import Button from 'component/button';
import { Form, FormField } from 'component/common/form';
import Card from 'component/common/card';
import I18nMessage from 'component/i18nMessage';
import ErrorText from 'component/common/error-text';
type Props = {
balance: number,
totalBalance: number,
claimsBalance: number,
supportsBalance: number,
tipsBalance: number,
claim: any,
metaData: any,
handleClose: () => void,
abandonSupportForClaim: (string, string, boolean | string, boolean) => any,
abandonClaimError: ?string,
};
const SupportsLiquidate = (props: Props) => {
const { claim, abandonSupportForClaim, handleClose, abandonClaimError } = props;
const [previewBalance, setPreviewBalance] = useState(undefined);
const [amount, setAmount] = useState(-1);
const [error, setError] = useState(false);
const initialMessage = __('How much would you like to unlock?');
const [message, setMessage] = useState(initialMessage);
const keep =
amount >= 0
? Boolean(previewBalance) && Number.parseFloat(String(Number(previewBalance) - Number(amount))).toFixed(8)
: Boolean(previewBalance) && Number.parseFloat(String((Number(previewBalance) / 4) * 3)).toFixed(8); // default unlock 25%
const claimId = claim && claim.claim_id;
const type = claim.value_type;
useEffect(() => {
if (claimId && abandonSupportForClaim) {
abandonSupportForClaim(claimId, type, false, true).then(r => {
setPreviewBalance(r.total_input);
});
}
}, [abandonSupportForClaim, claimId, type, setPreviewBalance]);
function handleSubmit() {
abandonSupportForClaim(claimId, type, keep, false).then(r => {
if (r) {
handleClose();
}
});
}
function handleChange(a) {
if (a === undefined || isNaN(Number(a))) {
setMessage(__('Amount must be a number'));
setError(true);
setAmount(0);
} else if (a === '') {
setAmount(0);
setError(true);
setMessage(__('Amount cannot be blank'));
} else if (Number(a) > Number(previewBalance)) {
setMessage(__('Amount cannot be more than available'));
setError(false);
} else if (Number(a) === Number(previewBalance)) {
setMessage(__(`She's about to close up the library!`));
setAmount(a);
setError(false);
} else if (Number(a) > Number(previewBalance) / 2) {
setMessage(__('Your content will do better with more staked on it'));
setAmount(a);
setError(false);
} else if (Number(a) === 0) {
setMessage(__('Amount cannot be zero'));
setAmount(0);
setError(true);
} else if (Number(a) <= Number(previewBalance) / 2) {
setMessage(__('A prudent choice'));
setAmount(Number(a));
setError(false);
} else {
setMessage(initialMessage);
setAmount(a);
setError(false);
}
}
return (
<Card
icon={ICONS.UNLOCK}
title={__('Unlock Tips')}
subtitle={
<>
<p>
{__('You can unlock all or some of this LBC at any time.')}{' '}
{__('Keeping it locked improves the trust and discoverability of your content.')}
</p>
<p>
<I18nMessage
tokens={{
learn_more: <Button button="link" label={__('Learn More')} href="https://lbry.com/faq/tipping" />,
}}
>
It's usually only worth unlocking what you intend to use immediately. %learn_more%
</I18nMessage>
</p>
</>
}
body={
abandonClaimError ? (
<div className="error__wrapper--no-overflow">
<ErrorText>{__('%message%', { message: abandonClaimError })}</ErrorText>
</div>
) : (
<>
<div className="section">
<I18nMessage
tokens={{
amount: (
<strong>
<CreditAmount badge={false} amount={Number(previewBalance)} precision={8} />
</strong>
),
}}
>
%amount% available to unlock
</I18nMessage>
</div>
<div className="section">
{previewBalance === 0 && <p>{__('No unlockable tips available')}</p>}
{previewBalance === undefined && <p>{__('Loading...')}</p>}
{previewBalance && (
<Form onSubmit={handleSubmit}>
<label htmlFor="supports_liquidate_range">{__('Amount to unlock')}</label>
<FormField
name="supports_liquidate_range"
type={'range'}
min={0}
step={0.01}
max={previewBalance}
value={Number(amount) >= 0 ? amount : previewBalance / 4} // by default, set it to 25% of available
onChange={e => handleChange(e.target.value)}
/>
<label className="range__label">
<span>0</span>
<span>{previewBalance / 2}</span>
<span>{previewBalance}</span>
</label>
<FormField
type="text"
value={amount >= 0 ? amount || '' : previewBalance && previewBalance / 4}
helper={message}
onChange={e => handleChange(e.target.value)}
/>
</Form>
)}
</div>
</>
)
}
actions={
<React.Fragment>
<div className="section__actions">
<Button
disabled={error}
button="primary"
onClick={abandonClaimError ? handleClose : handleSubmit}
label={abandonClaimError ? __('Done') : __('Unlock')}
/>
</div>
</React.Fragment>
}
/>
);
};
export default SupportsLiquidate;