112 lines
3.1 KiB
JavaScript
112 lines
3.1 KiB
JavaScript
import { ACTIONS } from 'lbry-redux';
|
|
|
|
const reducers = {};
|
|
const defaultState = {
|
|
fetching: false,
|
|
claimedRewardsById: {}, // id => reward
|
|
unclaimedRewards: [],
|
|
claimPendingByType: {},
|
|
claimErrorsByType: {},
|
|
rewardedContentClaimIds: [],
|
|
};
|
|
|
|
reducers[ACTIONS.FETCH_REWARDS_STARTED] = state =>
|
|
Object.assign({}, state, {
|
|
fetching: true,
|
|
});
|
|
|
|
reducers[ACTIONS.FETCH_REWARDS_COMPLETED] = (state, action) => {
|
|
const { userRewards } = action.data;
|
|
|
|
const unclaimedRewards = [];
|
|
const claimedRewards = {};
|
|
userRewards.forEach(reward => {
|
|
if (reward.transaction_id) {
|
|
claimedRewards[reward.id] = reward;
|
|
} else {
|
|
unclaimedRewards.push(reward);
|
|
}
|
|
});
|
|
|
|
return Object.assign({}, state, {
|
|
claimedRewardsById: claimedRewards,
|
|
unclaimedRewards,
|
|
fetching: false,
|
|
});
|
|
};
|
|
|
|
function setClaimRewardState(state, reward, isClaiming, errorMessage = '') {
|
|
const newClaimPendingByType = Object.assign({}, state.claimPendingByType);
|
|
const newClaimErrorsByType = Object.assign({}, state.claimErrorsByType);
|
|
|
|
// Currently, for multiple rewards of the same type, they will both show "claiming" when one is beacuse we track this by `reward_type`
|
|
// To fix this we will need to use `claim_code` instead, and change all selectors to match
|
|
if (reward) {
|
|
if (isClaiming) {
|
|
newClaimPendingByType[reward.reward_type] = isClaiming;
|
|
} else {
|
|
delete newClaimPendingByType[reward.reward_type];
|
|
}
|
|
if (errorMessage) {
|
|
newClaimErrorsByType[reward.reward_type] = errorMessage;
|
|
} else {
|
|
delete newClaimErrorsByType[reward.reward_type];
|
|
}
|
|
}
|
|
|
|
return Object.assign({}, state, {
|
|
claimPendingByType: newClaimPendingByType,
|
|
claimErrorsByType: newClaimErrorsByType,
|
|
});
|
|
}
|
|
|
|
reducers[ACTIONS.CLAIM_REWARD_STARTED] = (state, action) => {
|
|
const { reward } = action.data;
|
|
|
|
return setClaimRewardState(state, reward, true, '');
|
|
};
|
|
|
|
reducers[ACTIONS.CLAIM_REWARD_SUCCESS] = (state, action) => {
|
|
const { reward } = action.data;
|
|
const { unclaimedRewards } = state;
|
|
|
|
const index = unclaimedRewards.findIndex(ur => ur.claim_code === reward.claim_code);
|
|
unclaimedRewards.splice(index, 1);
|
|
|
|
const { claimedRewardsById } = state;
|
|
claimedRewardsById[reward.id] = reward;
|
|
|
|
const newState = {
|
|
...state,
|
|
unclaimedRewards: [...unclaimedRewards],
|
|
claimedRewardsById: { ...claimedRewardsById },
|
|
};
|
|
|
|
return setClaimRewardState(newState, reward, false, '');
|
|
};
|
|
|
|
reducers[ACTIONS.CLAIM_REWARD_FAILURE] = (state, action) => {
|
|
const { reward, error } = action.data;
|
|
|
|
return setClaimRewardState(state, reward, false, error ? error.message : '');
|
|
};
|
|
|
|
reducers[ACTIONS.CLAIM_REWARD_CLEAR_ERROR] = (state, action) => {
|
|
const { reward } = action.data;
|
|
|
|
return setClaimRewardState(state, reward, state.claimPendingByType[reward.reward_type], '');
|
|
};
|
|
|
|
reducers[ACTIONS.FETCH_REWARD_CONTENT_COMPLETED] = (state, action) => {
|
|
const { claimIds } = action.data;
|
|
|
|
return Object.assign({}, state, {
|
|
rewardedContentClaimIds: claimIds,
|
|
});
|
|
};
|
|
|
|
export default function rewardsReducer(state = defaultState, action) {
|
|
const handler = reducers[action.type];
|
|
if (handler) return handler(state, action);
|
|
return state;
|
|
}
|