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@ -9,12 +9,16 @@ See also https://github.com/lbryio/lbry-format
## Requirements ## Requirements
Dependencies: `NodeJS` Dependencies: `NodeJS`
Verified in `Unity 2018.3`. Does not work with `Unity 2017` or `Unity 2019` (in Beta as of writing) Verified in `Unity 2018.3` and `Unity 2019.1.0b8`.
Does not work with `Unity 2017` and some prior alpha releases of `Unity 2019`.
## Usage ## Usage
In your Unity project, import `lbry.unitypackage`. In your Unity project, import `lbry.unitypackage`.
`Assets` > `Import Package` > `Custom Package` > `lbry.unitypackage`
## Limitations ## Limitations
Unity WebGL targets do not support threads (use co-routines instead) or some binary add-ons (must use addons that provide sources or WebASM targets) Unity WebGL targets do not support threads (use co-routines instead) or some binary add-ons (must use addons that provide sources or WebASM targets)