0729102 Net: pass interruptMsgProc as const where possible (Jorge Timón)
fc7f2ff Net: Make CNetMsgMaker more const (Jorge Timón)
d45955f Net: CConnman: Make some methods const (Jorge Timón)
Since ForEach* are can be used to send messages to all nodes, the caller may
end up sending a message before the version handshake is complete. To limit
this, filter out these nodes. While we're at it, may as well filter out
disconnected nodes as well.
Delete unused methods rather than updating them.
This avoids having some vars set if the version negotiation fails.
Also copy it all into CNode at the same site. nVersion and
fSuccessfullyConnected are set last, as they are the gates for the other vars.
Make them atomic for that reason.
376b3c2 Make the cs_sendProcessing a LOCK instead of a TRY_LOCK (Matt Corallo)
d7c58ad Split CNode::cs_vSend: message processing and message sending (Matt Corallo)
cs_vSend is used for two purposes - to lock the datastructures used
to queue messages to place on the wire and to only call
SendMessages once at a time per-node. I believe SendMessages used
to access some of the vSendMsg stuff, but it doesn't anymore, so
these locks do not need to be on the same mutex, and also make
deadlocking much more likely.
e60360e net: remove cs_vRecvMsg (Cory Fields)
991955e net: add a flag to indicate when a node's send buffer is full (Cory Fields)
c6e8a9b net: add a flag to indicate when a node's process queue is full (Cory Fields)
4d712e3 net: add a new message queue for the message processor (Cory Fields)
c5a8b1b net: rework the way that the messagehandler sleeps (Cory Fields)
c72cc88 net: remove useless comments (Cory Fields)
ef7b5ec net: Add a simple function for waking the message handler (Cory Fields)
f5c36d1 net: record bytes written before notifying the message processor (Cory Fields)
60befa3 net: handle message accounting in ReceiveMsgBytes (Cory Fields)
56212e2 net: set message deserialization version when it's actually time to deserialize (Cory Fields)
0e973d9 net: remove redundant max sendbuffer size check (Cory Fields)
6042587 net: wait until the node is destroyed to delete its recv buffer (Cory Fields)
f6315e0 net: only disconnect if fDisconnect has been set (Cory Fields)
5b4a8ac net: make GetReceiveFloodSize public (Cory Fields)
e5bcd9c net: make vRecvMsg a list so that we can use splice() (Cory Fields)
53ad9a1 net: fix typo causing the wrong receive buffer size (Cory Fields)
vRecvMsg is now only touched by the socket handler thread.
The accounting vars (nRecvBytes/nLastRecv/mapRecvBytesPerMsgCmd) are also
only used by the socket handler thread, with the exception of queries from
rpc/gui. These accesses are not threadsafe, but they never were. This needs to
be addressed separately.
Also, update comment describing data flow
Similar to the recv flag, but this one indicates whether or not the net's send
buffer is full.
The socket handler checks the send queue when a new message is added and pauses
if necessary, and possibly unpauses after each message is drained from its buffer.
Messages are dumped very quickly from the socket handler to the processor, so
it's the depth of the processing queue that's interesting.
The socket handler checks the process queue's size during the brief message
hand-off and pauses if necessary, and the processor possibly unpauses each time
a message is popped off of its queue.
In order to sleep accurately, the message handler needs to know if _any_ node
has more processing that it should do before the entire thread sleeps.
Rather than returning a value that represents whether ProcessMessages
encountered a message that should trigger a disconnnect, interpret the return
value as whether or not that node has more work to do.
Also, use a global fProcessWake value that can be set by other threads,
which takes precedence (for one cycle) over the messagehandler's decision.
Note that the previous behavior was to only process one message per loop
(except in the case of a bad checksum or invalid header). That was changed in
PR #3180.
The only change here in that regard is that the current node now falls to the
back of the processing queue for the bad checksum/invalid header cases.
Previously addnodes were in competition with outbound connections
for access to the eight outbound slots.
One result of this is that frequently a node with several addnode
configured peers would end up connected to none of them, because
while the addnode loop was in its two minute sleep the automatic
connection logic would fill any free slots with random peers.
This is particularly unwelcome to users trying to maintain links
to specific nodes for fast block relay or purposes.
Another result is that a group of nine or more nodes which are
have addnode configured towards each other can become partitioned
from the public network.
This commit introduces a new limit of eight connections just for
addnode peers which is not subject to any of the other connection
limitations (including maxconnections).
The choice of eight is sufficient so that under no condition would
a user find themselves connected to fewer addnoded peers than
previously. It is also low enough that users who are confused
about the significance of more connections and have gotten too
copy-and-paste happy will not consume more than twice the slot
usage of a typical user.
Any additional load on the network resulting from this will likely
be offset by a reduction in users applying even more wasteful
workaround for the prior behavior.
The retry delays are reduced to avoid nodes sitting around without
their added peers up, but are still sufficient to prevent overly
aggressive repeated connections. The reduced delays also make
the system much more responsive to the addnode RPC.
Ban-disconnects are also exempted for peers added via addnode since
the outbound addnode logic ignores bans. Previously it would ban
an addnode then immediately reconnect to it.
A minor change was also made to CSemaphoreGrant so that it is
possible to re-acquire via an object whos grant was moved.
This fixes one of the last major layer violations in the networking stack.
The network side is no longer in charge of message serialization, so it is now
decoupled from Bitcoin structures. Only the header is serialized and attached
to the payload.
CVectorWriter is useful for overwriting or appending an existing byte vector.
CNetMsgMaker is a shortcut for creating messages on-the-fly which are suitable
for pushing to CConnman.
d59a518 Use fixed preallocation instead of costly GetSerializeSize (Pieter Wuille)
25a211a Add optimized CSizeComputer serializers (Pieter Wuille)
a2929a2 Make CSerAction's ForRead() constexpr (Pieter Wuille)
a603925 Avoid -Wshadow errors (Pieter Wuille)
5284721 Get rid of nType and nVersion (Pieter Wuille)
657e05a Make GetSerializeSize a wrapper on top of CSizeComputer (Pieter Wuille)
fad9b66 Make nType and nVersion private and sometimes const (Pieter Wuille)
c2c5d42 Make streams' read and write return void (Pieter Wuille)
50e8a9c Remove unused ReadVersion and WriteVersion (Pieter Wuille)
Remove the nType and nVersion as parameters to all serialization methods
and functions. There is only one place where it's read and has an impact
(in CAddress), and even there it does not impact any of the recursively
invoked serializers.
Instead, the few places that need nType or nVersion are changed to read
it directly from the stream object, through GetType() and GetVersion()
methods which are added to all stream classes.
The changes here are dense and subtle, but hopefully all is more explicit
than before.
- CConnman is now in charge of sending data rather than the nodes themselves.
This is necessary because many decisions need to be made with all nodes in
mind, and a model that requires the nodes calling up to their manager quickly
turns to spaghetti.
- The per-node-serializer (ssSend) has been replaced with a (quasi-)const
send-version. Since the send version for serialization can only change once
per connection, we now explicitly tag messages with INIT_PROTO_VERSION if
they are sent before the handshake. With this done, there's no need to lock
for access to nSendVersion.
Also, a new stream is used for each message, so there's no need to lock
during the serialization process.
- This takes care of accounting for optimistic sends, so the
nOptimisticBytesWritten hack can be removed.
- -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect
they haven't been used in years.
Added the function SetNetworkActive() which when called with argument set to false disconnects all nodes and sets the flag fNetworkActive to false. As long as this flag is false no new connections are attempted and no incoming connections are accepted. Network activity is reenabled by calling the function with argument true.
There are only a few uses of `insecure_random` outside the tests.
This PR replaces uses of insecure_random (and its accompanying global
state) in the core code with an FastRandomContext that is automatically
seeded on creation.
This is meant to be used for inner loops. The FastRandomContext
can be in the outer scope, or the class itself, then rand32() is used
inside the loop. Useful e.g. for pushing addresses in CNode or the fee
rounding, or randomization for coin selection.
As a context is created per purpose, thus it gets rid of
cross-thread unprotected shared usage of a single set of globals, this
should also get rid of the potential race conditions.
- I'd say TxMempool::check is not called enough to warrant using a special
fast random context, this is switched to GetRand() (open for
discussion...)
- The use of `insecure_rand` in ConnectThroughProxy has been replaced by
an atomic integer counter. The only goal here is to have a different
credentials pair for each connection to go on a different Tor circuit,
it does not need to be random nor unpredictable.
- To avoid having a FastRandomContext on every CNode, the context is
passed into PushAddress as appropriate.
There remains an insecure_random for test usage in `test_random.h`.
This was broken by 63cafa6329.
Note that while this fixes the settings, it doesn't fix the actual usage of
-maxuploadtarget completely, as there is currently a bug in the
nOptimisticBytesWritten accounting that causes a delayed response if the target
is reached. That bug will be addressed separately.
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
Tests if addresses are online or offline by briefly connecting to them. These short lived connections are referred to as feeler connections. Feeler connections are designed to increase the number of fresh online addresses in tried by selecting and connecting to addresses in new. One feeler connection is attempted on average once every two minutes.
This change was suggested as Countermeasure 4 in
Eclipse Attacks on Bitcoin’s Peer-to-Peer Network, Ethan Heilman,
Alison Kendler, Aviv Zohar, Sharon Goldberg. ePrint Archive Report
2015/263. March 2015.
1a5a4e6 Randomize name lookup result in ConnectSocketByName (Pieter Wuille)
f9f5cfc Prevent duplicate connections where one is by name and another by ip (Pieter Wuille)
1111b80 Rework addnode behaviour (Pieter Wuille)
6ee7f05 Allow disconnecting a netgroup with only one member in eviction. (Gregory Maxwell)
5d0ca81 Add recently accepted blocks and txn to AttemptToEvictConnection. (Gregory Maxwell)
* Use CNode::addeName to track whether a connection to a name is already open
* A new connection to a previously-connected by-name addednode is only opened when
the previous one closes (even if the name starts resolving to something else)
* At most one connection is opened per addednode (even if the name resolves to multiple)
* Unify the code between ThreadOpenAddedNodeConnections and getaddednodeinfo
* Information about open connections is always returned, and the dns argument becomes a dummy
* An IP address and inbound/outbound is only reported for the (at most 1) open connection
eebc232 test: Add more test vectors for siphash (Wladimir J. van der Laan)
8884830 Use C++11 thread-safe static initializers (Pieter Wuille)
c31b24f Use 64-bit SipHash of netgroups in eviction (Pieter Wuille)
9bf156b Support SipHash with arbitrary byte writes (Pieter Wuille)
053930f Avoid recalculating vchKeyedNetGroup in eviction logic. (Patrick Strateman)
6182d10 Do not increment nAttempts by more than one for every Good connection. (Gregory Maxwell)
c769c4a Avoid counting failed connect attempts when probably offline. (Gregory Maxwell)
This reduces the rate of not founds by better matching the far
end expectations, it also improves privacy by removing the
ability to use getdata to probe for a node having a txn before
it has been relayed.
If a node is offline failed outbound connection attempts will crank up
the addrman counter and effectively blow away our state.
This change reduces the problem by only counting attempts made while
the node believes it has outbound connections to at least two
netgroups.
Connect and addnode connections are also not counted, as there is no
reason to unequally penalize them for their more frequent
connections -- though there should be no real effect from this
unless their addnode configureation is later removed.
Wasteful repeated connection attempts while only a few connections are
up are avoided via nLastTry.
This is still somewhat incomplete protection because our outbound
peers could be down but not timed out or might all be on 'local'
networks (although the requirement for multiple netgroups helps).
The ability to GETDATA a transaction which has not (yet) been relayed
is a privacy loss vector.
The use of the mempool for this was added as part of the mempool p2p
message and is only needed to fetch transactions returned by it.
5d5e7a0 net: No need to export ConnectNode (Cory Fields)
e9ed620 net: No need to export DumpBanlist (Cory Fields)
8b8f877 net: make Ban/Unban/ClearBan functionality consistent (Cory Fields)
cca221f net: Drop CNodeRef for AttemptToEvictConnection (Cory Fields)
563f375 net: use the exposed GetNodeSignals() rather than g_signals directly (Cory Fields)
9faa490 net: remove unused set (Cory Fields)
52cbce2 net: don't import std namespace (Cory Fields)
1475ecf Fix de-serialization bug where AddrMan is corrupted after exception * CAddrDB modified so that when de-serialization code throws an exception Addrman is reset to a clean state * CAddrDB modified to make unit tests possible * Regression test created to ensure bug is fixed * StartNode modifed to clear adrman if CAddrDB::Read returns an error code. (EthanHeilman)
* CAddrDB modified so that when de-serialization code throws an exception Addrman is reset to a clean state
* CAddrDB modified to make unit tests possible
* Regression test created to ensure bug is fixed
* StartNode modifed to clear adrman if CAddrDB::Read returns an error code.
This will avoid sending more pointless INVs around updates, and
prevents using filter updates to timetag transactions.
Also adds locking for fRelayTxes.
By eliminating queued entries from the mempool response and responding only at
trickle time, this makes the mempool no longer leak transaction arrival order
information (as the mempool itself is also sorted)-- at least no more than
relay itself leaks it.
Previously we used the CInv that would be sent to the peer announcing the
transaction as the key, but using the txid instead allows us to decouple the
p2p layer from the application logic (which relies on this map to avoid
duplicate tx requests).
The "feefilter" p2p message is used to inform other nodes of your mempool min fee which is the feerate that any new transaction must meet to be accepted to your mempool. This will allow them to filter invs to you according to this feerate.
We used to have a trickle node, a node which was chosen in each iteration of
the send loop that was privileged and allowed to send out queued up non-time
critical messages. Since the removal of the fixed sleeps in the network code,
this resulted in fast and attackable treatment of such broadcasts.
This pull request changes the 3 remaining trickle use cases by random delays:
* Local address broadcast (while also removing the the wiping of the seen filter)
* Address relay
* Inv relay (for transactions; blocks are always relayed immediately)
The code is based on older commits by Patrick Strateman.
aa4b0c2 When not filtering blocks, getdata sends more in one test (Pieter Wuille)
d41e44c Actually only use filterInventoryKnown with MSG_TX inventory messages. (Gregory Maxwell)
b6a0da4 Only use filterInventoryKnown with MSG_TX inventory messages. (Patick Strateman)
6b84935 Rename setInventoryKnown filterInventoryKnown (Patick Strateman)
e206724 Remove mruset as it is no longer used. (Gregory Maxwell)
ec73ef3 Replace setInventoryKnown with a rolling bloom filter. (Gregory Maxwell)
ebb25f4 Limit setAskFor and retire requested entries only when a getdata returns. (Gregory Maxwell)
5029698 prevent peer flooding request queue for an inv (kazcw)
Mruset setInventoryKnown was reduced to a remarkably small 1000
entries as a side effect of sendbuffer size reductions in 2012.
This removes setInventoryKnown filtering from merkleBlock responses
because false positives there are especially unattractive and
also because I'm not sure if there aren't race conditions around
the relay pool that would cause some transactions there to
be suppressed. (Also, ProcessGetData was accessing
setInventoryKnown without taking the required lock.)
This replaces using inv messages to announce new blocks, when a peer requests
(via the new "sendheaders" message) that blocks be announced with headers
instead of inv's.
Since headers-first was introduced, peers send getheaders messages in response
to an inv, which requires generating a block locator that is large compared to
the size of the header being requested, and requires an extra round-trip before
a reorg can be relayed. Save time by tracking headers that a peer is likely to
know about, and send a headers chain that would connect to a peer's known
headers, unless the chain would be too big, in which case we revert to sending
an inv instead.
Based off of @sipa's commit to announce all blocks in a reorg via inv,
which has been squashed into this commit.
Rebased-by: Pieter Wuille
The setAskFor duplicate elimination was too eager and removed entries
when we still had no getdata response, allowing the peer to keep
INVing and not responding.
mapAlreadyAskedFor does not keep track of which peer has a request queued for a
particular tx. As a result, a peer can blind a node to a tx indefinitely by
sending many invs for the same tx, and then never replying to getdatas for it.
Each inv received will be placed 2 minutes farther back in mapAlreadyAskedFor,
so a short message containing 10 invs would render that tx unavailable for 20
minutes.
This is fixed by disallowing a peer from having more than one entry for a
particular inv in mapAlreadyAskedFor at a time.
- Force AUTHCOOKIE size to be 32 bytes: This provides protection against
an attack where a process pretends to be Tor and uses the cookie
authentication method to nab arbitrary files such as the
wallet
- torcontrol logging
- fix cookie auth
- add HASHEDPASSWORD auth, fix fd leak when fwrite() fails
- better error reporting when cookie file is not ok
- better init/shutdown flow
- stop advertizing service when disconnected from tor control port
- COOKIE->SAFECOOKIE auth
* -maxuploadtarget can be set in MiB
* if <limit> - ( time-left-in-24h-cycle / 600 * MAX_BLOCK_SIZE ) has reach, stop serve blocks older than one week and filtered blocks
* no action if limit has reached, no guarantee that the target will not be surpassed
* add outbound limit informations to rpc getnettotals