Commit graph

159 commits

Author SHA1 Message Date
Thomas Zarebczan
6149caa9b9 odysee
fix replay select styling

make meme a link

Fix audio references

get newest livestream claim in livestreamLink

pin crackermilk

fix livestream banner placement

fix live page

fix rebase

fix rebase

fix error nag

fix darkmode blockquote style

break word on livestream comment text

fix dark mode snack

fix live badge

fix lint

small fixes - word wrap, live badge

wip

Fix invisible snack in Odysee Light Theme

Revert "wip"

This reverts commit d17e477fe0.

Revert "small fixes - word wrap, live badge"

This reverts commit 0e431d4038.

fix blank

pinned destiny

fix badges and homepage again

only get livestreams live for less than a day

pinned hammy and olivia

multi pin

pin destiny

updated pinned videos

update tagline

Update view.jsx

pins

updated destiny's video

updated pinned videos

removed destiny, added lie likes music

pinned destiny and mason's woodshop

removed hammy and olivia

unpinned mason's woodshop

removed pins

added hammy and olivia
pinned sam seder
unpinned destiny and hammy and olivia
Fix merge on ChannelThumbnails

- sam seder, + hammy & olivia and passion for food
update tagline (#6086)

removed everyone, added kona and suba
Theme color fixes (odysee) (#6089)

* Cherry-pick master's 'base-theme.scss'

* Non-functional cleanup (remove dups, re-order, etc.)

* Dark: update positive Toast to --color-primary as well.

This follows the intention of the refactoring, which I guess was (1) reduce the number of color names (2) reduce the number of customizations needed.

The only issue I have with this is that the current Odysee primary color is pink, which can be intepreted as an error.

The original (pre-refactoring color was green).

For now, I follow the refactoring path. We can tweak this later.

* Fix text color inside '--color-card-background-highlighted'

Light: use base-theme (it was the same value anyway).
Dark: use bright text.

* Dark: add some contrast between the components

The color for the background, header, card, placeholder, etc. is almost identical -- it looks like there are all in the same component. The almost-invisible border doesn't help. One would have to crank up the monitor's contrast setting to see separation of components.

Brighten up the components a bit, somewhat following the same scale as lbry.tv's dark theme.

Overall, I still think it's too dark. The Card's background color can still be brightened up further for better contrast, but I try not to make too drastic of a change for now.

The original lbry.tv's gray theme is the most pleasant theme I've seen so far, but this is all subjective.
changed pins

removed kona and suba
added destiny
changed pins

removed destiny
pinned sgtducky
changed pins

removed sgtducky
added hammy and olivia
added chrissie mayr
added the bite shot
changed pins

removed the bite shot
added heads of tech
changed pins

removed hammy and olivia
removed chrissie mayr
changed pins

removed heads of tech
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
added passion for food
changed pins

removed some ordinary gamers
removed passion for food
added emmy hucker
changed pins

added game knights
Update view.jsx

Force rebuild
changed pins

removed emmy hucker
changed pins

removed game knights
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
changed pins

removed some ordinary gamers
added passion for food
added green renaissance
changed pins

removed passion for food
removed green renaissance
added expand love
changed pins

removed expand love
added dr nora
change tagline (#6122)

there's so much room for activities

comment out music

changed pins

removed dr nora
added kona and suba

changed pins

removed kona and suba
added destiny
changed pins

removed destiny
added crackermilk
changed pins

removed crackermilk
added someordinarygamers
change tagline

Drake, where's the door hole?

changed pins

unpinned someordinarygamers
pinned kona and suba
Add message for mature content

changed pin
changed pins

removed creative model

changed pins

added bcpov
added krish mohan
added cigarvixen

changed pins

removed krish mohan
added adrian logan

bump

fix footer

change tagline

just like the simulations

changed pins

removed:
bcpov
cigarvixen
adrian logan

added:
someordinarygamers

quick fix for reposts

oops

fix channel tabs

changed pin

removed someordinarygamers
added kona and suba
changed pins

removed kona and suba
added dirtyworkz
added crackermilk

fix channel tabs again again

changed pins

someordinarygamers
arvie's cookbook

changed pins

removed some ordinary gamers
removed arvie's cookbook
added fna van life

changed pins

removed fna vanlife
added game knights

change tagline

"this cave is not a natural formation"

changed pins

removed game knights
added some ordinary gamers

fix popup

put footer back

bump lightouse throttle

bump lighthouse throttle

changed pins

removed some orginary gamers
added adrian logan

pinned bret weinstein

fix referral

fix-superchats

changed pins

removed bret weinstein
added passion for food
added dark horse clips

fix incorrect variable being used to determine view state

changed pins

removed passion for food

changed pins

removed bret weinstein
added sgt ducky

add recsys related functionality

Create plugin to hold code for recsys

send recsys on dispose

cleanup recsys code

add userId to props validation

appease the linter

add todo note

extra characters

pinned jungle survival

fix autoplay for transcoded files

change tagline

changed pins

pinned destiny

pinned chris williamson

FIX video.js event firing issues fore RecsysPlugin

- The `rateChange` event now logs the updated speed,
   not just the    time at which it occurred.
- The `scrub` now (more) accurately logs the position
   it came from before the destination.
- The recsys events get consolidated for logical consistency.

Wunderbar: change throttle to debounce + add min chars

6314: prevent lighthouse spam from wunderbar

- Wunderbar: change throttle to debounce + add min chars.
- useLighthouse: added option to not throttle.

Wunderbar: immediate feedback to convey status

Make immediate GUI feedback to convey the current status, which can be the following:
- typing
- waiting lighthouse results
- waiting claim resolve
- no results or failed.

pinned someordinarygamers

Wunderbar: bump debounce to 1s

per feedback

pinned jungle survival

pinned james julier

Fix compile error

Lint

summit pin

summit pin

update pins

added humblemechanic
removed everyone else

update pins

pinned samtime

FIX stop event translation and remove preprocessing

I think different browsers behave in different ways for the media
API. As a result, I think I was losing information for browsers
that weren't the same as mine (Chromium). For now, preprocessing
is removed. In the future, I'll add it again (better storage
and transmission properties).

updated pin

change pins

(cherry picked from commit 041f420416)

pinned someordinarygamers

auth only for stripe

restore playlists tab

fix missing i18n on channel page

pinned zimmerhandcrafted

change tagline

big gulps, huh?

change pin

Revert lazy-loading videojs

The loading circle wasn't showing up, causing confusion.

Splitting CSS doesn't seem trivial as there seems to be a huge dependency on the load order. Pretty much similar to what this person is facing https://lihautan.com/css-code-splitting/#the-problem

This reverts videojs-specific changes from 4d638bcf.

odyrecon

use ENABLE_UI_NOTIFICATIONS

use ENABLE_MATURE

oops

use ENABLE_MATURE for fileTitleSection

pinned orf

pinned ourselves

selecthumb copy

use ENABLE_UI_NOT. on sideNav

showNoSourceClaims

changed pin

fix livestream claims display

...

fix?

fix

Fix invalid semicolon

alison morrow

Odysee: fix missing '--color-help-warning-bg' for Dark

someordinarygamers

pinned some new channels

watch guy

hotfix error returning to settings

emplemon

fix showMature

test bump parsing

better colon handling

cherrypick pins

unpin emplemon for now

delete unused components (#6531)

more recon (#6534)

emplemon

Latest changes to odysee (#6536)

* disable review button if no card saved also some cleanup

* fix flow errors

move stuff to web

Revert "move stuff to web"

This reverts commit 17b13d8b19.

hotfix for odysee

change tagline

don't dead open inside
2021-07-19 14:25:00 -04:00
zeppi
50875566ad more 2021-07-19 13:52:15 -04:00
jessopb
ae2354a0e0 Revert "move stuff to web (#6537)"
This reverts commit a6c413da5c.
2021-07-19 10:12:57 -04:00
jessopb
a6c413da5c
move stuff to web (#6537) 2021-07-18 21:57:36 -04:00
zeppi
70af46149d discover channelIds from homepages 2021-07-16 18:31:48 -04:00
DispatchCommit
d32af5606b move pre-roll ad logic into it's designated video.js plugin 2021-07-13 22:22:06 -04:00
DispatchCommit
47d9b4a866 fix site detection, add hide logo to macro url 2021-07-13 00:06:32 -04:00
DispatchCommit
8253f5e0dc center play button 2021-07-13 00:06:32 -04:00
DispatchCommit
b777669a7e Add pre-roll ads
change ad macro url
rework video.js load logic
fix autoplay and retry errors
yeet player.ended error
fix another race condition
fix another error message
add allowPreRoll restrictions
fix some lint issues
remove annoying lint rule
remove video.js lazy loading
more linting fixes
2021-07-13 00:06:32 -04:00
infinite-persistence
5d8e3d8b0a
Revert lazy-loading videojs
## Issue
The loading circle wasn't showing up, causing confusion.

Splitting CSS doesn't seem trivial as there seems to be a huge dependency on the load order. Pretty much similar to what this person is facing https://lihautan.com/css-code-splitting/#the-problem

## Change
This reverts videojs-specific changes from 4d638bcf.
2021-07-06 17:04:16 +08:00
infinite-persistence
2e0f8c6120
Fix videojs overlay css
Related:
aaffd3b089 "CodeSplit: Load 3rd-party css before ours."
2021-07-01 15:23:42 +08:00
DispatchCommit
da23a5625b fix video js imports 2021-06-30 19:12:21 -07:00
zeppi
304c0553da lint 2021-06-29 14:52:11 -04:00
John B Nelson
5e2a4960fb FIX video.js event firing issues fore RecsysPlugin
- The `rateChange` event now logs the updated speed,
   not just the    time at which it occurred.
- The `scrub` now (more) accurately logs the position
   it came from before the destination.
- The recsys events get consolidated for logical consistency.
2021-06-29 14:52:11 -04:00
DispatchCommit
8ce12f8e60 fix autoplay for transcoded files 2021-06-29 14:52:11 -04:00
infinite-persistence
5766dc34b5 Port recsys to master; enabled for SIMPLE_SITE only 2021-06-29 14:52:11 -04:00
Anthony
312c561529 update comment 2021-06-26 22:26:40 -04:00
Anthony
ab13b23cef dont display cc button via videojs settings 2021-06-26 22:26:40 -04:00
infinite-persistence
aaffd3b089
CodeSplit: Load 3rd-party css before ours.
A temporary solution until we code-split css.
2021-06-25 16:00:45 +08:00
infinite-persistence
3539031e5a
CodeSplit: Initial work 2021-06-25 16:00:44 +08:00
infinite-persistence
244f5ecaa4 Fix videos not switching when floating player is up
## Issue
6278 Video doesn't switch when floating player is up

## Notes
Not sure why the double `src` call is needed, but it is.
2021-06-19 11:23:29 -04:00
zeppi
eff948f786 toms fix for player timeout bug 2021-06-11 13:40:01 -04:00
infinite-persistence
47539edcab Fix lint (removal of videoFetchDuration) 2021-06-10 10:14:52 -04:00
Andrey Beletsky
27abc1e9d3 Remove erroneous multiplication of time to start by 1000 2021-06-08 13:42:40 -04:00
Anthony
272eb90392 remove native controls for ios 2021-06-04 15:41:42 -04:00
Anthony
eef218a807 use video js viewer for ios and add playsinline 2021-06-04 15:41:42 -04:00
infinite-persistence
2dac41e5e5
Mute video when autoplay is blocked by browser policy (#6087)
## Issue
When opening a video directly in Chrome Incognito, the video should autoplay (since that's the default Lbry setting), but it doesn't due to browser policy
https://developers.google.com/web/updates/2017/09/autoplay-policy-changes

## Changes
- We don't want to forcefully mute the video when `autoplay=true`; we just want to do it when the browser policy is applied.
- Fortunately, there is already an existing code-block for us to check that.

## Test cases
- [x] "Autoplay=Off" should not be affected.
- [x] After manually unmuting, the next autoplayed video should not be muted (this is "user interacted" opening, so the policy allows autoplay)
- [x] If manually muting, the next autoplayed video should retain user's last setting.

## Known issues
- I've seen `error` occasionally being undefined in the `catch` block. In those cases, the solution doesn't work. We could remove `if (player.autoplay() && !player.muted())` and simply just try muting it, but for now it's better to ensure `NotAllowedError` is due to unmuted first before applying the fix.
- This doesn't work for Firefox as there is an explicit "Allow Autoplay" button in the address bar that user needs to click themselves. Applies to all sites.
2021-05-19 11:56:54 -04:00
infinite-persistence
b0996d4d18 Mobile: make double-tap match the arrow keys (+/-5s instead of 10s)
## Issue
One of the items in 5865 Video shortcut issues

This one is not really an issue, but it would be nice to match what the arrow keys are doing. Also, in slower regions, seeking 10s will almost always end up buffering.
2021-04-27 09:26:19 +08:00
Sean Yesmunt
f2d83cbf9d fetch ads provider for all homepage videos (but still only show ads for unauth users) 2021-04-26 16:38:33 -04:00
Max Kotlan
1279a6eaaf Fixed and cleaned up Hotkeys. Fixed overlapping lbry hotkeys with browser hotkeys 2021-04-19 13:34:10 -04:00
Sean Yesmunt
e08b71774c pre-roll ads 2021-04-12 12:55:06 -04:00
DispatchCommit
954966abbb fix linting errors 2021-03-21 20:36:50 -04:00
r0ckinn
6b8554517c also add keybinds for volume 2021-03-21 20:36:50 -04:00
r0ckinn
6b3dce0450 improve keyboard shortcuts 2021-03-21 20:36:50 -04:00
infinite-persistence
c7d7bef1d7 vjs: Narrow down changes to just playback rate
## Changes
- Restore original code for how Volume and Mute is restored.
- Playback rate will be only change that gets "re-restored" in "loadedmetadata".
2021-03-15 15:03:15 -04:00
infiinte-persistence
83912627de vjs: Fix 'Video-setting persistence broken'
## Issue
5513: Video-setting persistence broken

## Notes
- Per videojs recommendation, the setting-restoration should be done after the video has been loaded, so the action was moved to `loadedmetadata`. This fixed the volume slider problem, and should have fixed the playbackRate too.
- For playbackRate, there is another special case where it gets reset to 1 (refer to comments in code).
2021-03-15 15:03:15 -04:00
infiinte-persistence
09c1cfeb8f vjs: Fix 'Video showing previous audio clip's thumbnail instead'
## Issue
5450: Video showing previous audio clip's thumbnail instead

## Notes
`createVideoPlayerDOM` depends on `isAudio`
2021-03-15 15:03:15 -04:00
infiinte-persistence
9ce6ecc923 Lint fixes
I just wanted to make the lint fixes in a separate commit to make the diff's for the next commit clearer.
2021-03-15 15:03:15 -04:00
DispatchCommit
1f3035b2f9 remove console.log for linter 2021-03-09 16:04:40 -05:00
DispatchCommit
d47b6eae0c Track duration for initial video fetch time
this may help identify degraded services and poor user experience.
2021-03-09 16:04:40 -05:00
DispatchCommit
db2e1aafb1 rename getHls to getVhs
adds deprecation warning and allows for backwards compatibility
2021-03-09 15:31:29 -05:00
DispatchCommit
d6aa72ed94 hls options is deprecated. Use vhs instead.
Fixes this video.js warning:
VIDEOJS: WARN: Using hls options is deprecated. Use vhs instead.
2021-03-09 15:31:29 -05:00
infinite-persistence
af8b683308 videojs: Localize + add shortcut tooltip
## Issue
Partially closes 3041: Display/hint what keyboard shortcuts are available in videos
(minus the "all shortcuts" overlay -- saving that for another day)
2021-03-08 14:13:56 -05:00
infinite-persistence
05383701af Restore video loading circle
## Issue
5554: Video: loading circle sometimes does not appear until 2nd click

## What's happening
videojs behavior:
(a) A `src` change makes the Play button re-appear.
(b) An `onPlay` (or `play()`) makes the button go away.

Due to the `m3u8` header async fetch (i.e. return is potentially delayed), the initial `onPlay` (which cleared the button) that happened after user clicked Play gets negated by a potentially-delayed `src` change.

# Changes
- Manually hide the play button that is induced by the change in `src`. In the fetch-delay scenario mentioned above, the player continues to be in a 'playing' state anyway.
- But don't hide the button if paused externally (e.g. browser-level)
Restore video loading circle
2021-03-08 13:28:25 -05:00
DispatchCommit
1d12fc8102 hide quality selector by default 2021-03-08 12:08:12 -05:00
DispatchCommit
9be8a3036c Move videojs sass file
Looking at a few other files hoping to understand the convention for components, I moved the videojs.scss file to where all CSS related files appear to be in the project.
2021-03-05 16:51:45 -05:00
DispatchCommit
46f58c63c8 Pull styling out out into it's own file
Also restores the CSS for vjs-overlay which I commented out previously for *some* reason (but I don't know why, and it doesn't seem to make a difference whether I comment it out or not)
2021-03-05 16:51:45 -05:00
DispatchCommit
d21a4fe8ab Remove intermediate accent-color sass var
Replaced with direct usage of `var(--color-primary);`
2021-03-05 16:51:45 -05:00
DispatchCommit
3fb0ac80ae Prevent user from highlight selecting UI 2021-03-05 16:51:45 -05:00
DispatchCommit
5a6743a4ce Bring in the initial styling 2021-03-05 16:51:45 -05:00