Commit graph

4512 commits

Author SHA1 Message Date
infinite-persistence
605a8f371d
TUS: Skip logging "423/409 concurrent upload" errors. 2021-11-23 09:30:55 +08:00
Thomas Zarebczan
a3111003a2
Add new stickers (#347) 2021-11-22 17:52:46 -05:00
saltrafael
e2c7337d11
[Report Page] Fix GitHub URL and improve strings (#340)
* Refactor

* Fix github URL and Improve strings
2021-11-22 09:32:33 -05:00
infinite-persistence
87c3dcc057
SyncFatalError: show nag instead of hard-crashing. (#331)
* SyncFatalError: show nag instead of hard-crashing.

## Issue
When sync fails, we crash the app.

## Ticket
Maybe closes 39 "Better handle both internal and web backend interruptions / downtime"

## Approach
I'm tackling this from the standpoint that (1) sync errors are not that fatal -- we'll just lost a few recent changes (2) network disconnection is the common cause.

## Changes
- If we are offline:
    - Inform user through a nag. All other status is meaningless if we are offline.
- If we are online:
    - If api is STATUS_DOWN, show the existing crash page.
    - If there is a sync error, show a nag saying settings are now potentially unsynchronized, and add a button to retry sync.
    - If there is a chunk error, nag to reload.

* Attempt to detect `status=DOWN`

Previous code resolves the status to either "ok" or "not", which makes the app unable to differentiate between the "degraded" (nag) and "down" (crash) states.
2021-11-22 09:30:43 -05:00
infinite-persistence
2d3057d5cf
Detect concurrent uploads and stop it. 2021-11-22 16:12:11 +08:00
infinite-persistence
21cb405965
ClaimLink: skip blacklist check (#329)
## Issue
- It was checking the blacklist on every render.
- Finding opportunities to improve performance

## Changes
Since the final destination will be a dead end anyways, skip the blacklist check so that livestreams can render a bit faster when there lots of mentions.

The only downside is that a claim preview for a blacklisted item would now appear (vs. being a text previously)
2021-11-19 09:46:52 -05:00
infinite-persistence
328b60d021
Notifications: skip resolve during boot (#330)
## Issue
- Large resolve count (albeit batched) on bootup.

## Changes
- Skip the call on bootup. The same call will happen when you click the notification bell, so it's not too late to resolve at that time.
- Added `true` to `doResolveUris` to return cached results, otherwise it will keep resolving the same channels every time we enter Notifications Page.
2021-11-19 09:46:31 -05:00
infinite-persistence
0941667150
Cost Info selector fixes
- no memo required since they are just directly accessing the store.
2021-11-19 16:01:25 +08:00
infinite-persistence
ff20663b8d
byId: update only if claim has new data
This was already being done for Content claims, and repeated for Channels, Collections, and other reducers.
2021-11-19 15:59:48 +08:00
infinite-persistence
7515d21510
claimsByUri: update only if changed 2021-11-19 15:59:47 +08:00
Dan Peterson
314b63705d
get active viewers even when not live (we want waiting count) (#322) 2021-11-18 18:41:43 -05:00
Dan Peterson
3269b84385
Remove claim search long poll + introduce pending state that blocks render + avoid polling status for non-owned claim (#320) 2021-11-18 14:43:39 -05:00
infinite-persistence
4a2305dca1
Notifications filter changes (#319)
## Issue
312 Save notification on back navigation, enable filter on mobile

## Changes
- Don't clear then filter when mounted and there are unread notifications.
   - We previously clear the filter because the user could be clicking the notification bell (which is showing some number) and we ended up with a blank page because of the filter.
- Allow the filter in mobile.
   - Previously, it was intentionally removed for mobile (see bd42418f). I believe it was just because we don't have the style set up for mobile. Here's my quick attempt.
2021-11-18 10:55:33 -05:00
infinite-persistence
e35069de1c
Cache the processing of ChannelMentionSuggestions (#309)
## Issue
One of the bottlenecks of livestream page.

The component probably needs a re-design:
- Don't perpetually mount -- only mount when activated by the user through "@". This would avoid the heavy processing entirely.
- Better way of resolving uris (too many arrays, too many loops).
- Tom also mentioned that we should not be resolving every commenter as we see encounter them in a livestream. This is currently the case because the component is always mounted.

## Changes
Until the re-design occurs, attempt to cache the heavy processing. Also, trimmed down the amount of loops.
2021-11-17 11:47:56 -05:00
infinite-persistence
47c316e0ad
Reduce livestream chat size to 50 2021-11-17 21:04:17 +08:00
infinite-persistence
75bde149cf
Fix url selectors
No memo required.
2021-11-17 19:57:04 +08:00
infinite-persistence
b69c1ec5fe
Reduce the chain of renders when Viewer Count is updated
3 layer of components were rendered because of the viewer-count update.  Only `fileViewCount` needs the value, so let it grab from redux directly.
2021-11-17 18:16:01 +08:00
infinite-persistence
01f771c6ca
Simplify makeSelectViewersForId 2021-11-17 18:16:00 +08:00
infinite-persistence
6b6879ba64
Cache subscription uris if we're gonna map it often. 2021-11-17 18:16:00 +08:00
infinite-persistence
91f1f588e6
Slice the comments before filtering to avoid going through everything.
For the case of livestreams, the comments are added incrementally via websocket. The selector returns everything, which grows as a user watches the livestream.

We could even make it a bit more efficient by passing in `maxCount` to `filterComments`, and do a `for` loop there, but decided to keep things readable by not changing the `filter` usage.
2021-11-17 18:15:59 +08:00
infinite-persistence
5204bb366e
Fix ChannelMention double-constructing the comment list.
As long as the input parameters are the same, the selector will return the cached value so that we don't construct the list twice, which involves blocklist filtering.
2021-11-17 18:15:58 +08:00
infinite-persistence
e6caa8c7ff
Don't use the obsolete selectCommentsByUri
- Same reason as d211450b.
- Also removed an unused selector.
2021-11-17 18:15:58 +08:00
Thomas Zarebczan
51546436ce
remove tag sync 2021-11-17 03:09:26 -05:00
infinite-persistence
ac93b379a9
Fix annoying hierarchy error with Yrbl
`<div>` cannot be a descendend of `<p>`, and `{subtitle}`s sometimes need to have `<div>`s.

Just switch from `<p>` to `<div>`, and let the client decide when the actual text paragraphs are.
2021-11-17 10:27:11 +08:00
infinite-persistence
201a826381
Simplify makeSelectIsUriResolving
- Memo not required. `resolvingUris` is very dynamic and is a short array anyways.
- Changeg from using `indexOf` to `includes`, which is more concise.
2021-11-16 14:32:58 +08:00
infinite-persistence
bf324a1b79
Simplify makeSelectTitleForUri
No need to memo given no transformation.
2021-11-16 12:23:18 +08:00
infinite-persistence
d03b3fd50d
Simplify selectShowMatureContent 2021-11-16 12:04:40 +08:00
infinite-persistence
8deac56e40
Fix memo: isLivestream & isLivestreamActive 2021-11-16 11:52:35 +08:00
infinite-persistence
73f208923a
Optimize makeSelectClaimIsNsfw (and it's surrounding friends) 2021-11-16 10:14:01 +08:00
infinite-persistence
4aea0081ea
Remove duplicate claim utilities
These are already brought in from redux prior to the consolidation.
2021-11-16 08:59:07 +08:00
infinite-persistence
27dffaaf2f
Remove unused prop 2021-11-16 08:20:25 +08:00
infinite-persistence
652ec4b69b
Fix memo: makeSelectViewCountForUri, makeSelectSubCountForUri
- switch to a lighter selectClaimIdForUri
- also, these 2 don't need to memo because they are just simple accessors.
2021-11-16 08:15:24 +08:00
infinite-persistence
c8ad9718bb
Floating player position-listener fixes (#289)
## Issues
- 251 Dragging the floating player is super laggy

Recent changes and/or refactoring combined the effects or added dependancies into the effects, causing them to re-run excessively.

## Changes
- Restored effects to their original behavior.
- Don't perform the position check when dragging -- only do it when released.
- Do proper debouncing for the 'resize' listener -- the previous method was incorrect as a new function is created on each render.
2021-11-15 16:13:48 -05:00
Dan Peterson
0c28f3c6f1
reverse livestream status check (#293) 2021-11-15 11:52:00 -05:00
Dan Peterson
e02bc6cc03
Hotfix livestream status (#292)
* Fix livestream status on upcoming livestream

* update fix
2021-11-15 10:58:29 -05:00
infinite-persistence
70d18eba59 Remove "same array" check now that USER_STATE_POPULATE only runs when there is new data. 2021-11-15 07:06:39 -08:00
infinite-persistence
38c13cf5ef Skip USER_STATE_POPULATE when sync_hash is the same
## Changes
- doHandleSyncComplete: only call doGetAndPopulatePreferences when there is new data.
- But for that to work, we'll need to populate preferences at least once. We'll do that in doSignIn.
- We can also remove the "sync/prefs ready" mechanism that was mainly meant for Desktop.

Then came another problem: while trying to spark changes between 2 tabs, `sync/get` was saying "no change" despite the local and server hash being different. I think it is because the both `sync_hash + sync/get` combo is operating on server data, so the hash is the same. I'm guessing this is why we ended up just running doGetAndPopulatePreferences every time before PR, since this flag wasn't correct in this scenario.

- Updated `data.changed` to consider both API results and comparison with local hash.
2021-11-15 07:06:39 -08:00
infinite-persistence
342fcb4024 doSignIn: cleanup, no functional change
Seems unlikely that we'll need to disable notifications, so cleaned up the code a bit.
2021-11-15 07:06:39 -08:00
mayeaux
6546eaeb63
refactor ad code and dont show ads on embeds (#290) 2021-11-15 10:01:42 -05:00
infinite-persistence
f084288ac9
Fix unable to clear muted list
## Issue
When the muted list was being cleared from another app, the web version ended up restoring the previous muted list.

## Change
- As long as `blocked` is defined, return that since an empty array is a valid result.
- If undefined, something went wrong when calling the reducer, so retain the muted list. I believe this was the original intention of that line.
2021-11-15 13:36:08 +08:00
infinite-persistence
93c28b24bb Remove desktop video start time analytics 2021-11-15 09:25:58 +08:00
infinite-persistence
6d217dbc50
Attempt to speed up sidebar menu for mobile (#283)
* Exclude default homepage data at compile time

The youtuber IDs alone is pretty huge, and is unused in the `CUSTOM_HOMEPAGE=true` configuration.

* Remove Desktop items and other cleanup

- Moved constants out of the component.
- Remove SIMPLE_SITE check.
- Remove Desktop-only items

* Sidebar: limit subscription and tag section

## Issue
Too slow for huge lists

## Change
Limit to 10 initially, and load everything on "Show more"

* Fix makeSelectThumbnailForUri

- Fix memo
- Expose function to extract directly from claim if client already have it.
2021-11-12 10:59:11 -05:00
mayeaux
529a9cbc40
Videojs component refactor (#240)
* pull out ads into its own file

* final touchup

* pull out lbry volume class

* using curried function

* coming along well

* almost done keyboard shortcuts

* pulling the guts out

* finishing keyboard shortcuts

* coming along well

* running but needs some testing

* almost done but could still use some testing

* all code working with some flow fixes needed

* fixing flow errors

* finishing flow errors
2021-11-12 09:56:46 -05:00
infinite-persistence
6f8758c819
Fix and optimize makeSelectIsSubscribed (#273)
## Issues with `makeSelectIsSubscribed`
- It will not return true if the uri provided is canonical, because the compared subscription uri is in permanent form. This was causing certain elements like the Heart to not appear in claim tiles.
- It is super slow for large subscriptions not just because of the array size + being a hot selector, but also because it is looking up the claim twice (not memo'd) and also calling `parseURI` to determine if it's a channel, which is unnecessary if you already have the claim.

## Changes
- Optimize the selector to only look up the claim once, and make operations using already-obtained info.
2021-11-12 09:47:07 -05:00
infinite-persistence
dfe30b6d78
TUS: fix parallel uploads of the same file
## Issue
If you make 2 claims from the same source file, the second upload thinks it's trying to resume from the first one. They should be unique uploads.

## Approach
Stash the upload url for comparison when looking up existing uploads to resume.

Stash that in `params` to minimize code changes. We'll just need to ensure it is cleared before we generate the SDK payload.
2021-11-12 14:32:40 +08:00
infinite-persistence
ef0329e03b Lazy-load comment components
## Issue
~300KB savings in `ui.js` size (production, uncompressed). Mostly coming from the emoji library.

## Notes
Most of the `Comment*` components are under `CommentsList` or `LivestreamComments`, so deferring these 2 covered most of it. The exceptions are Notification and OwnComments.
2021-11-11 15:09:28 -05:00
infinite-persistence
0f68bad3eb
Optimize selectClaimIsMine
## Why
Frequently used; top in perf profile

## Changes
Most of the time, you already have the claim object in the current context. `selectClaimIsMineForUri` will retrieve the claim again, which is wasteful, even if it is memoized (looking up the cache still takes time).

Break apart the logic and added the alternative `selectClaimIsMine` for faster lookup.
2021-11-11 16:10:06 +08:00
infinite-persistence
827a08ac26
Fix memo: stake indicator 2021-11-11 10:23:28 +08:00
infinite-persistence
6492fe1c66
Upload: remove "download app" suggestion for large files. 2021-11-11 10:16:31 +08:00
Thomas Zarebczan
d649e3563f
Adjust channel mention regex (#269) 2021-11-10 14:53:42 -05:00