- More css consolidation.
- More size and padding restoration (it wasn't 445's main intention to change sizes).
- Handle padding for mobile to hopefully make everything fit, especially for Playlists. We'll need an overflow menu to truely fix this for all screens.
## Scenario
`selectHasUnclaimedRefereeReward` updated --> `AppRouter` re-render --> `dynamicRoutes` regenerates (re-mounts) list of `DiscoverPage`s
## Fix
I think `selectHasUnclaimedRefereeReward` can be moved elsewhere and would solve the problem, but avoided that since I'm not familiar with rewards enough to do minimal testing.
Memoize the Category Page routes instead.
`GetLinksData` is somewhat expensive. The value won't change until user changes the window size or selects another homepage.
As we can't call an `effect` within a `memo`, we had to extract out `isLargeScreen` as an input parameter, which is fine as it makes `GetLinksData` more functional (functional programming).
## Issues
- So many `!important` overrides that makes it hard to customize.
- Weird "813px max-width" check -- it feels random, plus does not adjust accordingly to zoom-levels.
- The button text is not always vertically centered for all layout and zoom-levels because it is being centered using hardcoded margins.
- The 2 popups don't have consistent fonts and styling, plus their customizations are all over the place.
## Changes
- Try to remove as many unnecessary "!important" as possible. Adding specificity is sufficiently, and won't block other customizations.
- Try using `rem` instead of hardcoded margins. The icons/text/margin should resize accordingly per zoom-levels.
- I didn't replicate the "813px max-width" media check. If it is really necessary, please use `vjs-layout-*` to customize them instead.
- Consolidate the 2 popup menu customizations.
Each button should have the same touch area and roughly the same left-right margins. Currently, the Theater Button (or the Chromecast button) looks too far from Speed and too close from Autoplay. They should be evenly-spaced.
## Reproduce
Have 2 tabs + paused upload
Open "cancel" dialog in one of the tabs.
Continue upload in other tab
Confirm cancellation in first tab
Upload disappears from both tabs, but based on network traffic the upload keeps happening.
(If upload finishes the claim seems to get created)
## Issue
- The previous code does detect uploads from multiple tabs, but it was done by handling the CONFLICT error message from the backend. At certain corner-cases, this does not work well. A better way is to not allow resumption while the same file is being uploading from another tab.
- When an upload from 1 tab finishes, the GUI on the other tab does not remove the completed item. User either have to refresh or click Cancel. Clicking Cancel results in the 404 backend error. This should be avoided.
## Approach
- Added tab synchronization and locking by passing the "locked" and "removed" information through `localStorage`.
## Other considered approaches
- Wallet sync -- but decided not to pollute the wallet.
- 3rd-party redux tab syncing -- but decided it's not worth adding another module for 1 usage.
## Issue
`params` is the "final" value that will be passed to the SDK and `channel` is not a valid argument (it should be `channel_name`). Also, it seems like we only pass the channel ID now and skip the channel name entirely.
For the anonymous case, a clash will still happen when since the channel part is hardcoded to `anonymous`.
## Approach
Generate a guid in `params` and use that as the key to handle all the cases above. We couldn't use the `uploadUrl` because v1 doesn't have it.
The old formula is retained to allow users to retry or cancel their existing uploads one last time (otherwise it will persist forever). The next upload will be using the new key.
* Upload: fix redux key clash
## Issue
`params` is the "final" value that will be passed to the SDK and `channel` is not a valid argument (it should be `channel_name`). Also, it seems like we only pass the channel ID now and skip the channel name entirely.
For the anonymous case, a clash will still happen when since the channel part is hardcoded to `anonymous`.
## Approach
Generate a guid in `params` and use that as the key to handle all the cases above. We couldn't use the `uploadUrl` because v1 doesn't have it.
The old formula is retained to allow users to retry or cancel their existing uploads one last time (otherwise it will persist forever). The next upload will be using the new key.
* Upload: add tab-locking
## Issue
- The previous code does detect uploads from multiple tabs, but it was done by handling the CONFLICT error message from the backend. At certain corner-cases, this does not work well. A better way is to not allow resumption while the same file is being uploading from another tab.
- When an upload from 1 tab finishes, the GUI on the other tab does not remove the completed item. User either have to refresh or click Cancel. Clicking Cancel results in the 404 backend error. This should be avoided.
## Approach
- Added tab synchronization and locking by passing the "locked" and "removed" information through `localStorage`.
## Other considered approaches
- Wallet sync -- but decided not to pollute the wallet.
- 3rd-party redux tab syncing -- but decided it's not worth adding another module for 1 usage.
* Upload: check if locked before confirming delete
## Reproduce
Have 2 tabs + paused upload
Open "cancel" dialog in one of the tabs.
Continue upload in other tab
Confirm cancellation in first tab
Upload disappears from both tabs, but based on network traffic the upload keeps happening.
(If upload finishes the claim seems to get created)