## Cause
It broke because lack of awareness that we can't use our components in preview mode. For some reason, we don't have redux access in SimpleMDE's preview mode.
## Change
- Restore the stub for iframes
- Fix preview for images, and apply the same styling as in posts.
Partial copy from https://github.com/Rovak/InlineAttachment
We need to make some changes to handle xhr errors. Given than the repo hasn't been updated in 7 years, and it's a hassle to push the changes or fork the repo, just copy over the required files.
pinnedUrls = resolve
pinnedClaimIds = claim_search
Make `pinnedClaimIds` take precedence for now, since the homepage is defining both to support Android.
For some reason, I previously made `pinnedUrls` the priority, thinking this should be the "correct" one to use when the SDK is fixed.
## Issue
Maybe related to https://github.com/OdyseeTeam/odysee-frontend/issues/99#issuecomment-1042384649
## Notes
`fileInfo` does not contain `metadata` anymore -- not sure what happened. With zero duration, `videoPlayedEnoughToResetPosition` was never true.
But the claim usually contains the duration already, so we can use that. There are some audio/video claims that don't, but those are a minority.
Expanded homepage pins to support 2 types of input (if both are passed in, pinnedUrls take precedence):
(1) pinnedUrls --> uses doResolveUris (resolve)
(2) pinnedClaimIds --> uses doResolveClaimIds (claim_search)
Instead of injecting the pinned URLs directly, we inject from `resolvedPinUris`, which will be blank until the uris are resolved, thus preventing it from being resolved individually from the tiles.
There's additional complexity with the `claim_search` method, as the rest of the code deals with uris instead of IDs. Fortunately, it's all contained with `useResolvePins`, so removal would be easier when the batch `resolve` issue is fixed.
Ticket: 1228
## Code changes
- Pass through `getTimeAgoStr` so that the value gets localized.
- Pass the simpler `number` around instead of the `moment` object for better memoization.
## Notable differences
Due to how `getTimeAgoStr` is written, we now get to see the time actually counting down, vs "in a few seconds" currently in production. I think the counting-down behavior was the original intentional, since a 1s timer was used (otherwise, a 1-minute timer could be used) ... or maybe not since streams may not start on the dot.
I think we want to keep Premium as a product name (consistent for all languages). It was popping up in the `window.new_strings` because the current code localizes every link.
## Issue
Accumulation of so many strings for a "successful tip" that it is getting annoying to re-translate them for minor changes.
## Change
- Consolidate and re-use strings.
- Make the tip string currency-agnostic so we don't have to touch it again. The amount and currency is moved to the `subMessage`.
- Fix spacing being incorrectly enforced through i18n (it should be done via code/css).
Ticket: 1189
## Issue
There is a bug in a batched `resolve` that returns jumbled data. Temporarily switch to `claim_search` until that is fixed.
## Notable differences:
- `resolve` will tell us directly that a claim has been removed or filtered, so redux will mark the ID as such. `claim_search` simply returns nothing, so we will still end up with an extra `resolve` for these items when the component tries to display it.
- The new function currently does not handle Collections (i.e. resolving individual items in the Collection) and Reposts. Given that this is temporarily, I'd like to leave `doClaimSearch` as is, instead of trying to replicate what's in `doResolveUris`.
## Notes:
Since we don't care if the resolve fails (and we weren't doing anything in the `catch` anyways), use `finally` instead.
There is anecdote that we need to wait up to 2 minutes to preven the locking scenario.
`https://github.com/tus/tusd/pull/667#issuecomment-1079647640`
## Change
Instead of multiple retries at short intervals, do a one-time retry after a 2-minute wait. We'll do this until the fix is available in tusd v2.