## Issue
4797: Markdown preview breaks when using a lbry link in angle brackets
This is similar to the Embed case in commit dbcd677e.
## Change
Replaced it with a dummy link that looks like what the final outcome would be, but would not be clickable.
Again, similar to the embed case, unless there is a way to pass the store over, I don't have an alternative that makes sense: Adding a dummy router or replacing it as a regular <a> will just make React spew security errors.
Not being able to click it is not ideal as we (as a user) can't verify our links, but it's better than the current case of not rendering anything at all.
## Issue
- Prevent translators from translating useless strings.
## Notes
- While 'Mark all as read' is technically valid, I've removed it since Notifications are not enabled in Desktop. When it is enabled, then we should include all the notification-related strings (there are a bunch).
remove previous changes,keep syncpref in wallet, change anon wallet pref key to local
sync choices wip
dont relocate syncenable setting
bump
no prefs on web unauth
bugfix redux bump
pull after sync change
bump
## Issue
Fixes 4477: `Price="free" yields nothing`
## Remarks
I didn't consult the documentation, but simply did a trial-and-error.
"=0" -- didn't work
"<=0" -- works
## Issue
4644: Markdown Preview breaks when <iframe> is present
Error: "Invariant violation: could not find 'store' ..."
## Change
Until we figure out a way to pass the store to the SimpleMDE preview formatter, just replace the embed with a stub region.
## Issue
The previous code only handled the clamping if the FP is already floating when the main window is resized.
1. In fresh Odysee session, the floating player is always clipped on the right.
2. If you resize the desktop while not floating, the FP could be clipped when you go into floating mode.
## Changes
- Factor out the clamping code.
- Add another effect to handle 'isFloating' changes.
## Issue
4749: "Password updated successfully" kept showing up
## Change
In addition to the `passwordReset*` variables, reset the `passwordSet*` variables as well for `USER_PASSWORD_SET_CLEAR`.