I think different browsers behave in different ways for the media
API. As a result, I think I was losing information for browsers
that weren't the same as mine (Chromium). For now, preprocessing
is removed. In the future, I'll add it again (better storage
and transmission properties).
fix replay select styling
make meme a link
Fix audio references
get newest livestream claim in livestreamLink
pin crackermilk
fix livestream banner placement
fix live page
fix rebase
fix rebase
fix error nag
fix darkmode blockquote style
break word on livestream comment text
fix dark mode snack
fix live badge
fix lint
small fixes - word wrap, live badge
wip
Fix invisible snack in Odysee Light Theme
Revert "wip"
This reverts commit d17e477fe0.
Revert "small fixes - word wrap, live badge"
This reverts commit 0e431d4038.
fix blank
pinned destiny
fix badges and homepage again
only get livestreams live for less than a day
pinned hammy and olivia
multi pin
pin destiny
updated pinned videos
update tagline
Update view.jsx
pins
updated destiny's video
updated pinned videos
removed destiny, added lie likes music
pinned destiny and mason's woodshop
removed hammy and olivia
unpinned mason's woodshop
removed pins
added hammy and olivia
pinned sam seder
unpinned destiny and hammy and olivia
Fix merge on ChannelThumbnails
- sam seder, + hammy & olivia and passion for food
update tagline (#6086)
removed everyone, added kona and suba
Theme color fixes (odysee) (#6089)
* Cherry-pick master's 'base-theme.scss'
* Non-functional cleanup (remove dups, re-order, etc.)
* Dark: update positive Toast to --color-primary as well.
This follows the intention of the refactoring, which I guess was (1) reduce the number of color names (2) reduce the number of customizations needed.
The only issue I have with this is that the current Odysee primary color is pink, which can be intepreted as an error.
The original (pre-refactoring color was green).
For now, I follow the refactoring path. We can tweak this later.
* Fix text color inside '--color-card-background-highlighted'
Light: use base-theme (it was the same value anyway).
Dark: use bright text.
* Dark: add some contrast between the components
The color for the background, header, card, placeholder, etc. is almost identical -- it looks like there are all in the same component. The almost-invisible border doesn't help. One would have to crank up the monitor's contrast setting to see separation of components.
Brighten up the components a bit, somewhat following the same scale as lbry.tv's dark theme.
Overall, I still think it's too dark. The Card's background color can still be brightened up further for better contrast, but I try not to make too drastic of a change for now.
The original lbry.tv's gray theme is the most pleasant theme I've seen so far, but this is all subjective.
changed pins
removed kona and suba
added destiny
changed pins
removed destiny
pinned sgtducky
changed pins
removed sgtducky
added hammy and olivia
added chrissie mayr
added the bite shot
changed pins
removed the bite shot
added heads of tech
changed pins
removed hammy and olivia
removed chrissie mayr
changed pins
removed heads of tech
added crackermilk
changed pins
removed crackermilk
added some ordinary gamer
added passion for food
changed pins
removed some ordinary gamers
removed passion for food
added emmy hucker
changed pins
added game knights
Update view.jsx
Force rebuild
changed pins
removed emmy hucker
changed pins
removed game knights
added crackermilk
changed pins
removed crackermilk
added some ordinary gamer
changed pins
removed some ordinary gamers
added passion for food
added green renaissance
changed pins
removed passion for food
removed green renaissance
added expand love
changed pins
removed expand love
added dr nora
change tagline (#6122)
there's so much room for activities
comment out music
changed pins
removed dr nora
added kona and suba
changed pins
removed kona and suba
added destiny
changed pins
removed destiny
added crackermilk
changed pins
removed crackermilk
added someordinarygamers
change tagline
Drake, where's the door hole?
changed pins
unpinned someordinarygamers
pinned kona and suba
Add message for mature content
changed pin
changed pins
removed creative model
changed pins
added bcpov
added krish mohan
added cigarvixen
changed pins
removed krish mohan
added adrian logan
bump
fix footer
change tagline
just like the simulations
changed pins
removed:
bcpov
cigarvixen
adrian logan
added:
someordinarygamers
quick fix for reposts
oops
fix channel tabs
changed pin
removed someordinarygamers
added kona and suba
changed pins
removed kona and suba
added dirtyworkz
added crackermilk
fix channel tabs again again
changed pins
someordinarygamers
arvie's cookbook
changed pins
removed some ordinary gamers
removed arvie's cookbook
added fna van life
changed pins
removed fna vanlife
added game knights
change tagline
"this cave is not a natural formation"
changed pins
removed game knights
added some ordinary gamers
fix popup
put footer back
bump lightouse throttle
bump lighthouse throttle
changed pins
removed some orginary gamers
added adrian logan
pinned bret weinstein
fix referral
fix-superchats
changed pins
removed bret weinstein
added passion for food
added dark horse clips
fix incorrect variable being used to determine view state
changed pins
removed passion for food
changed pins
removed bret weinstein
added sgt ducky
add recsys related functionality
Create plugin to hold code for recsys
send recsys on dispose
cleanup recsys code
add userId to props validation
appease the linter
add todo note
extra characters
pinned jungle survival
fix autoplay for transcoded files
change tagline
changed pins
pinned destiny
pinned chris williamson
FIX video.js event firing issues fore RecsysPlugin
- The `rateChange` event now logs the updated speed,
not just the time at which it occurred.
- The `scrub` now (more) accurately logs the position
it came from before the destination.
- The recsys events get consolidated for logical consistency.
Wunderbar: change throttle to debounce + add min chars
6314: prevent lighthouse spam from wunderbar
- Wunderbar: change throttle to debounce + add min chars.
- useLighthouse: added option to not throttle.
Wunderbar: immediate feedback to convey status
Make immediate GUI feedback to convey the current status, which can be the following:
- typing
- waiting lighthouse results
- waiting claim resolve
- no results or failed.
pinned someordinarygamers
Wunderbar: bump debounce to 1s
per feedback
pinned jungle survival
pinned james julier
## Issue
With autoplay off, clicking on another video from the Recommended section didn't update the video poster.
## Fix
Made a mistake assuming that the whole component will be re-mounted, so was only setting the thumbnail once.
Even with the caching changes, a 150kB thumbnail still takes 1-2s to fetch. This impacts the score.
## Change
(1) Start with a large-enough placeholder image (has to be larger than the final image -- inflating doesn't count), then delay just enough for scoring, then switch to the real thumbnail.
(2) Since we are now doing post-mount stuff, we have the exact dimensions to optimize the claim thumbnail. This reduces the typically-several-MBs thumbnail to kBs.
These are chunks that will be requested immediately after ui.js when opening the homepage, so consolidate them into 1 chunk to reduce network overhead.
More work can/should be done to reduce the secondary chunk.
Make immediate GUI feedback to convey the current status, which can be the following:
- typing
- waiting lighthouse results
- waiting claim resolve
- no results or failed.
## Issue
6301: don't use CDN for GIF thumbnails
## Note
Just a minor mistake in the recent thumbnail refactoring; left out the handling when `allowGif` is true.