more analytics + refactor
- passes player with time to start (until we move this api to watchman)
- supports livestream metrics for buffering
- fixes bug with buffering over 10 second period
- less head calls by moving to videojs-events
* review fixes
- and some changes to activeLivestream redux since it would return undefined if fetching and no claim, so now it returns null when no activeLivestream is found
* Redesign threadline and fetching state
- threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen
- fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit
* Redesign comment threads
- Allow for infinite comment chains
- Can go back and forth between the pages
- Can go back to all comments or to the first comment in the chain
- Some other improvements, which include:
- add title on non-drawer comment sections (couldn't see amount of comments)
- fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed)
- used constants for consistency
* Fix replying to last thread comment
* Fix buttons condition (only on fetched comment to avoid deleted case)
* Fix auto-scroll
* Bring back instant feedback for Show More replies
* Improve thread back links
- Now going back to all comments links the top-level comment for easier navigation
- Going back to ~ previous ~ now goes back into the chain instead of topmost level
* Clear timeouts due to unrelated issue
* Fix deep thread linked comment case and more scroll improvements
* More minor changes
* Flow
* Fix commentList tile style
* Fix long channel names overflowing on small screens
* More scroll changes
* Fix threadline
* Revert "Fix long channel names overflowing on small screens"
This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33.
* Fix replies fetch
* Revert "Fix replies fetch"
This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8.
* Cleanup and make smooth
* Always use linked comment on threads
* Cleanup
* Higlight thread comment
* Fix comment body styles
1446
- Requires an accompanying commit in `odysee-frontend`.
- The change assumes that the `odysee-frontend` is the only project that uses these files directly, i.e. other clients will use the API instead.
- consolidate cases that need to auto set an active channel (like edit page) into channelSelector component
- also for consistency since some components would do it with button click and others on page mount
- prevent clear function on those pages (kind of a manual process to insert each page into the router condition)
From the previous commit, we are now showing toasts in the reverse order (latest to oldest).
Next, extend the "hide snack" timer to handle multiple snacks. It will dismiss them one by one, restarting itself until no more toasts.
Show a stacked GUI when there are multiple toasts.
Users can still manually dismiss the toasts.
Several issues with the clamping behavior:
- Problems trying to sync with the activeChannel setting.
- Corner-cases like unable to un-react because the comment and react channel was different; global mods not be able to change channels to do certain actions.
Just let the user know what are the channel(s) that they used to comment previously in the Toast.
If we can't confirm that user has not used another channel to comment, then don't allow commenting at all. Otherwise, there's no point doing the check.
## Why
Lost in a rebase. The GUI clamping was just meant to complement this (so that user knows what's going on), but ended up being the only thing that was pushed.
## Changes
- If the fetch failed or still in progress, we ask the user to wait or simply refresh the page.
- If already commented from another channel, bail and inform via Toast.
- this way, you can choose an active channel for something like commenting but when that component is unmounted, you always go back to the default channel (like leaving page)
- Moved from reach/ui to material/ui menu components, because reach ui wouldn't work with 2 menus
- This channel selector stores the default on settings
- setActiveChannelIfNotSet was deprecated, if the account has channels, it will always return a channel even if there is no active channel or stored channel
We were already limiting the call to once-per-5-minutes (for the succesful case), so just need to put failure cases into the mix.
Retry 3 times before stopping.
- Corrected flow definitions.
- Properly differentiate between "not yet fetched" and "no membership" as "undefined" and "<empty string>", respectively. There are GUI elements that need to know the unfetched case.
## Issue
1075, spam prevention.
## Approach
- When making a reaction, fetch reactions for all my channels for the particular comment id, and reject the reaction is any was found.
- Report the channel name in the toast so that user can at least know which channel to select in order to undo the reaction.
Completely remove any need to update things on our side when a Category is added or changed.
Will need to inform homepage owners to directly translate the 'label' field, so we don't need to use our translation system.
## Issue
??
## Behavioral Changes
- Use `claim_search` instead of `claim_list` to retrieve all all own claims with the same name (case-insensitive).
- Caveat: annonymous posts will be excluded.
- When a clash occurs, there is a possibility that we have multiple existing entries (e.g. "xxX", "xXx"). Since we don't know which one is best to fall back, I removed the "edit" button for this and replaced with a simpler text
## Code Note
- If not mistaken, the rest of the code still needs `selectMyClaimForUri` to be case-sensitive, so augment the selector to support both through an optional parameter.
The code currently supports both the baked-in homepages, as well as fetching from `/$/api/content/v1/get`.
As the latter is currently a circular round-trip, just use the baked-in version until the service is moved elsewhere. Loading performance will be better.
Potentially closes 1319
## Note
- `persistor.purge` returns a promise, we should wait for the resolved results before reloading, instead of just adding an arbitrary `setTimeout`.
- Perhaps the `setTimeout` method is to ignore a super-long or hanged purge (not sure), but it wouldn't be right since it would end up in a limbo state.
- Log errors to get clues for future.
- Reduced code by moving the reload to `finally`.
## Change
Due to "Own Comments" being implemented the same way as "Discussion Page", the comment lookup did not work for the abandoning case.
Just skip the local cleanup of `byId` -- it doesn't matter, as the GUI uses `selectCommentsForUri` to grab the per-channel comments, so it would still disappear in the GUI immediately.
## Issue
Ticket: 108
## Interesting
Uploads Page uses `claim_list`
Channel Page uses `claim_search
A second `claim_list` would instantly show updated results, but `claim_search` takes a long while to reflect the deletion.
## Change
This PR only handles the `claim_list` (Uploads Page).
The `claim_search` version would be troublesome to handle. If a refresh would bring back the results (due to the `claim_search` slow update behavior), we would need to store the deleted claim persistently. Then ...
- Store where? rehydrate?
- When to clear?
- How to make each `ClaimList` filter this out without polluting the code? etc.
...will be messy. Feels easier to "fix" at the `claim_search` level to make it update faster (maybe a command to clear cache at server or something).
Ticket: 1256
For `notify`, "file is currently locked" and "no such file or directory" is indication that the previous "failed" SDK call actually worked. Tell the user to check the transactions.
This is the band aid until odysee-api/401 is addressed.