Add 3D-file-viewer component #1558
11 changed files with 423 additions and 1 deletions
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@ -9,6 +9,9 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/).
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### Added
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* Added 3D file viewer for OBJ & STL file types ([#1558](https://github.com/lbryio/lbry-desktop/pull/1558))
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### Changed
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@ -78,6 +78,7 @@
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"shapeshift.io": "^1.3.1",
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"source-map-support": "^0.5.4",
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"stream-to-blob-url": "^2.1.1",
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"three": "^0.93.0",
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"tree-kill": "^1.1.0",
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"y18n": "^4.0.0"
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},
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@ -53,6 +53,13 @@ app.setAsDefaultProtocolClient('lbry');
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app.setName('LBRY');
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app.setAppUserModelId('io.lbry.LBRY');
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if (isDev) {
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// Enable WEBGL
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app.commandLine.appendSwitch('ignore-gpu-blacklist');
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app.commandLine.appendSwitch('--disable-gpu-process-crash-limit');
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app.disableDomainBlockingFor3DAPIs();
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}
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app.on('ready', async () => {
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const processList = await findProcess('name', 'lbrynet-daemon');
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const isDaemonRunning = processList.length > 0;
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@ -2,6 +2,7 @@
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import React from 'react';
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import LoadingScreen from 'component/common/loading-screen';
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import PdfViewer from 'component/viewers/pdfViewer';
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import ThreeViewer from 'component/viewers/threeViewer';
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type Props = {
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mediaType: string,
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@ -20,7 +21,7 @@ class FileRender extends React.PureComponent<Props> {
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// Supported mediaTypes
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const mediaTypes = {
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// '3D-file': <ThreeViewer {...viewerProps}/>,
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'3D-file': <ThreeViewer {...viewerProps} />,
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// Add routes to viewer...
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};
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281
src/renderer/component/viewers/threeViewer/index.jsx
Normal file
281
src/renderer/component/viewers/threeViewer/index.jsx
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@ -0,0 +1,281 @@
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// @flow
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import * as React from 'react';
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import LoadingScreen from 'component/common/loading-screen';
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// ThreeJS
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import * as THREE from './internal/three';
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import detectWebGL from './internal/detector';
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import ThreeScene from './internal/scene';
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import ThreeLoader from './internal/loader';
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import ThreeRenderer from './internal/renderer';
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type Props = {
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theme: string,
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autoRotate: boolean,
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source: {
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fileType: string,
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filePath: string,
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},
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};
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class ThreeViewer extends React.PureComponent<Props> {
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constructor(props: Props) {
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super(props);
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const { theme } = this.props;
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// Main container
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this.viewer = React.createRef();
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// Object colors
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this.materialColors = {
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red: '#e74c3c',
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blue: '#3498db',
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green: '#44b098',
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orange: '#f39c12',
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};
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// Viewer themes
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this.themes = {
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dark: {
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gridColor: '#414e5c',
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groundColor: '#13233C',
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backgroundColor: '#13233C',
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centerLineColor: '#7f8c8d',
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},
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light: {
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gridColor: '#7f8c8d',
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groundColor: '#DDD',
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backgroundColor: '#EEE',
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centerLineColor: '#2F2F2F',
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},
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};
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// Select current theme
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this.theme = this.themes[theme] || this.themes.light;
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// State
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this.state = {
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error: null,
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isReady: false,
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isLoading: false,
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};
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}
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componentDidMount() {
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if (detectWebGL()) {
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this.renderScene();
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// Update render on resize window
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window.addEventListener('resize', this.handleResize, false);
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} else {
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// No webgl support, handle Error...
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// TODO: Use a better error message
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this.setState({ error: "Sorry, your computer doesn't support WebGL." });
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}
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}
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componentWillUnmount() {
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window.removeEventListener('resize', this.handleResize, false);
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}
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createOrbitControls(camera, canvas) {
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const { autoRotate } = this.props;
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const controls = new THREE.OrbitControls(camera, canvas);
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// Controls configuration
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controls.enableDamping = true;
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controls.dampingFactor = 0.75;
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controls.enableZoom = true;
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controls.minDistance = 1;
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controls.maxDistance = 50;
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controls.autoRotate = autoRotate;
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return controls;
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}
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createGeometry(data) {
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const geometry = new THREE.Geometry();
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geometry.fromBufferGeometry(data);
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geometry.computeBoundingBox();
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geometry.computeVertexNormals();
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geometry.center();
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geometry.rotateX(-Math.PI / 2);
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geometry.lookAt(new THREE.Vector3(0, 0, 1));
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return geometry;
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}
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createWireFrame(group) {
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const wireframeGeometry = new THREE.WireframeGeometry(group.geometry);
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const wireframeMaterial = new THREE.LineBasicMaterial({
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opacity: 0,
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transparent: true,
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linewidth: 1,
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});
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// Set material color
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wireframeMaterial.color.set(this.materialColors.green);
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this.wireframe = new THREE.LineSegments(wireframeGeometry, wireframeMaterial);
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group.add(this.wireframe);
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}
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createMesh(geometry) {
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const material = new THREE.MeshPhongMaterial({
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opacity: 1,
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transparent: true,
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depthWrite: true,
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vertexColors: THREE.FaceColors,
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// Positive value pushes polygon further away
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polygonOffsetFactor: 1,
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polygonOffsetUnits: 1,
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});
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// Set material color
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material.color.set(this.materialColors.green);
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const mesh = new THREE.Mesh(geometry, material);
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// Assign name
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mesh.name = 'objectGroup';
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this.scene.add(mesh);
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this.fitMeshToCamera(mesh);
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this.createWireFrame(mesh);
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this.updateControlsTarget(mesh.position);
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return mesh;
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}
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toggleWireFrame(show = false) {
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this.wireframe.opacity = show ? 1 : 0;
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this.mesh.material.opacity = show ? 0 : 1;
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}
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fitMeshToCamera(group) {
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const max = { x: 0, y: 0, z: 0 };
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const min = { x: 0, y: 0, z: 0 };
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group.traverse(child => {
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if (child instanceof THREE.Mesh) {
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const box = new THREE.Box3().setFromObject(group);
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// Max
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max.x = box.max.x > max.x ? box.max.x : max.x;
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max.y = box.max.y > max.y ? box.max.y : max.y;
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max.z = box.max.z > max.z ? box.max.z : max.z;
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// Min
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min.x = box.min.x < min.x ? box.min.x : min.x;
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min.y = box.min.y < min.y ? box.min.y : min.y;
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min.z = box.min.z < min.z ? box.min.z : min.z;
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}
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});
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const meshY = Math.abs(max.y - min.y);
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const meshX = Math.abs(max.x - min.x);
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const scaleFactor = 15 / Math.max(meshX, meshY);
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group.scale.set(scaleFactor, scaleFactor, scaleFactor);
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group.position.setY((meshY / 2) * scaleFactor);
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group.position.multiplyScalar(-1);
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group.position.setY((meshY * scaleFactor) / 2);
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}
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startLoader() {
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const { source } = this.props;
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if (source) {
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ThreeLoader(source, this.renderModel.bind(this), {
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onStart: this.handleStart,
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onLoad: this.handleReady,
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onError: this.handleError,
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});
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}
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}
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handleStart = () => {
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this.setState({ isLoading: true });
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};
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handleReady = () => {
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this.setState({ isReady: true, isLoading: false });
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};
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handleError = () => {
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this.setState({ error: "Sorry, looks like we can't load this file" });
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};
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handleResize = () => {
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const { offsetWidth: width, offsetHeight: height } = this.viewer.current;
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this.camera.aspect = width / height;
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this.camera.updateProjectionMatrix();
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this.controls.update();
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this.renderer.setSize(width, height);
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};
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handleColorChange(color) {
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if (!this.mesh) return;
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const pickColor = this.materialColors[color] || this.materialColors.green;
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this.mesh.material.color.set(pickColor);
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this.wireframe.material.color.set(pickColor);
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}
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updateControlsTarget(point) {
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this.controls.target.fromArray([point.x, point.y, point.z]);
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this.controls.update();
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}
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renderModel(fileType, data) {
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const geometry = this.createGeometry(data);
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this.mesh = this.createMesh(geometry);
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}
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renderScene() {
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this.renderer = ThreeRenderer({
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antialias: true,
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shadowMap: true,
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});
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this.scene = ThreeScene({
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showFog: true,
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showGrid: true,
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...this.theme,
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});
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const viewer = this.viewer.current;
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const canvas = this.renderer.domElement;
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const { offsetWidth: width, offsetHeight: height } = viewer;
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// Camera
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this.camera = new THREE.PerspectiveCamera(80, width / height, 0.1, 1000);
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this.camera.position.set(-9.5, 14, 11);
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// Controls
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this.controls = this.createOrbitControls(this.camera, canvas);
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// Set viewer size
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this.renderer.setSize(width, height);
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// Load file and render mesh
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this.startLoader();
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const updateScene = () => {
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requestAnimationFrame(updateScene);
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this.controls.update();
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this.renderer.render(this.scene, this.camera);
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};
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updateScene();
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// Append canvas
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viewer.appendChild(canvas);
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}
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render() {
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const { error, isReady, isLoading } = this.state;
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const loadingMessage = 'Loading 3D model.';
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const showViewer = isReady && !error;
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const showLoading = isLoading && !error;
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return (
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<React.Fragment>
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{error && <LoadingScreen status={error} spinner={false} />}
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{showLoading && <LoadingScreen status={loadingMessage} spinner />}
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<div
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style={{ opacity: showViewer ? 1 : 0 }}
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className="three-viewer file-render__viewer"
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ref={this.viewer}
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/>
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</React.Fragment>
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);
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}
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}
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export default ThreeViewer;
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@ -0,0 +1,10 @@
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const detectWebGL = () => {
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// Create canvas element.
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const canvas = document.createElement('canvas');
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// Get WebGLRenderingContext from canvas element.
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const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
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// Return the result.
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return gl && gl instanceof WebGLRenderingContext;
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};
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export default detectWebGL;
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@ -0,0 +1,33 @@
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import { LoadingManager, STLLoader, OBJLoader } from './three';
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const Manager = ({ onLoad, onStart, onError }) => {
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const manager = new LoadingManager();
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manager.onLoad = onLoad;
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manager.onStart = onStart;
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manager.onError = onError;
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return manager;
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};
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const Loader = (fileType, manager) => {
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const fileTypes = {
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stl: () => new STLLoader(manager),
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obj: () => new OBJLoader(manager),
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};
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return fileTypes[fileType] ? fileTypes[fileType]() : null;
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};
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const ThreeLoader = ({ fileType, filePath }, renderModel, managerEvents) => {
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if (fileType) {
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const manager = Manager(managerEvents);
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const loader = Loader(fileType, manager);
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if (loader) {
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loader.load(filePath, data => {
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renderModel(fileType, data);
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});
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}
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}
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};
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export default ThreeLoader;
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@ -0,0 +1,15 @@
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import { WebGLRenderer } from './three';
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const ThreeRenderer = ({ antialias, shadowMap }) => {
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const renderer = new WebGLRenderer({
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antialias,
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});
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// Renderer configuration
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renderer.setPixelRatio(window.devicePixelRatio);
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renderer.gammaInput = true;
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renderer.gammaOutput = true;
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renderer.shadowMap.enabled = shadowMap;
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return renderer;
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};
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export default ThreeRenderer;
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57
src/renderer/component/viewers/threeViewer/internal/scene.js
Normal file
57
src/renderer/component/viewers/threeViewer/internal/scene.js
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import * as THREE from './three';
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const addGrid = (scene, { gridColor, centerLineColor, size }) => {
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const divisions = size / 2;
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const grid = new THREE.GridHelper(
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size,
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divisions,
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new THREE.Color(centerLineColor),
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new THREE.Color(gridColor)
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);
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grid.material.opacity = 0.4;
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grid.material.transparent = true;
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scene.add(grid);
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};
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const addLights = (scene, color, groundColor) => {
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// Light color
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const lightColor = new THREE.Color(color);
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// Main light
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const light = new THREE.HemisphereLight(lightColor, groundColor, 0.4);
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// Shadow light
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const shadowLight = new THREE.DirectionalLight(lightColor, 0.4);
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shadowLight.position.set(100, 50, 100);
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// Back light
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const backLight = new THREE.DirectionalLight(lightColor, 0.6);
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backLight.position.set(-100, 200, 50);
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// Add lights to scene
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scene.add(backLight);
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scene.add(light);
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scene.add(shadowLight);
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};
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const Scene = ({ backgroundColor, groundColor, showFog, showGrid, gridColor, centerLineColor }) => {
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// Convert color
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const bgColor = new THREE.Color(backgroundColor);
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// New scene
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const scene = new THREE.Scene();
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// Background color
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scene.background = bgColor;
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// Fog effect
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scene.fog = showFog === true ? new THREE.Fog(bgColor, 1, 95) : null;
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// Add grid
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if (showGrid) {
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addGrid(scene, {
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size: 100,
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gridColor,
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centerLineColor,
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});
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}
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// Add basic lights
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addLights(scene, '#FFFFFF', groundColor);
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// Return new three scene
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return scene;
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};
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export default Scene;
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10
src/renderer/component/viewers/threeViewer/internal/three.js
Normal file
10
src/renderer/component/viewers/threeViewer/internal/three.js
Normal file
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@ -0,0 +1,10 @@
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import * as THREE from 'three';
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// Currently it's not possible to import the files within the "examples/js" directory.
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// Fix: https://github.com/mrdoob/three.js/issues/9562#issuecomment-383390251
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global.THREE = THREE;
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require('three/examples/js/controls/OrbitControls');
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require('three/examples/js/loaders/OBJLoader');
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require('three/examples/js/loaders/STLLoader');
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module.exports = global.THREE;
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@ -8940,6 +8940,10 @@ text-table@~0.2.0:
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version "0.2.0"
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resolved "https://registry.yarnpkg.com/text-table/-/text-table-0.2.0.tgz#7f5ee823ae805207c00af2df4a84ec3fcfa570b4"
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three@^0.93.0:
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version "0.93.0"
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resolved "https://registry.yarnpkg.com/three/-/three-0.93.0.tgz#3fd6c367ef4554abbb6e16ad69936283e895c123"
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throttleit@0.0.2:
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version "0.0.2"
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resolved "https://registry.yarnpkg.com/throttleit/-/throttleit-0.0.2.tgz#cfedf88e60c00dd9697b61fdd2a8343a9b680eaf"
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