Add 3D-file-viewer component #1558

Merged
btzr-io merged 8 commits from three-viewer into master 2018-07-19 16:17:06 +02:00
11 changed files with 423 additions and 1 deletions

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@ -9,6 +9,9 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/).
### Added
* Added 3D file viewer for OBJ & STL file types ([#1558](https://github.com/lbryio/lbry-desktop/pull/1558))
### Changed

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@ -78,6 +78,7 @@
"shapeshift.io": "^1.3.1",
"source-map-support": "^0.5.4",
"stream-to-blob-url": "^2.1.1",
"three": "^0.93.0",
"tree-kill": "^1.1.0",
"y18n": "^4.0.0"
},

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@ -53,6 +53,13 @@ app.setAsDefaultProtocolClient('lbry');
app.setName('LBRY');
app.setAppUserModelId('io.lbry.LBRY');
if (isDev) {
// Enable WEBGL
app.commandLine.appendSwitch('ignore-gpu-blacklist');
app.commandLine.appendSwitch('--disable-gpu-process-crash-limit');
app.disableDomainBlockingFor3DAPIs();
}
app.on('ready', async () => {
const processList = await findProcess('name', 'lbrynet-daemon');
const isDaemonRunning = processList.length > 0;

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@ -2,6 +2,7 @@
import React from 'react';
import LoadingScreen from 'component/common/loading-screen';
import PdfViewer from 'component/viewers/pdfViewer';
import ThreeViewer from 'component/viewers/threeViewer';
type Props = {
mediaType: string,
@ -20,7 +21,7 @@ class FileRender extends React.PureComponent<Props> {
// Supported mediaTypes
const mediaTypes = {
// '3D-file': <ThreeViewer {...viewerProps}/>,
'3D-file': <ThreeViewer {...viewerProps} />,
// Add routes to viewer...
};

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@ -0,0 +1,281 @@
// @flow
import * as React from 'react';
import LoadingScreen from 'component/common/loading-screen';
// ThreeJS
import * as THREE from './internal/three';
import detectWebGL from './internal/detector';
import ThreeScene from './internal/scene';
import ThreeLoader from './internal/loader';
import ThreeRenderer from './internal/renderer';
type Props = {
theme: string,
autoRotate: boolean,
source: {
fileType: string,
filePath: string,
},
};
class ThreeViewer extends React.PureComponent<Props> {
constructor(props: Props) {
super(props);
const { theme } = this.props;
// Main container
this.viewer = React.createRef();
// Object colors
this.materialColors = {
red: '#e74c3c',
blue: '#3498db',
green: '#44b098',
orange: '#f39c12',
};
// Viewer themes
this.themes = {
dark: {
gridColor: '#414e5c',
groundColor: '#13233C',
backgroundColor: '#13233C',
centerLineColor: '#7f8c8d',
},
light: {
gridColor: '#7f8c8d',
groundColor: '#DDD',
backgroundColor: '#EEE',
centerLineColor: '#2F2F2F',
},
};
// Select current theme
this.theme = this.themes[theme] || this.themes.light;
// State
this.state = {
error: null,
isReady: false,
isLoading: false,
};
}
componentDidMount() {
if (detectWebGL()) {
this.renderScene();
// Update render on resize window
window.addEventListener('resize', this.handleResize, false);
} else {
// No webgl support, handle Error...
// TODO: Use a better error message
this.setState({ error: "Sorry, your computer doesn't support WebGL." });
}
}
componentWillUnmount() {
window.removeEventListener('resize', this.handleResize, false);
}
createOrbitControls(camera, canvas) {
const { autoRotate } = this.props;
const controls = new THREE.OrbitControls(camera, canvas);
// Controls configuration
controls.enableDamping = true;
controls.dampingFactor = 0.75;
controls.enableZoom = true;
controls.minDistance = 1;
controls.maxDistance = 50;
controls.autoRotate = autoRotate;
return controls;
}
createGeometry(data) {
const geometry = new THREE.Geometry();
geometry.fromBufferGeometry(data);
geometry.computeBoundingBox();
geometry.computeVertexNormals();
geometry.center();
geometry.rotateX(-Math.PI / 2);
geometry.lookAt(new THREE.Vector3(0, 0, 1));
return geometry;
}
createWireFrame(group) {
const wireframeGeometry = new THREE.WireframeGeometry(group.geometry);
const wireframeMaterial = new THREE.LineBasicMaterial({
opacity: 0,
transparent: true,
linewidth: 1,
});
// Set material color
wireframeMaterial.color.set(this.materialColors.green);
this.wireframe = new THREE.LineSegments(wireframeGeometry, wireframeMaterial);
group.add(this.wireframe);
}
createMesh(geometry) {
const material = new THREE.MeshPhongMaterial({
opacity: 1,
transparent: true,
depthWrite: true,
vertexColors: THREE.FaceColors,
// Positive value pushes polygon further away
polygonOffsetFactor: 1,
polygonOffsetUnits: 1,
});
// Set material color
material.color.set(this.materialColors.green);
const mesh = new THREE.Mesh(geometry, material);
// Assign name
mesh.name = 'objectGroup';
this.scene.add(mesh);
this.fitMeshToCamera(mesh);
this.createWireFrame(mesh);
this.updateControlsTarget(mesh.position);
return mesh;
}
toggleWireFrame(show = false) {
this.wireframe.opacity = show ? 1 : 0;
this.mesh.material.opacity = show ? 0 : 1;
}
fitMeshToCamera(group) {
const max = { x: 0, y: 0, z: 0 };
const min = { x: 0, y: 0, z: 0 };
group.traverse(child => {
if (child instanceof THREE.Mesh) {
const box = new THREE.Box3().setFromObject(group);
// Max
max.x = box.max.x > max.x ? box.max.x : max.x;
max.y = box.max.y > max.y ? box.max.y : max.y;
max.z = box.max.z > max.z ? box.max.z : max.z;
// Min
min.x = box.min.x < min.x ? box.min.x : min.x;
min.y = box.min.y < min.y ? box.min.y : min.y;
min.z = box.min.z < min.z ? box.min.z : min.z;
}
});
const meshY = Math.abs(max.y - min.y);
const meshX = Math.abs(max.x - min.x);
const scaleFactor = 15 / Math.max(meshX, meshY);
group.scale.set(scaleFactor, scaleFactor, scaleFactor);
group.position.setY((meshY / 2) * scaleFactor);
group.position.multiplyScalar(-1);
group.position.setY((meshY * scaleFactor) / 2);
}
startLoader() {
const { source } = this.props;
if (source) {
ThreeLoader(source, this.renderModel.bind(this), {
onStart: this.handleStart,
onLoad: this.handleReady,
onError: this.handleError,
});
}
}
handleStart = () => {
this.setState({ isLoading: true });
};
handleReady = () => {
this.setState({ isReady: true, isLoading: false });
};
handleError = () => {
this.setState({ error: "Sorry, looks like we can't load this file" });
};
handleResize = () => {
const { offsetWidth: width, offsetHeight: height } = this.viewer.current;
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix();
this.controls.update();
this.renderer.setSize(width, height);
};
handleColorChange(color) {
if (!this.mesh) return;
const pickColor = this.materialColors[color] || this.materialColors.green;
this.mesh.material.color.set(pickColor);
this.wireframe.material.color.set(pickColor);
}
updateControlsTarget(point) {
this.controls.target.fromArray([point.x, point.y, point.z]);
this.controls.update();
}
renderModel(fileType, data) {
const geometry = this.createGeometry(data);
this.mesh = this.createMesh(geometry);
}
renderScene() {
this.renderer = ThreeRenderer({
antialias: true,
shadowMap: true,
});
this.scene = ThreeScene({
showFog: true,
showGrid: true,
...this.theme,
});
const viewer = this.viewer.current;
const canvas = this.renderer.domElement;
const { offsetWidth: width, offsetHeight: height } = viewer;
// Camera
this.camera = new THREE.PerspectiveCamera(80, width / height, 0.1, 1000);
this.camera.position.set(-9.5, 14, 11);
// Controls
this.controls = this.createOrbitControls(this.camera, canvas);
// Set viewer size
this.renderer.setSize(width, height);
// Load file and render mesh
this.startLoader();
const updateScene = () => {
requestAnimationFrame(updateScene);
this.controls.update();
this.renderer.render(this.scene, this.camera);
};
updateScene();
// Append canvas
viewer.appendChild(canvas);
}
render() {
const { error, isReady, isLoading } = this.state;
const loadingMessage = 'Loading 3D model.';
const showViewer = isReady && !error;
const showLoading = isLoading && !error;
return (
<React.Fragment>
{error && <LoadingScreen status={error} spinner={false} />}
{showLoading && <LoadingScreen status={loadingMessage} spinner />}
<div
style={{ opacity: showViewer ? 1 : 0 }}
className="three-viewer file-render__viewer"
ref={this.viewer}
/>
</React.Fragment>
);
}
}
export default ThreeViewer;

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@ -0,0 +1,10 @@
const detectWebGL = () => {
// Create canvas element.
const canvas = document.createElement('canvas');
// Get WebGLRenderingContext from canvas element.
const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
// Return the result.
return gl && gl instanceof WebGLRenderingContext;
};
export default detectWebGL;

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@ -0,0 +1,33 @@
import { LoadingManager, STLLoader, OBJLoader } from './three';
const Manager = ({ onLoad, onStart, onError }) => {
const manager = new LoadingManager();
manager.onLoad = onLoad;
manager.onStart = onStart;
manager.onError = onError;
return manager;
};
const Loader = (fileType, manager) => {
const fileTypes = {
stl: () => new STLLoader(manager),
obj: () => new OBJLoader(manager),
};
return fileTypes[fileType] ? fileTypes[fileType]() : null;
};
const ThreeLoader = ({ fileType, filePath }, renderModel, managerEvents) => {
if (fileType) {
const manager = Manager(managerEvents);
const loader = Loader(fileType, manager);
if (loader) {
loader.load(filePath, data => {
renderModel(fileType, data);
});
}
}
};
export default ThreeLoader;

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@ -0,0 +1,15 @@
import { WebGLRenderer } from './three';
const ThreeRenderer = ({ antialias, shadowMap }) => {
const renderer = new WebGLRenderer({
antialias,
});
// Renderer configuration
renderer.setPixelRatio(window.devicePixelRatio);
renderer.gammaInput = true;
renderer.gammaOutput = true;
renderer.shadowMap.enabled = shadowMap;
return renderer;
};
export default ThreeRenderer;

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@ -0,0 +1,57 @@
import * as THREE from './three';
const addGrid = (scene, { gridColor, centerLineColor, size }) => {
const divisions = size / 2;
const grid = new THREE.GridHelper(
size,
divisions,
new THREE.Color(centerLineColor),
new THREE.Color(gridColor)
);
grid.material.opacity = 0.4;
grid.material.transparent = true;
scene.add(grid);
};
const addLights = (scene, color, groundColor) => {
// Light color
const lightColor = new THREE.Color(color);
// Main light
const light = new THREE.HemisphereLight(lightColor, groundColor, 0.4);
// Shadow light
const shadowLight = new THREE.DirectionalLight(lightColor, 0.4);
shadowLight.position.set(100, 50, 100);
// Back light
const backLight = new THREE.DirectionalLight(lightColor, 0.6);
backLight.position.set(-100, 200, 50);
// Add lights to scene
scene.add(backLight);
scene.add(light);
scene.add(shadowLight);
};
const Scene = ({ backgroundColor, groundColor, showFog, showGrid, gridColor, centerLineColor }) => {
// Convert color
const bgColor = new THREE.Color(backgroundColor);
// New scene
const scene = new THREE.Scene();
// Background color
scene.background = bgColor;
// Fog effect
scene.fog = showFog === true ? new THREE.Fog(bgColor, 1, 95) : null;
// Add grid
if (showGrid) {
addGrid(scene, {
size: 100,
gridColor,
centerLineColor,
});
}
// Add basic lights
addLights(scene, '#FFFFFF', groundColor);
// Return new three scene
return scene;
};
export default Scene;

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@ -0,0 +1,10 @@
import * as THREE from 'three';
// Currently it's not possible to import the files within the "examples/js" directory.
// Fix: https://github.com/mrdoob/three.js/issues/9562#issuecomment-383390251
global.THREE = THREE;
require('three/examples/js/controls/OrbitControls');
require('three/examples/js/loaders/OBJLoader');
require('three/examples/js/loaders/STLLoader');
module.exports = global.THREE;

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@ -8940,6 +8940,10 @@ text-table@~0.2.0:
version "0.2.0"
resolved "https://registry.yarnpkg.com/text-table/-/text-table-0.2.0.tgz#7f5ee823ae805207c00af2df4a84ec3fcfa570b4"
three@^0.93.0:
version "0.93.0"
resolved "https://registry.yarnpkg.com/three/-/three-0.93.0.tgz#3fd6c367ef4554abbb6e16ad69936283e895c123"
throttleit@0.0.2:
version "0.0.2"
resolved "https://registry.yarnpkg.com/throttleit/-/throttleit-0.0.2.tgz#cfedf88e60c00dd9697b61fdd2a8343a9b680eaf"