A browser and wallet for LBRY, the decentralized, user-controlled content marketplace.
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Thomas Zarebczan 04f88f7f10
odysee
fix replay select styling

make meme a link

Fix audio references

get newest livestream claim in livestreamLink

pin crackermilk

fix livestream banner placement

fix live page

fix rebase

fix rebase

fix error nag

fix darkmode blockquote style

break word on livestream comment text

fix dark mode snack

fix live badge

fix lint

small fixes - word wrap, live badge

wip

Fix invisible snack in Odysee Light Theme

Revert "wip"

This reverts commit d17e477fe0.

Revert "small fixes - word wrap, live badge"

This reverts commit 0e431d4038.

fix blank

pinned destiny

fix badges and homepage again

only get livestreams live for less than a day

pinned hammy and olivia

multi pin

pin destiny

updated pinned videos

update tagline

Update view.jsx

pins

updated destiny's video

updated pinned videos

removed destiny, added lie likes music

pinned destiny and mason's woodshop

removed hammy and olivia

unpinned mason's woodshop

removed pins

added hammy and olivia
pinned sam seder
unpinned destiny and hammy and olivia
Fix merge on ChannelThumbnails

- sam seder, + hammy & olivia and passion for food
update tagline (#6086)

removed everyone, added kona and suba
Theme color fixes (odysee) (#6089)

* Cherry-pick master's 'base-theme.scss'

* Non-functional cleanup (remove dups, re-order, etc.)

* Dark: update positive Toast to --color-primary as well.

This follows the intention of the refactoring, which I guess was (1) reduce the number of color names (2) reduce the number of customizations needed.

The only issue I have with this is that the current Odysee primary color is pink, which can be intepreted as an error.

The original (pre-refactoring color was green).

For now, I follow the refactoring path. We can tweak this later.

* Fix text color inside '--color-card-background-highlighted'

Light: use base-theme (it was the same value anyway).
Dark: use bright text.

* Dark: add some contrast between the components

The color for the background, header, card, placeholder, etc. is almost identical -- it looks like there are all in the same component. The almost-invisible border doesn't help. One would have to crank up the monitor's contrast setting to see separation of components.

Brighten up the components a bit, somewhat following the same scale as lbry.tv's dark theme.

Overall, I still think it's too dark. The Card's background color can still be brightened up further for better contrast, but I try not to make too drastic of a change for now.

The original lbry.tv's gray theme is the most pleasant theme I've seen so far, but this is all subjective.
changed pins

removed kona and suba
added destiny
changed pins

removed destiny
pinned sgtducky
changed pins

removed sgtducky
added hammy and olivia
added chrissie mayr
added the bite shot
changed pins

removed the bite shot
added heads of tech
changed pins

removed hammy and olivia
removed chrissie mayr
changed pins

removed heads of tech
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
added passion for food
changed pins

removed some ordinary gamers
removed passion for food
added emmy hucker
changed pins

added game knights
Update view.jsx

Force rebuild
changed pins

removed emmy hucker
changed pins

removed game knights
added crackermilk
changed pins

removed crackermilk
added some ordinary gamer
changed pins

removed some ordinary gamers
added passion for food
added green renaissance
changed pins

removed passion for food
removed green renaissance
added expand love
changed pins

removed expand love
added dr nora
change tagline (#6122)

there's so much room for activities

comment out music

changed pins

removed dr nora
added kona and suba

changed pins

removed kona and suba
added destiny
changed pins

removed destiny
added crackermilk
changed pins

removed crackermilk
added someordinarygamers
change tagline

Drake, where's the door hole?

changed pins

unpinned someordinarygamers
pinned kona and suba
Add message for mature content

changed pin
changed pins

removed creative model

changed pins

added bcpov
added krish mohan
added cigarvixen

changed pins

removed krish mohan
added adrian logan

bump

fix footer

change tagline

just like the simulations

changed pins

removed:
bcpov
cigarvixen
adrian logan

added:
someordinarygamers

quick fix for reposts

oops

fix channel tabs

changed pin

removed someordinarygamers
added kona and suba
changed pins

removed kona and suba
added dirtyworkz
added crackermilk
2021-06-19 13:35:21 -04:00
.github update mac cert url 2021-04-06 17:17:39 -04:00
.tx make "I Understand" acknowledgement work for i18n case 2019-10-13 12:42:55 -04:00
build working 2020-12-16 10:52:22 -05:00
custom initial PR for custom homepages - take 2 2020-11-10 12:08:19 -05:00
electron Revert "Remove the need to call 'app.getLocale()'" 2021-04-06 15:42:27 -04:00
flow-typed odysee 2021-06-19 13:35:21 -04:00
homepages odysee 2021-06-19 13:35:21 -04:00
static odysee 2021-06-19 13:35:21 -04:00
ui odysee 2021-06-19 13:35:21 -04:00
web odysee 2021-06-19 13:35:21 -04:00
.env.defaults Feat publish replays on master (#5863) 2021-04-14 00:06:11 -04:00
.eslintignore stop linting my web build files please 2021-01-27 09:45:58 -05:00
.eslintrc flow fixes 2020-12-16 10:52:22 -05:00
.flowconfig add initial support for comment API outside of SDK 2021-02-11 10:45:34 -05:00
.gitignore wip 2021-06-08 13:25:52 -04:00
.lintstagedrc.json rename lbrytv to web 2020-05-25 17:21:02 -04:00
.prettierrc.json redesign channel page 2019-05-06 23:29:50 -04:00
.sentryclirc update sentry config 2020-02-14 16:42:02 -05:00
babel.config.js use same code for handling open links on lbry.tv and desktop 2019-12-03 13:25:17 -05:00
CHANGELOG.md update changelog 2021-04-27 13:40:40 -04:00
config.js Add sign-in graphics for SIMPLE_SITE 2021-05-27 14:21:16 +08:00
CONTRIBUTING.md udpate readme 2021-04-21 11:06:29 -04:00
electron-builder.json remove 32 bit build 2021-01-25 14:24:57 -05:00
LICENSE Bump copyright year to 2021 2021-02-17 17:40:00 -05:00
package.json v0.50.3-rc.3 2021-06-18 19:11:49 -04:00
postcss.config.js redesign channel page 2019-05-06 23:29:50 -04:00
README.md Update README.md 2021-05-03 18:05:43 -04:00
webpack.base.config.js initial PR for custom homepages - take 2 2020-11-10 12:08:19 -05:00
webpack.electron.config.js Initial commit for LBRY-First 2020-07-08 14:23:43 -04:00
yarn.lock bump redux 2021-06-14 14:53:14 -04:00

LBRY App - https://lbry.tv

This repo contains the UI code that powers the official LBRY desktop app, as well as lbry.tv. The LBRY app is a graphical browser for the decentralized content marketplace provided by the LBRY protocol. It is essentially the lbry daemon bundled with a UI using Electron.

npm Build Status GitHub contributors

forthebadge forthebadge

App GIF

Table of Contents

  1. Install
  2. Usage
  3. Running from Source
  4. Contributing
  5. License
  6. Security
  7. Contact

Install

Windows Linux MacOS

We provide installers for Windows, macOS (v10.12.4, Sierra, or greater), and Debian-based Linux. See community maintained builds section for alternative Linux installations.

Windows macOS Linux
Latest Stable Release Download Download Download
Latest Pre-release Download Download Download

Our releases page also contains the latest release, pre-releases, and past builds. Note: If the deb fails to install using the Ubuntu Software Center, install manually via sudo dpkg -i <path to deb>. You'll need to run sudo apt-get install -f if this is the first time installing it to install dependencies

To install from source or make changes to the application, continue to the next section below.

Community maintained builds for Arch Linux and Flatpak are available, see below. These installs will need to be updated manually as the in-app update process only supports Debian installs at this time. Note: If coming from a deb install, the directory structure is different and you'll need to migrate data.

Flatpak Arch Nixpkgs ARM/ARM64
Latest Release FlatHub Page AUR Package Nixpkgs Build Guide
Maintainers @kcSeb @kcSeb/@TimurKiyivinski @Enderger @Madiator2011

Usage

Double click the installed application to interact with the LBRY network.

Running from Source

You can run the web version (lbry.tv), the electron app, or both at the same time.

Prerequisites

  1. Clone (or fork) this repository: git clone https://github.com/lbryio/lbry-desktop
  2. Change directory into the cloned repository: cd lbry-desktop
  3. Install the dependencies: yarn

Run the electron app

yarn dev

  • If you want to build and launch the production app you can run yarn build. This will give you an executable inside the /dist folder. We use electron-builder to create distributable packages.

Run the web app for development

yarn dev:web

  • This uses webpack-dev-server and includes hot-reloading. If you want to debug the web server we use in production you can run yarn dev:web-server. This starts a server at localhost:1337 and does not include hot reloading.

Customize the web app

  • In root directory, duplicate the .env.default file and rename it to .env then copy the code below and paste it anywhere in the .env file.
cp .env.defaults .env
nano .env
  • To specify your own OG-IMAGE You can either place a png named v2-og.png in the /custom folder or specify the OG_IMAGE_URL in .env

  • To specify your own channels to be followed on first run AUTO_FOLLOW_URLS=lbry://@chan#123...a lbry://@chan2#456...a

  • If you want to customize the homepage content

  1. add CUSTOM_HOMEPAGE=true to the '.env' file
  2. copy /custom/homepage.example.js to /custom/homepage.js and make desired changes to homepage.js
  • If you want up to two custom sidebar links
PINNED_URI_1=@someurl#2/someclaim#4
PINNED_LABEL_1=Linktext

PINNED_URI_2=$/discover?t=tag&[queryparams]
PINNED_LABEL_2=OtherLinkText
  • Finally NODE_ENV=production yarn compile:web to rebuild Note: You don't need to edit the .env file in the /web folder - that is copied during compile.

Deploy the web app (experimental)

  1. Create a server with a domain name and a reverse proxy https to port 1337.
  2. Install pm2, node v10, yarn
  3. Clone this repo
  4. Make any customizations as above
  5. Run yarn to install
  6. Run NODE_ENV=production yarn compile:web to build
  7. Set up pm2 to start ./web/index.js

Run both at the same time

Run the two commands above in separate terminal windows

yarn dev

// in another terminal window
yarn dev:web

Resetting your Packages

If the app isn't building, or yarn xxx commands aren't working you may need to just reset your node_modules. To do so you can run: rm -r node_modules && yarn or del /s /q node_modules && yarn on Windows.

If you really think something might have gone wrong, you can force your repo to clear everything that doesn't match the repo with git reset --hard HEAD && git clean -fxd && git pull -r

Contributing

We ❤️ contributions from everyone and contributions to this project are encouraged, and compensated. We welcome bug reports, bug fixes and feedback is always appreciated. For more details, see CONTRIBUTING.md.

contributions welcome GitHub contributors

License

This project is MIT licensed. For the full license, see LICENSE.

Security

We take security seriously. Please contact security@lbry.com regarding any security issues. Our PGP key is here if you need it. Previous versions up to v0.50.2 were signed by Sean Yesmunt. New Releases are signed by Jessop Breth.

Contact

The primary contact for this project is @jessopb.