- memo not required.
- start to not use the confusing and wrongly-named 'selectCommentsByUri' (per comment from Sean); use the existing 'selectClaimIdForUri' instead. This works because currently we do fetch any comments without first visiting a claim/uri, so we'll always have fetched the required claim, and can be queried in 'selectClaimIdForUri'.
## Issue
`normalizeUri` | `parseURI` is expensive and has been causing sluggish operations when called repeatedly or within a loop.
## Change
Since I'm not confident enough to remove the call entirely from makeSelectClaimIsMine (although I've yet to find a scenario that the uri is not already normalized), we'll try caching the calls instead.
## Results
- in a simple test of toggling between 2 category pages, we saved 20ms from `parseURI` calls alone.
- in a test of opening all categories one time, the memory usage remained similar. This makes sense since we removed a `makeSelect*` (which creates a selector for each call + not memoizing), and replaced that with a cached selector that's actually memoizing.
* Simplify dispatch map
Since none of dispatches are doing any custom transformation, just use a direct map. The number of arguments for the comment function are getting crazy.
* Block: pass comment ID for deletion when being blocked.
## Issue
238 Comments: author-name not highlighted when in Channel Community tab
## Changes
- Channel claims don't have a signing channel. Use `getChannelFromClaim`, which handles both content and channel claim.
## Ticket
223 Add ability for delegated moderators to delete comments
## Changes
- Refactored doCommentAbandon's signature so we don't end up converting between "uri" and "Claim" several times and needing to lookup redux when the client can already provide us the exact values that we need.
- Pass the new moderator fields to the API.
- Remove the need to call 'makeSelectChannelPermUrlForClaimUri' since it's a simple field query when we already have the claim.
I tried to use event.preventDefault on the click handler but that didn't
work. So instead I'm using css 'pointer-events: none' to disable click
events on the player while the player is being dragged.
https://github.com/OdyseeTeam/odysee-frontend/issues/206
- selectMyChannelClaims depends on `byId`, which currently is always invalidated per update, so it is not memoized.
- Most of the use-cases just needs the ID or the length of the array anyways, so avoid generating a Claim array (in selectMyChannelClaims) unnecessarily -- the client need to reduce it back down to IDs again :/
- The simpler boolean also removes the need to memoize the selector, which saves a bit of memory.
* Fix error logs
* Improve LBC sticker flow/clarity
* Show inline error if custom sticker amount below min
* Sort emojis alphabetically
* Improve loading of Images
* Improve quality and display of emojis and fix CSS
* Display both USD and LBC prices
* Default to LBC tip if creator can't receive USD
* Don't clear text-field after sticker is sent
* Refactor notification component
* Handle notifications
* Don't show profile pic on sticker livestream comments
* Change Sticker icon
* Fix wording and number rounding
* Fix blurring emojis
* Disable non functional emote buttons
`selectMyActiveClaims` includes pending claims, so it gets invalidated often.
For the case of comment-filtering, we don't care about pending or abandoned own claims.
* Prevent multiple parseURI calls
## Ticket
129
## Issue
Code was shortened to use `isURIValid` during the consolidation. `isURIValid` calls `normalizeURI`, which calls another `parseURI`.
`parseURI` is pretty expensive.
## Approach
- Add optional parameter to `isURIValid` to skip the normalization.
- Set those that were converted during the consolidation to skip the normalization. Also covered a few other instances where it is obvious to me that normalization is not required.
- For the rest, I can't tell for sure if it's safe to remove the normalization, so the default `normalize=true` will leave things as is.
The whole `parseURI` probably needs a refactoring, or a few lighter version for specific needs.
* Simplify isURIEqual
## Issue
`parseURI` is too expensive to be used in a loop, plus `normalizeURI` itself is calling `parseURI`.
## Approach
Not sure if it covers all cases, but just try convert colons to hashes before comparing.
## Issue
95% of `secondary.js` is unused code.
- It was meant to reduce network overhead by chunking up files needed after bootup, and also to reduce the number of `vendor-*.js` files.
- But it ended up accidentally grabbing everything, defeating the purpose of code-splitting.
Added a re-usable "yes/no" confirmation modal where the client just sets the question string and gets a callback "OK" or "Cancel" is clicked.
It doesn't make sense to create one modal for each confirmation, especially when the modal is only used in one place.
Replaced one of the existing modal as an example.
* Refactor filePrice
* Refactor Wallet Tip Components
* Add backend sticker support for comments
* Add stickers
* Refactor commentCreate
* Add Sticker Selector and sticker comment creation
* Add stickers display to comments and hyperchats
* Fix wrong checks for total Super Chats
## Issue
- Go to a channel page
- Go to Wild West
- Back
- Expand the search filter (valid here)
- Forward
## Fix
Resolve the 'expanded' setting on mount to ensure it is never true when 'hideAdvancedFilter' is set.
4a22814c broke the intention of if-block (it essentially breaks the functionality in Search page if we enable view counts there in the future).
It also seems completely unrelated to the PR.
* various control bar fixes
* fixes for mobile
* hide advertisement div by default
* fix duration bar
* more frontend touchups
* more styles
* fix for advertisement bar showing
* dont use ima on each re-render
## Issue
We previously automatically reload when there is a chunk error. This works fine if it's the case of new code was pushed recently while the user was active. But if the failure was caused by other things like network problems or the file IS actually missing, we end up in an infinite loop of refreshes.
## New approach
Tell the user to reload instead of automatically doing it.
* fix type error
fix is subscribed check
- Persist subscription data locally
- add / remove subscription during log in / out
- Use store directly in hook
Add toast error if subscription fails
Revert removal of v2
hotfix linting issue
Add custom notification handler
- fix isSupported flag
- make icon color compatible with light/dark theme
- fix icon on notifications blocked banner
wip: add push notification banner to notifications page.
- ignore failed deletions via internal API
- add ua parsing package
- add more robust meta data to token save
refactor naming + add push toggle to notification button
shift some code around
update css naming o proper BEM notation
update notifications UI
remove now unneeded util function
Update push notification system to sue firebase sdk
separate service worker webpack bundling
update service worker to use firebase sdk
Add firebase config
Add firebase and remove filemanager
Stub out the basics for browser push notifications.
* fix safari
* try smaller image for badge
* add token validation with server, refactor code
* remove param
* add special icon for web notification badge
* add translations
* add missing trans for toast error
* add pushRequest method that will not prompt users who have subscribed but since disabled notifications in the settings.
## Issue
- Each tile was checking against 4 blocklists (blacklisted, filtered, muted, commentron) on every render. Loading the front-page with Cheese alone caused 1400 calls.
- This is also part of the reason why pressing Back into the tile list takes forever.
## Fix
Since we still need to perform the checks at the app side for now, tried to memoize the operation through a selector.