## Issue
I couldn't find where the i18n went because the "events" refactor is just as confusing as the original -- unrelated things are still lumped together in a file.
Also, factoring based on events isn't useful -- it is features that drive what events are needed, not the other way around. This forces features to register events here, and do other things elsewhere? It will be more intuitive to have a one-file-per-feature structure.
## Change
Use existing frameworks to encapsulate things to manageable units/features:
(1) the React useEffect files (can be used isolate out React features like 'tap-to-mute' handling).
(2) the videojs plugins framework.
## Issue
I couldn't find where the i18n went because the "events" refactor is just as confusing as the original -- unrelated things are still lumped together in a file.
Also, factoring based on events isn't useful -- it is features that drive what events are needed, not the other way around. This forces features to register events here, and do other things elsewhere? It will be more intuitive to have a one-file-per-feature structure.
## Change
Use existing frameworks to encapsulate things to manageable units/features:
(1) the React useEffect files (can be used isolate out React features like 'tap-to-mute' handling).
(2) the videojs plugins framework.
It's also possible to move the use of `useClaimListInfiniteScroll` into `claimList` itself, but opted to keep them separate for now so that `claimList` doesn't end up a bloated file like `claimListDiscover`.
- and some changes to activeLivestream redux since it would return undefined if fetching and no claim, so now it returns null when no activeLivestream is found
* Redesign threadline and fetching state
- threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen
- fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit
* Redesign comment threads
- Allow for infinite comment chains
- Can go back and forth between the pages
- Can go back to all comments or to the first comment in the chain
- Some other improvements, which include:
- add title on non-drawer comment sections (couldn't see amount of comments)
- fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed)
- used constants for consistency
* Fix replying to last thread comment
* Fix buttons condition (only on fetched comment to avoid deleted case)
* Fix auto-scroll
* Bring back instant feedback for Show More replies
* Improve thread back links
- Now going back to all comments links the top-level comment for easier navigation
- Going back to ~ previous ~ now goes back into the chain instead of topmost level
* Clear timeouts due to unrelated issue
* Fix deep thread linked comment case and more scroll improvements
* More minor changes
* Flow
* Fix commentList tile style
* Fix long channel names overflowing on small screens
* More scroll changes
* Fix threadline
* Revert "Fix long channel names overflowing on small screens"
This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33.
* Fix replies fetch
* Revert "Fix replies fetch"
This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8.
* Cleanup and make smooth
* Always use linked comment on threads
* Cleanup
* Higlight thread comment
* Fix comment body styles
## Issues from the initial attempt
- There are 2 versions of `Lbry` and `buildURI` -- the app and web-server version. There are subtle differences between them, and for the app case, importing the web-server version results in a query into an invalid URL.
- It changed the function from returning a string to returning a promise.
## Changes
- Since the new function (renamed to `fetchStreamUrl` for clarity) is currently only needed for web-server, I moved it into the `web` folder to avoid misuse in app.
- Await on the promise. Unfortunately, this also means the entire chain of function calls need to be adjusted to be `async`.
In the first attempt (PR 1497, 4d44d81f), the `generateStreamUrl` was tweaked to fetch a `Lbry.get`, which returns a promise. On top of a few async issues on its own, we also can't just simply `await` here since render functions need to be pure.
Fortunately, there is already redux structure for `get`, and Sean happened to already be passing all the required stuff here (sight beyond sight!), so it's just a matter of calling it.
Again, render functions need to be pure, so the fetch has be in an effect, so the component might take several renders to get the image painted. But oddly this seems to avoid the occurrence of showing the fallback spaceman image (just an observation, no proof of correlation).
## Issue
Ticket: 1484
The commit `7622e7a: Fix release time on category pages` passes in the `releaseTime` prop, which usually means we want that value to be override.
## Change
Only pass the prop when there 'freshness' filter is not active.
... because preference might be "Hide wallet = true". This eliminates the gap during login or boot up that temporarily shows the wallet balance.
Ticket: 1365
1446
- Requires an accompanying commit in `odysee-frontend`.
- The change assumes that the `odysee-frontend` is the only project that uses these files directly, i.e. other clients will use the API instead.
- consolidate cases that need to auto set an active channel (like edit page) into channelSelector component
- also for consistency since some components would do it with button click and others on page mount
- prevent clear function on those pages (kind of a manual process to insert each page into the router condition)
- reverts active channel functionality back to how it was previously, making the default channel simply a sync fallback and removing all complexity and confusion