This reverts commit b3c4ce05fa.
The suggested 2-list approach broke the search bar because the bar is part of the list, so it gets unmounted while the user is typing. Oops.
## Ticket
lbry-desktop 6841
## Issue
If you are already at the homepage and you click the "Home" or "Odysee" logo again, the entire page reloads, causing the whole startup sequence to re-run (lots of fetches).
This can be annoying when not intended (e.g. clicked too many times), as startup is slow for some and we also lose non-persistent Redux data (for debugging).
I believe the requirement was just to reload the homepage tiles, as they might be showing stale ones after a while. A full reload was the quick-and-easy fix.
## Approach
Best not to touch the complicated `ClaimTilesDiscover`, so just clear the search cache key in this scenario. `ClaimTilesDiscover` will then pick this up and perform a new `claim_search`.
- Move stickers and emojis to a single menu comment-selectors on both mobile and desktop
- More style improvements
- Some fixes
- Fix livechat scrolling
- CommentsList needs to return a title with comment amounts
- mobile player dimensions needed to fill in the cover
- hid livestream header for now until figuring out a better presentation
- ~colum-reverse~ was causing problems with MUI's drawer scrolling, so reversed the chat order and made it ~column~ by default
- Hid bottom expand navigation if component not yet opened
- some other style changes in the middle
* Patch to restore position upon returning to video until more fully fleshed out fix can be introduced
* Add code to notify other open tabs of position saving
* Fix typo
* Wrap localStorage access in try/catch in event browser settings make it unavailable
* Remove formatting changes
* Move constant from 'pages' to 'player'
* Move dispatch out of try/catch
* Fixed typo
## Ticket
761 Should Posts have embed links
The original code also supported all text modes like PDF, all of which looked really bad, so it's unlikely someone is utilizing it.
Disabling them until a designer can fix 'em.
* Refactor CommentBadge
* Refactor livestreamComment component
* Refactor and split livestreamComment CSS
* Refactor livestreamComments component
* Refactor and split livestreamComments CSS
* Remove never used spinner
* Refactor livestream Page
* Refactor page component
* Refactor livestreamLayout component
* Break apart livestreamComments into separate sibling components
- This helps separating LivestreamComments to deal with only the comments, and the LivestreamLayout to be used for its own Page as a Popout option, and also for a layered approach for mobile
* Create Popout Chat Page, Add Popout Chat Menu Option
* Add Hide Chat option
* sockety improvements
* Websocket changes
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
* Add ordering Icons
* Refactor doCollectionEdit
- It required claims as parameter, when only uris are used to populate the collection, so that was changed to pass down the uris instead.
- There were unused and mostly unnecessary functions inside, for example the parameter claimIds was never used so it would never enter the claimSearch function which again would be used to generate uris, so it's better to just use uris as parameter
* Add List Reordering changes
* Add toggle button for list editing
* Add toggle on content page collection sidebar
* Enable drag-n-drop to re-order list items
https://www.youtube.com/watch?v=aYZRRyukuIw
* Allow removing all unavailable claims from a List
* Fix <g> on icons
* Fix section buttons positioning
* Move preventDefault and stopPropagation to buttons div instead of each button, preventing clicking even if disabled opening the claim
* Change dragging cursor
* Fix sizing
* Fix dragging component
* Restrict dragging to vertical axis
* Ignore shuffle state for ordering
* Fix console errors
* Mobile fixes
* Fix sidebar spacing
* Fix grey on mobile after click
* Add a setting to hide scheduled livestreams from home/following
* Add a hide button in the scheduled stream header.
* Fix typo + make sure pref is synced
## Issue
- Closes 592 Force clear stuck upload
- It was possible for an upload to stay "locked" e.g. when browser is killed.
## Change
When refreshing or opening a new tab, always clear the locks. The on-going sessions will re-lock them immediately.
* Update publish form when editing livestream + update to radios for liveststream release time
* Fix bug where upload tools may remain visible upon switching upload type, even when no option to upload is available.
* move publish source state up, when editing livestream only show scheduling option when source is none.
* Reset any set release time if switching to live stream mode.
* Update date/time cmpnts to reset any chnages they made on umount. Update schedule date/time cmpnt to clear release time when selecting anytime option.
* Additional filtering of internal tags
* Default to replay view when editing a liveststream
- Query for that tag in the upcoming section
- Improve special tag organization
- Filter out the internal tags in the UI
- Add missing types to publish state
## Repro
1. Follow a channel.
2. When `preference_set` is sent, unfollow the channel.
3. A few seconds later, the final setting reflects (1) instead of (2).
The current sync loop involves doing a final `sync/get` at the end. While not necessary for the scenario above, the code flow covers various cases, so it's still needed for now.
## Approach
Implement an abort mechanism to the sync-loop.
When syncing from the `buildSharedStateMiddleware` loop, generate an ID for each sync session, and only store the latest one. Pass the ID to the completion-callback (and other places as needed), so we can check if our session is still the latest one before executing the callback.
The check for invalidation can also be placed in more places to cut off the sync process earlier, but it's only done for 2 critical places for now.