* fix bug and add some documentation
* Prevent is_live fetching when playing stream and going back to livestream page
Co-authored-by: Rafael <rafael.saes@odysee.com>
## Issue
- Closes "1535 bunch of channels (from featured?) resolved on page load"
- It was due to the use of reposts in the Category. As we did not store the repost's original channel claim, `ChannelThumbnail` couldn't find the author and requested a separate `resolve`.
## Change
Store the repost's original channel claim as well.
- Add ability to store `entries` into Redux.
- Sync to redux in the same interval as when playing position is saved (re-use timer).
- On startup, send any stashed entries and clear them.
This stores the hash for the last viewed announcement.
The intention is so that the announcement won't re-appear when logging into another device.
However, this does mean that announcements would need to wait until the first sync to decide whether to appear or not, which can be quite a delay.
- and some changes to activeLivestream redux since it would return undefined if fetching and no claim, so now it returns null when no activeLivestream is found
* Redesign threadline and fetching state
- threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen
- fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit
* Redesign comment threads
- Allow for infinite comment chains
- Can go back and forth between the pages
- Can go back to all comments or to the first comment in the chain
- Some other improvements, which include:
- add title on non-drawer comment sections (couldn't see amount of comments)
- fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed)
- used constants for consistency
* Fix replying to last thread comment
* Fix buttons condition (only on fetched comment to avoid deleted case)
* Fix auto-scroll
* Bring back instant feedback for Show More replies
* Improve thread back links
- Now going back to all comments links the top-level comment for easier navigation
- Going back to ~ previous ~ now goes back into the chain instead of topmost level
* Clear timeouts due to unrelated issue
* Fix deep thread linked comment case and more scroll improvements
* More minor changes
* Flow
* Fix commentList tile style
* Fix long channel names overflowing on small screens
* More scroll changes
* Fix threadline
* Revert "Fix long channel names overflowing on small screens"
This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33.
* Fix replies fetch
* Revert "Fix replies fetch"
This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8.
* Cleanup and make smooth
* Always use linked comment on threads
* Cleanup
* Higlight thread comment
* Fix comment body styles
We were already limiting the call to once-per-5-minutes (for the succesful case), so just need to put failure cases into the mix.
Retry 3 times before stopping.
- Corrected flow definitions.
- Properly differentiate between "not yet fetched" and "no membership" as "undefined" and "<empty string>", respectively. There are GUI elements that need to know the unfetched case.
## Change
Due to "Own Comments" being implemented the same way as "Discussion Page", the comment lookup did not work for the abandoning case.
Just skip the local cleanup of `byId` -- it doesn't matter, as the GUI uses `selectCommentsForUri` to grab the per-channel comments, so it would still disappear in the GUI immediately.
## Issue
Ticket: 108
## Interesting
Uploads Page uses `claim_list`
Channel Page uses `claim_search
A second `claim_list` would instantly show updated results, but `claim_search` takes a long while to reflect the deletion.
## Change
This PR only handles the `claim_list` (Uploads Page).
The `claim_search` version would be troublesome to handle. If a refresh would bring back the results (due to the `claim_search` slow update behavior), we would need to store the deleted claim persistently. Then ...
- Store where? rehydrate?
- When to clear?
- How to make each `ClaimList` filter this out without polluting the code? etc.
...will be messy. Feels easier to "fix" at the `claim_search` level to make it update faster (maybe a command to clear cache at server or something).
Was trying to save 1 state by assuming the homepage will be in a busy state and the ad-detection code will finish first. But this is not true for those with a small Following count.
* Factor out lighthouse-result processing code for FYP re-use.
The FYP results will be in the same format as LH.
* Recsys: add ability to pass in specific uuid to use
For FYP, we want to pass the UUID as a param when searching for recommendations. The search comes before the recsys entry creation, so we need to generate the UUID first when searching, and then tell recsys to use that specific ID.
* Redux: fetch and store FYP
Note that the gid cannot be used as "hash" for the uri list -- it doesn't necessarily change when the list changes, so we can't use it to optimize redux. For now, just always update/render when re-fetched.
* UI for FYP
* Mark rendered FYPs
* Pass the FYP ID down the same way as Collection ID
Not ideal, but at least it's in the same pattern as existing code for now. The whole prop-drilling problem with the claim components will be fixed together later.
* Include 'gid' and 'uuid' in recommendation search
* Allow users to mark recommendations that they dislike
* Pass auth-token to all FYP requests + remove beacon use
beacons are unreliable and often blocked
* Only show FYP for members
* FYP readme page
* small fixes
* fyp
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
Ticket: 1079 Support geoblocking channels/videos
## Changes
- Replaced the .env version with iapi version.
- Includes 'videos' blocking and custom messages.
* Add last used collection to right click menu.
* Small fix for last used collection when it's a published collection.
* Update last used collection when a collection is pending or published.
* Small refactor to get the last used collection.
## Ticket
lbry-desktop 6841
## Issue
If you are already at the homepage and you click the "Home" or "Odysee" logo again, the entire page reloads, causing the whole startup sequence to re-run (lots of fetches).
This can be annoying when not intended (e.g. clicked too many times), as startup is slow for some and we also lose non-persistent Redux data (for debugging).
I believe the requirement was just to reload the homepage tiles, as they might be showing stale ones after a while. A full reload was the quick-and-easy fix.
## Approach
Best not to touch the complicated `ClaimTilesDiscover`, so just clear the search cache key in this scenario. `ClaimTilesDiscover` will then pick this up and perform a new `claim_search`.
- CommentsList needs to return a title with comment amounts
- mobile player dimensions needed to fill in the cover
- hid livestream header for now until figuring out a better presentation
- ~colum-reverse~ was causing problems with MUI's drawer scrolling, so reversed the chat order and made it ~column~ by default
- Hid bottom expand navigation if component not yet opened
- some other style changes in the middle
## Ticket
644 investigate following vs subscription preference data
## Issue
- iOS app uses colon for following/subscriptions.
- Front-end code handled the "colon vs. hash" for CHANNEL_SUBSCRIBE, but not for CHANNEL_UNSUBSCRIBE
* Add a setting to hide scheduled livestreams from home/following
* Add a hide button in the scheduled stream header.
* Fix typo + make sure pref is synced
## Issue
- Closes 592 Force clear stuck upload
- It was possible for an upload to stay "locked" e.g. when browser is killed.
## Change
When refreshing or opening a new tab, always clear the locks. The on-going sessions will re-lock them immediately.