Commit graph

92 commits

Author SHA1 Message Date
Rafael
b0f091a589 Fix iPad landscape 2022-04-07 11:44:25 -04:00
Rafael
800e735115 Mobile file page, comments and player improvements for rotated landscape view
undo plugin changes
2022-04-07 11:44:25 -04:00
infinite-persistence
ee03749574
Patch for outbrain visibility (e68bba1d)
## Issue
- Due to the timer used, the script could be loaded after the path-checking useEffect ran.
- Stale closure is also an issue.

## Approach
Create refs for the props, and listen to `onload` as well to resolve the visibility state.
2022-04-06 11:35:13 +08:00
infinite-persistence
e68bba1dc6 Exclude outbrain in certain pages
I don't think these pages should be serving ads.
2022-04-05 08:54:37 -04:00
Thomas Zarebczan
8d4a05157d Paste/drop images directly to markdown editor
Ticket: 1135

- Changed `FileDrop` to only cover the upper 20% of the page, otherwise it will clash with markdown image drop.
2022-04-01 12:36:49 -04:00
infinite-persistence
3e5290d8b0 Swap pinnedUrls vs. pinnedClaimIds precedence
pinnedUrls = resolve
pinnedClaimIds = claim_search

Make `pinnedClaimIds` take precedence for now, since the homepage is defining both to support Android.

For some reason, I previously made `pinnedUrls` the priority, thinking this should be the "correct" one to use when the SDK is fixed.
2022-04-01 11:35:29 -04:00
infinite-persistence
f5034f74ca Batch resolve pin urls in 2 ways
Expanded homepage pins to support 2 types of input (if both are passed in, pinnedUrls take precedence):
  (1) pinnedUrls     --> uses doResolveUris (resolve)
  (2) pinnedClaimIds --> uses doResolveClaimIds (claim_search)

Instead of injecting the pinned URLs directly, we inject from `resolvedPinUris`, which will be blank until the uris are resolved, thus preventing it from being resolved individually from the tiles.

There's additional complexity with the `claim_search` method, as the rest of the code deals with uris instead of IDs. Fortunately, it's all contained with `useResolvePins`, so removal would be easier when the batch `resolve` issue is fixed.
2022-03-31 15:58:10 -04:00
infinite-persistence
49de7b1c64 Fix outbrain not removed after auth'd
The variable name changed. This seems to be the only one left.

Perhaps we need a formal method from Outbrain to remove?
2022-03-30 11:35:51 -04:00
Anthony
70b801e867 cleanup 2022-03-22 16:07:05 -04:00
Anthony
7508dc2970 use window instead of component state 2022-03-22 16:07:05 -04:00
infinite-persistence
f57dd6af96 Outbrain: remove visibility delay
They have removed the blocking transparent container when ads are not (or not yet) filled.
2022-03-22 11:29:13 -04:00
Thomas Zarebczan
75478ad18f Thumbnail improvements
- always pass to optimizer, even for speech

- default channel thumb to optimized at 5
50px, original on channel page

- fix misc analytics bug
2022-03-21 13:13:25 -04:00
infinite-persistence
67a822d536 Push outbrain below the Nag
This is a quick-fix without having to make the 2 components know about each other.

Ticket: 1165
2022-03-21 12:21:52 -04:00
Thomas Zarebczan
7e605f60a2 Only call on not auth
And hide if auth
2022-03-18 14:32:55 -04:00
infinite-persistence
802b5d5a18 Add outbrain
- Only add for unauthenticated users for now. We can change that to look at premium later without having to touch `app/view.jsx`.

- Only show the ad after knowing the ad is filled; this prevents the invisible container from blocking stuff while waiting, or even worse, when not filled.
2022-03-18 14:32:55 -04:00
Rafael
ae56058384 Consolidate timeout thumbnail effect 2022-03-17 10:06:50 -04:00
Rafael
04c5ac460b refactor 2022-03-16 16:36:50 -04:00
Rafael
f4fdee8331 socket improvements 2022-03-16 16:36:50 -04:00
Rafael
9298bf1e51 flow 2022-03-16 16:36:50 -04:00
Rafael
b7f9152dca Improve livestream external embeds 2022-03-16 16:36:50 -04:00
Rafael
b096aad70e Improve livestream claimLink embeds
- Remove embedPlayButton for fileRenderInitiator
- getThumbnailFromClaim from utils function instead of redux
- Improve playingUri
2022-03-16 16:36:50 -04:00
mayeaux
fb3a73d8a7
Membership subscriptions (#812)
Enter: Odysee Premium.
2022-03-09 13:05:37 -05:00
Anthony
af8d742b75 add some comments for documentation 2022-03-08 10:53:52 -05:00
infinite-persistence
0143b63c74 Ads: replace DOM manipulations with React components
- Instead of 2 ways to display ads (DOM injection + React method) and having both of them clash, just do it the predictable React way.
    - Augment the existing React version to support tile layout + ability to place in last visible slot.
    - Consolidate styling code to scss ... DOM manipulations were making it even harder to maintain.
    - Removed the need to check for ad-blockers for now. It was being executed every time an ad is displayed, and now that we are displaying ads in more places, the gains doesn't justify the performance loss. Also, it wasn't being done for Recommended ads anyway, so the inconsistency probably means it's not needed in the first place.

Other known issues fixed:
- double ad injection when changing language via nag.
- additional "total-blocking-time" due to ads at startup removed.
- fixed ads not appearing in mobile homepage until navigated away and back to homepage.
- enable ads in channel page.
- support for both List and Tile layout.
2022-03-08 10:53:52 -05:00
David Granado
0f2eba8733 Switch unnecessary let to const 2022-03-02 20:20:27 -08:00
David Granado
38f00be231 When video is playing, save position intermittently 2022-03-02 20:20:27 -08:00
saltrafael
17e3fcc27c
[Fix] revert fileRenderFloating vs Mobile change (#937)
* Bump react-draggable

Old version was giving out console errors for outdated react functions

* Refactor fileRenderFloating

* Merge fileRenderMobile into fileRenderFloating

* Fixes from review

* Attempt fix failed to view live
2022-02-23 16:13:22 -05:00
AsadUmar
50423111af
Fix/use has window width changed enough (#894)
* fix render of toggle.

* Fix useHasWindowWidthChangedEnough

* fix flow

Co-authored-by: Asad Umar <au@visuary.fr>
2022-02-16 14:08:57 -05:00
mayeaux
0c4f85fe53
MAKE ODYSEE EVEN MORE BEAUTIFUL (#539)
WE LOVE YOU RAPHAEL FOR MAKING THIS HAPPEN!
2022-02-11 13:50:55 -05:00
Asad Umar
373f7f75e0 useHasWindowWidthChangedEnough 2022-02-07 10:18:50 -05:00
Asad Umar
bdc5c2e9fb optimize useWindowSize 2022-02-07 10:18:50 -05:00
Asad Umar
df320a2375 fix useWindowSize (again) 2022-02-07 10:18:50 -05:00
Asad Umar
e45ef63d41 fix useWindowSize 2022-02-07 10:18:50 -05:00
Asad Umar
00c9410253 fix useScreensize 2022-02-07 10:18:50 -05:00
Asad Umar
b2093e822a hook made for listening to resize events ie use-on-resize.js, with a debounced callback as to make performance even better. 2022-02-07 10:18:50 -05:00
Asad Umar
e4abc7ef41 WIP
fixed the issue by removing the useRect, and putting in a resize event, going to try and make the code cleaner by removing all that logic and putting it in a hook.
2022-02-07 10:18:50 -05:00
David Granado
a869e9dc2c Add channel list filter 2022-02-01 10:20:00 -05:00
infinite-persistence
7d6c91c15a
Fix "you are offline" nag being stuck
Was trying to save one event listener in the previous implementation and rely on other redux state-changes to spark a GUI update, but turns out there are scenarios where nothing is updated and the "offline" nag is stuck on screen.

## Change
Do it properly using the event listeners. The nag should now update promptly.
2021-12-22 12:41:05 +08:00
Rafael
aeb9536a4e Refactor channelMention suggestions into new textareaSuggestions component 2021-12-09 15:35:40 -05:00
infinite-persistence
45ad08ec32
Remove use-history-nav.js
For electron.js only
2021-11-09 16:03:37 +08:00
infinite-persistence
b9a5dc3c70
Remove use-zoom
It's only needed for electron
2021-11-09 15:57:12 +08:00
Merge
30023422b8
Desktop cherry-pick: "7240 Integrate lbry redux and lbryinc" 2021-10-19 20:40:07 +08:00
infinite-persistence
3b47edc3b9
Livestream category improvements (#7115)
*  Remove old method of displaying active livestreams

Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.

* Fetch and store active-livestream info in redux

* Tiles can now query active-livestream state from redux instead of getting from parent.

*  ClaimTilesDiscover: revert and cleanup

## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.

## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....

* ClaimTilesDiscover: factor out options

## Change
Move the `option` code outside and passed in as a pre-calculated prop.

## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.

Instead of calculating `options` twice, we moved it to the props so both sides can use it.

It also makes the component a bit more readable.

The downside is that the prop-passing might not be clear.

* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.

* ClaimTilesDiscover: fill with placeholder while waiting for claim_search

## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).

## Fix
Fill up the space with placeholders to prevent layout shift.

* Add 'useFetchViewCount' to handle fetching from lists

This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).

*  ClaimListDiscover: revert and cleanup

## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.

## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.

* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover

This will be initially used to append livestreams at the top.

*  Re-enable active livestream tiles using the new method

* doFetchActiveLivestreams: add interval check

- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.

* doFetchActiveLivestreams: add option check

We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.

* WildWest: limit livestream tiles + add ability to show more

Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.

This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.

* Use better tile-count on larger screens.

Used the same method as how the homepage does it.
2021-09-24 10:26:21 -04:00
infinite-persistence
afe4fee3f3 Fallback image for <FileThumbnail>
## Ticket
5457 Create file thumbnail fallback image for odysee

## Approach
Since `background-image` does not invoke an `onerror` event, create a test Image instance to have the `onerror` capability. This technique is used by majority of plugins. No additional fetch is seen with this technique.
2021-08-17 19:46:54 -07:00
jessopb
5f55603fb2
send recsys powered-by (#6875)
* send recsys powered-by

* update lighthouse call in useLighthouse

* rename select selectors

* update channel search too
2021-08-17 10:03:25 -04:00
zeppi
9889c258e3 livestream api constant rename 2021-07-28 16:51:11 -04:00
infinite-persistence
f7cf21b661 useLazyLoading: start loading when near viewport
## Issue
#6332 <Thumbnail lazy-loader is too slow || Use browser-level lazy-loading>

## Change
Switch from "threshold-based check" to "viewport distance comparison" using the `rootMargin` parameter. The root is the viewport.

This change makes it closer to the native `loading="lazy"` behavior, where it starts to load when approaching the viewport. Chrome I believe uses 3000px distance -- I think 500px is a good compromise for now. Can adjust further.

## Future
- We are currently creating N instances of IntersectionObserver.
  - https://developers.google.com/web/updates/2016/04/intersectionobserver
  - "If you need to observe multiple elements, it is both possible and advised to observe multiple elements using the same IntersectionObserver instance by calling observe() multiple times."

This would probably need a refactor to make ClaimList (or something higher) own the IntersectionObserver.
2021-07-12 17:06:30 -04:00
infinite-persistence
36ac9e038d Wunderbar: change throttle to debounce + add min chars
## Issue
6314: prevent lighthouse spam from wunderbar

## Changes
- Wunderbar: change throttle to debounce + add min chars.
- useLighthouse: added option to not throttle.
2021-06-23 14:15:59 -04:00
infinite-persistence
510056a479 WunderBar customizations for re-use 2021-06-18 15:46:51 -04:00
zeppi
ca116ba010 wip
wip

wip - everything but publish, autoplay, and styling

collection publishing

add channel to collection publish

cleanup

wip

bump

clear mass add after success

move collection item management controls

redirect replace to published collection id

bump

playlist selector on create

bump

use new collection add ui element

bump

wip

gitignore

add content json

wip

bump

context add to playlist

basic collections page style pass wip

wip: edits, buttons, styles...

change fileAuthor to claimAuthor

update, pending bugfixes, delete modal progress, collection header, other bugfixes

bump

cleaning

show page bugfix

builtin collection headers

no playlists, no grid title

wip

style tweaks

use normal looking claim previews for collection tiles

add collection changes

style library previews

collection menulist for delete/view on library

delete modal works for unpublished

rearrange collection publish tabs

clean up collection publishing and items

show on odysee

begin collectoin edit header and css renaming

better thumbnails

bump

fix collection publish redirect

view collection in menu does something

copy and thumbs

list previews, pending, context menus, list page

enter to add collection, lists page empty state

playable lists only, delete feature, bump

put fileListDownloaded back

better collection titles

improve collection claim details

fix horiz more icon

fix up channel page

style, copy, bump

refactor preview overlay properties,
fix reposts showing as floppydisk
add watch later toast,
small overlay properties on wunderbar results,
fix collection actions buttons

bump

cleanup

cleaning, refactoring

bump

preview thumb styling, cleanup

support discover page lists search

sync, bump

bump, fix sync more

enforce builtin order for now

new lists page empty state

try to indicate unpublished edits in lists

bump

fix autoplay and linting

consts, fix autoplay

bugs

fixes

cleanup

fix, bump

lists experimental ui, fixes

refactor listIndex out

hack in collection fallback thumb

bump
2021-06-08 13:25:52 -04:00