Frequently used; top in perf profile
Most of the time, you already have the claim object in the current context. `selectClaimIsMineForUri` will retrieve the claim again, which is wasteful, even if it is memoized (looking up the cache still takes time).
Break apart the logic and added the alternative `selectClaimIsMine` for faster lookup.
Co-authored-by: infinite-persistence <inf.persistence@gmail.com>
When comments are refreshed, each `Comment` gets rendered 4-5 times due to reference invalidation for `othersReacts` (the data didn't actually change).
For selectors without transformation, there is no need to memoize using `createSelector` -- just access it directly. Also, don't do things like `return a[id] || {}` in a reducer, because the reference to the empty object will be different on each call.
Always return directly from the state so that the same reference is returned.
This simple change avoided the wasted resources needed for `createSelector`, and reduced to render to just 2 (initial render, and when reactions are fetched).
followedTags:
- Moved the filtering to the reducer side, so that we don't do it every time. We can't rely on `createSelector` because the store will be invalidated on each `USER_STATE_POPULATE`, unfortunately.
tags:
- Memoize via re-reselect for the "ForUri" selector.
`makeSelectDataForUri` always returns a new reference, so `ClaimPreview` was constantly being rendered. It's pretty expensive since `ClaimPreview`'s rendering checks against a huge blocklist, which is another issue on it's own.
- This commit tests the usage of `re-reselect` as the solution to the multi-instance memoization problem (https://github.com/toomuchdesign/re-reselect/blob/master/examples/1-join-selectors.md)
* adding functionality to detect user download speed
* calculating bandwidth speed more intelligently
* saving download speed and updating it every 30s
* all the functionality should be done needs testing
* fix linting
* use a 1mb file for calculating bandwidth
* add optional chaining plugin to babel and get bitrate from texttrack
* allow optional chaining for flow
* ignore flow error
* disable bandwidth checking functionality
* fix flow error
* Add option to pass in url-search params.
Impetus: allow linked comment ID and setting the discussion tab when clicking on the `ClaimPreview`.
* comment.list: fix typos and renamed variables
- Switch from 'author' to 'creator' to disambiguate between comment author and content author. For comment author, we'll use 'commenter' from now on.
- Corrected 'commenterClaimId' to 'creatorClaimId' (just a typo, no functional change).
* doCommentReset: change param from uri to claimId
This reduces one lookup as clients will always have the claimID ready, but might not have the full URI.
It was using URI previously just to match the other APIs.
* Add doCommentListOwn -- command to fetch own comments
Since the redux slice is set up based on content or channel ID (for Channel Discussion page), re-use the channel ID for the case of "own comments". We always clear each ID when fetching page-0, so no worries of conflict when actually browsing the Channel Discussion page.
* Comment: add option to hide the actions section
* Implement own-comments page
* Use new param to remove sort-pins-first.
comment.List currently always pushes pins to the top to support pagination. This new param removes this behavior.
I think this the best solution so far, at the expense of a slight delay in scrolling if the network call stalls.
- Added "fetching by ID" state so that we don't need to use the ugly N-retries method.
- `scrollIntoView` doesn't work if the element is already in the viewport, and the `scrollBy` adjustment doesn't take into account the y-position restoration that we perform on certain type of pages. Use `window.scrollTo` instead and taking into account current scroll position.
## Issue
.../archives/C02FQBM00Q0/p1633044695010600
## Changes
When querying a search key, it has to be an exact match. This was broken by the insertion of `free_only` in the fetch.
Added a function to generate the options, so that all clients stay in sync.
It was being recalculated repeatedly.
This memoizes it, although it still re-calculates occasionally despite none of the source arrays changed. I think it is due to the state change in the Preference Sync.
Note: input selectors to `createSelector` needs to be extractions-only (i.e. must not have transformations). I think most of our `makeSelect*` selectors violate this and broke memoization.
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
## Issue
Closes 7121 Missing mod block option (large number of moderated channels?)
## Notes
It was bad to assume `channelSignatures` would be the same length as the promise result -- any failure in signing would cause a misalignment.
For my case, an accidentally-merged channel couldn't be signed due to a missing private key. I think it's the same for Drew.
* Fix Floating Player stopping on certain files
* Dont show additional player buttons from markdown and comments
* Fix markdown resizing for the same video playing
* Update changelog
## Issue
7003 Can't unblock if delegator deleted their channel
## Changes
- Changed the function parameter from 'creatorId' to 'creatorUri'
- It got short-circuited because we don't resolve deleted channels. But the client already have the full creator URI (containing the needed 'name' and 'id'), so there is no need to actually look at the resolved list -- just pass the uri like all the other functions.
## Preamble
- The app-side uses a cached blocklist, so when a Timeout expires, it doesn't know that the ban has been lifted.
- Meanwhile, we are doing extra comment filtering using this blocklist (so that we don't see comments that we have blocked, regardless of whose claim we are viewing).
## Issue
In a livestream, if a new message from an ex-offender comes in after their ban has been lifted, we do get the websocket message but it's being filtered out locally as mentioned above. So, the msg ended up being visible for everyone except the owner.
## Fix (band aid)
- Don't run the extra filter if the claim we are viewing is ours -- commentron would have filtered it for us anyways, and is the right logic to use even before this Timeout feature is introduced.
- For the case of Timeout, this only serves as a band-aid until Commentron Issue 80 is available for us to detect the ban has been lifted. This is because it doesn't handle the case where I am a viewer and I decided to timeout someone for a few minutes. Because I am not the owner of the claim, the offender will continue to be blocked due to the same issue mentioned above.
## Issue
6712 Comment Moderation - time based bans
## Approach
- Consolidated the 3 types of blocking buttons in the comment content menu (i.e. Block, Moderator Block, Admin Block) into 1 regular Block button.
- Show a modal when Block is clicked.
- Let user choose the blocklist.
- Let user choose the timeout duration (this PR's impetus).
* recsys wip
better logging
fix floating player popout playing uri bug with recsys
lint
add empty entries to create
use beacon; fire on visibilitychange
cleanup, not record recs if not seen
ifweb recsys beacon
recsys handle embeds, cleanup
use history.listen to trigger events
fix recsys embed bug
bugfix
more default data
cleaner
cleaner
* remove tentative
* disable recsys debug logging