## Cause
It broke because lack of awareness that we can't use our components in preview mode. For some reason, we don't have redux access in SimpleMDE's preview mode.
## Change
- Restore the stub for iframes
- Fix preview for images, and apply the same styling as in posts.
Partial copy from https://github.com/Rovak/InlineAttachment
We need to make some changes to handle xhr errors. Given than the repo hasn't been updated in 7 years, and it's a hassle to push the changes or fork the repo, just copy over the required files.
Expanded homepage pins to support 2 types of input (if both are passed in, pinnedUrls take precedence):
(1) pinnedUrls --> uses doResolveUris (resolve)
(2) pinnedClaimIds --> uses doResolveClaimIds (claim_search)
Instead of injecting the pinned URLs directly, we inject from `resolvedPinUris`, which will be blank until the uris are resolved, thus preventing it from being resolved individually from the tiles.
There's additional complexity with the `claim_search` method, as the rest of the code deals with uris instead of IDs. Fortunately, it's all contained with `useResolvePins`, so removal would be easier when the batch `resolve` issue is fixed.
Ticket: 1228
## Code changes
- Pass through `getTimeAgoStr` so that the value gets localized.
- Pass the simpler `number` around instead of the `moment` object for better memoization.
## Notable differences
Due to how `getTimeAgoStr` is written, we now get to see the time actually counting down, vs "in a few seconds" currently in production. I think the counting-down behavior was the original intentional, since a 1s timer was used (otherwise, a 1-minute timer could be used) ... or maybe not since streams may not start on the dot.
I think we want to keep Premium as a product name (consistent for all languages). It was popping up in the `window.new_strings` because the current code localizes every link.
## Issue
Accumulation of so many strings for a "successful tip" that it is getting annoying to re-translate them for minor changes.
## Change
- Consolidate and re-use strings.
- Make the tip string currency-agnostic so we don't have to touch it again. The amount and currency is moved to the `subMessage`.
- Fix spacing being incorrectly enforced through i18n (it should be done via code/css).
There is anecdote that we need to wait up to 2 minutes to preven the locking scenario.
`https://github.com/tus/tusd/pull/667#issuecomment-1079647640`
## Change
Instead of multiple retries at short intervals, do a one-time retry after a 2-minute wait. We'll do this until the fix is available in tusd v2.
- Remove the odd resolve call that's lingering in `App`. Feels out of place, plus we don't need it now since the "active subs" claim search would contain resolved results.
- Don't search for active subs if Following count is zero.
Continuation of 1009 (2eae20f0)
It can probably be handled inside the existing getThumbnailCdnUrl to reduce 1 function, but since the functionality is somewhat different (the proxy doesn't compress), it's probably clearer to separate it.
It has been broken for a while, probably since the theme changes?
- Anyway, removed the effort to get the exact mounted size before requesting the image from CDN.
- When it works, it does prevent blurry image in different screen resolutions, but it's hard to maintain and too expensive.
ChannelThumbnail: use 64 to cover both the 64 and 40 case (the cached image will work on both, potentially reducing a call). I think the size is close enough to not trigger a Core Vital size warning.
Ticket: 946
- Copied the functionality from ClaimTileDiscover. Tried to use the same variable names to help the future consolidation work.
- Removed `excludeUris` from `ClaimList` as it makes the caching harder.
- Only add for unauthenticated users for now. We can change that to look at premium later without having to touch `app/view.jsx`.
- Only show the ad after knowing the ad is filled; this prevents the invisible container from blocking stuff while waiting, or even worse, when not filled.
- Add close button to allow immediate dismissal.
- Add ability to support sub messages. Will be typically used for error codes, etc.
- Add ability to define 'long' auto-dismiss duration (15s) vs. the default of 5s.
- I didn't add 'off' because there is a comment saying that this scenario should use the Error Modal instead, so respecting that for now.
- Forgot that we've concluded to not translate 'Premium/Premium+' and keep that as a product name. This is the same as competitors.
- For other instances of "Premium" in a longer string, we'll just have to communicate with translators to not translate it.
- Remove a few old strings.
## Issue
- "Following" was showing up in place of "Featured"
- "Following" doesn't appear until livestreams are fetched, causing shifts.
When "Upcoming Livestreams" was implemented, it was trying to retain the original behavior of not showing "Following" title if that was the first in the list.
Not only is it a chicken-and-egg problem, but it causes extra renders due to the need to check if the other guys was rendered.
With FYP, there are now more combinations to handle.
## Change
Just show the title...
- Variable names are for translators to determine the context, so choose more relevant names. e.g 'displayedInterval' and 'date_range' will not make much sense to a non-programmer.
- No need to localize dev-only strings.
- Various other fixes.
* Factor out lighthouse-result processing code for FYP re-use.
The FYP results will be in the same format as LH.
* Recsys: add ability to pass in specific uuid to use
For FYP, we want to pass the UUID as a param when searching for recommendations. The search comes before the recsys entry creation, so we need to generate the UUID first when searching, and then tell recsys to use that specific ID.
* Redux: fetch and store FYP
Note that the gid cannot be used as "hash" for the uri list -- it doesn't necessarily change when the list changes, so we can't use it to optimize redux. For now, just always update/render when re-fetched.
* UI for FYP
* Mark rendered FYPs
* Pass the FYP ID down the same way as Collection ID
Not ideal, but at least it's in the same pattern as existing code for now. The whole prop-drilling problem with the claim components will be fixed together later.
* Include 'gid' and 'uuid' in recommendation search
* Allow users to mark recommendations that they dislike
* Pass auth-token to all FYP requests + remove beacon use
beacons are unreliable and often blocked
* Only show FYP for members
* FYP readme page
* small fixes
* fyp
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
* various cleanups
* more touchups
* select currency to use based on location
* fix sidebar
* fixing strings and other touchups
* refactor and do proper string interpolation
* fix stripe error
* text bugfix
* Adjust help
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
* Add last used collection to right click menu.
* Small fix for last used collection when it's a published collection.
* Update last used collection when a collection is pending or published.
* Small refactor to get the last used collection.
Closes 916 "NaN in Total Staked Amount"
Contemplated putting the fallback into `<CreditAmount>` itself, but decided to minimize testing. Not sure if there are clients that would rely on NaN being used.
* Add swipe layout support for Collection Tiles
* Lists: use swipe layout for mobile
Ticket: 950 "playlists page - right now we show watch later on top, and if you have stuff here, you have to scroll down to other playlists. Show a selector on top? Whatever other improvements we can make here to improve UX."
Closes 605 "Add pagination support to channel search"
## Previous Attempt
The previous attempt (69de63c4) didn't work because the wunderbar is part of the list component, so it is unmounted when we switch between the Normal and Filtered list, causing it to lose focus while typing.
Also, creating another full-blown ClaimList* component is really redundant (we should be consolidating instead).
## Approach
ClaimListDiscover recently added a new `subSection`, so we can place the filtered `ClaimList` here without causing the wunderbar to unmount.
Wrapped the "lighthouse search with channel_id" into `searchResults.jsx` for now as a quick and isolated solution. When we refactor ClaimList*, we can then consider incorporating into `doSearch`.
The tile placeholder method didn't work well because the component doesn't know how big the page size is, so we always end up rendering 1 placeholder tile, followed by N (= page size) placeholders (if not yet resolved). It's pretty ugly.
Removed comments:
- Incorrect/misleading: "injected item" does not mean "ads". It can be any React component that you want to put at a specific index.
- Redundant: don't explain the syntax. It's very annoying having to maintain the comment when the logic changes.
- Instead of 2 ways to display ads (DOM injection + React method) and having both of them clash, just do it the predictable React way.
- Augment the existing React version to support tile layout + ability to place in last visible slot.
- Consolidate styling code to scss ... DOM manipulations were making it even harder to maintain.
- Removed the need to check for ad-blockers for now. It was being executed every time an ad is displayed, and now that we are displaying ads in more places, the gains doesn't justify the performance loss. Also, it wasn't being done for Recommended ads anyway, so the inconsistency probably means it's not needed in the first place.
Other known issues fixed:
- double ad injection when changing language via nag.
- additional "total-blocking-time" due to ads at startup removed.
- fixed ads not appearing in mobile homepage until navigated away and back to homepage.
- enable ads in channel page.
- support for both List and Tile layout.
Since `triggerBlacklist` is just a simple boolean and `<Ads>` is not doing any additional logic on top of it, it doesn't make sense to pass as a parameter. Just not mount the component -- it's more concise and obvious at the client side.
Ticket: 1018
Reference: 2575c5d
- Restored position of the ad to the 4th slot.
- Moved repeated query out of the map predicate (`droppableProvided ?`)
- For draggables, make the injected item always on top for now. There are draggables with injected items at the moment.
## Issue
Closes 1020 strange refresh on signup + youtube sync
It's due to the sync-on-focus.
## Change
Only show the spinner for the initial wallet sync. I thought we can do without the spinner for sync completely, but based on the comments below, better to retain that for the initial sync. I think the rest of the stages don't need to block over a sync call.
```
// Don't claim the reward if sync is enabled until after a sync has been completed successfully
// If we do it before, we could end up trying to sync a wallet with a non-zero balance which will fail to sync
```
This is a follow-up for #1016
Still doesn't affect anything at the moment, but this reduce the amount of work needed when we yank out the homepages from our bundle later.
## Issues
Ad-filtering:
- Filtering was done whether or not ads are injected.
- Constants are repeatedly calculated.
- No short-circuiting in the for-loop.
- No memoization (being called 5-6 times on average due to redux updates, can't avoid that).
Others:
- Potentially passing null claimID to recsys (I think this is the issue that Johnny reported in Slack).
## Changes
- Moved 1-time calculations outside of the function.
- Optimized the filtering function and memoize it.
- Reduce unnecessary props since we are passing the whole `Claim` object already.
- Fix recsys being called when claim is not resolved yet (null claimId).
- Move away from the incorrect `makeSelect*` selectors.
* Use locale/get response to suggest homepage and language switch
* Fix language modal condition
* Fixes from review
* Fixes from review
* Fix gdpr
* string
* Fix multiple options behavior
* Fix gdpr and use only one fetch
* Only show if no languages set or loaded
* pt-br
* Fix ad
* Fix homepage select
* Fix zh langs
Clients can still choose to roll their own way of showing "is fetching", like how ClaimListDiscover displays a whole bunch of placeholder tiles. This just serves as a default.
List-layout is not scrollable, and doesn't look good either. Force to tile-only until we can fix it. If we decide to always use tile-only, then remove the parameter for ScheduledStreams.
- `filteredSubscriptions` was running the filter code whether or not it actually required filtering, because the `!subscriptionFilter` logic is placed in the predicate. While it is a clean one-liner, it is slow when the subs list is huge.
- While at it, moved the code into `getSubscriptionSection` to isolate things.
- The sidebar was resolving the entire subs list, which is super slow for a list of 500+. Since we now have a "Manage Subscriptions" page, just batch-resolve the N visible subs.
- TODO: the code should probably be moved from 'app' to 'sideNavigate'.
## Issues
1. We were manually adding `selectLanguage(state)` as a prop to components used in Settings Page to trigger a render. Flaws:
- Unclear that the unused prop is just to trigger a render.
- Manually adding on a case-by-case basis will break over time, especially when language can now be changed outside of the Settings Page.
2. The translation file fetching is delayed and also takes time, so the GUI will end up having mixed strings on F5, depending on when the fetch completed.
## Approach
Make the app wrapper have a key that's tied to the language and translation data, so the entire app renders when language changes. Seems like a common design in most apps.
## Ticket
921 language refresh / selection issues
## Ticket
968 Truncate views/subs in other areas
## Changes
- Corrected logic for `minThresholdToApply`, which was ignoring the case of "no threshold", causing it to not be truncated in Channel Page. We want to always truncate there due to the smaller cards.
- Missed out handling `ClaimPreviewSubtitle`.
* Bump react-draggable
Old version was giving out console errors for outdated react functions
* Refactor fileRenderFloating
* Merge fileRenderMobile into fileRenderFloating
* Fixes from review
* Attempt fix failed to view live
This reverts commit b3c4ce05fa.
The suggested 2-list approach broke the search bar because the bar is part of the list, so it gets unmounted while the user is typing. Oops.
## Ticket
lbry-desktop 6841
## Issue
If you are already at the homepage and you click the "Home" or "Odysee" logo again, the entire page reloads, causing the whole startup sequence to re-run (lots of fetches).
This can be annoying when not intended (e.g. clicked too many times), as startup is slow for some and we also lose non-persistent Redux data (for debugging).
I believe the requirement was just to reload the homepage tiles, as they might be showing stale ones after a while. A full reload was the quick-and-easy fix.
## Approach
Best not to touch the complicated `ClaimTilesDiscover`, so just clear the search cache key in this scenario. `ClaimTilesDiscover` will then pick this up and perform a new `claim_search`.
## Issue
535
## Change
- Header: Use the "channel list undefined" instead of "active channel url undefined" to determine if the button should be "pending".
- App: restore the use of `activeChannelClaim` instead of `activeChannelId`. In the existing design, the latter is never cleared is some situations, so the former is more accurate as it takes the current channel list into account. We might want to hide (not export) `activeChannelId` to avoid this mis-use again.
## Why
The playing URI was being cleared every time we leave the File Page, I believe to prevent the floating from continue playing outside of the File Page.
## Approach
Close FileRenderMobile by checking playingUri/primaryURI instead.
For the case of livestreams, just display it.
- Marked optional props properly.
- Re-ordered to make it easier to differentiate "props used in jsx" vs. "from redux".
Separated the commit to make the upcoming diffs easier to read.
Code-splits the module into "dnd.js", reducing the ui.js bundle size. This module is only needed when viewing lists.
## Room for improvement
`ClaimList` can probably improve further by only using the dnd components in "edit" mode.
## Implementation notes
- The modules are not default exports, so the additional chaining to `React.lazy` was required.
- Experimenting with using an Object to store the import so that a single "prettier-ignore" can be used to make it not wrap.
- The FlowFixMe came from the original code. It is unclear why it is needed to resolve the module, but Haffa mentioned it's something related to .flowconfig.
## Ticket
852 Markdown inline images in comments don't work for any channel level
## Change
The prior commit simplified the props from individual comment fields to just 1 `Comment` object, but there was a typo in the parameter where it should be `channel_url` instead of `author_uri`.
- The previous 2MB was a CDN limit (more of a mistake). That has been increased to a far greater number, so we're setting a more reasonable 5MB limit.
- The previous code checks/shows the "size exceeded" message after the file has been uploaded ... in the `catch` block. This will not work since the CDN now allows a 5MB file.
- Fixed by checking the size before actually uploading.
## Issue
When pressing "Done", it will call the upload function, which usually results in a "please select a file" error, or the file being uploaded if a file was selected prior to switching to "Use Url".
- Move stickers and emojis to a single menu comment-selectors on both mobile and desktop
- More style improvements
- Some fixes
- Fix livechat scrolling
- CommentsList needs to return a title with comment amounts
- mobile player dimensions needed to fill in the cover
- hid livestream header for now until figuring out a better presentation
- ~colum-reverse~ was causing problems with MUI's drawer scrolling, so reversed the chat order and made it ~column~ by default
- Hid bottom expand navigation if component not yet opened
- some other style changes in the middle
- Biggest change: Moved mobile player logic outside of fileRenderFloating into its own component fileRenderMobile, since there is no need for all that extra resizing and dragging code (for now, as mobile doesn't have a floating player)
- Moved player to the header height
- Removed rounded borders and margins
- Only pass necessary props
- Created new initialize play redux action
- Removed deprecated ~file app download~ keyboard functionality, moved preventDefault to videojs keyboard events to prevent ~space~ moving down the page
- moved doPrepareEdit incognito and channel calls to separate action
- same with download
- Tooltips
- No major differences between mobile or default returned components so removed condition since mobile style will be changed later on this branch