Ticket: 1256
For `notify`, "file is currently locked" and "no such file or directory" is indication that the previous "failed" SDK call actually worked. Tell the user to check the transactions.
This is the band aid until odysee-api/401 is addressed.
## Issue
Accumulation of so many strings for a "successful tip" that it is getting annoying to re-translate them for minor changes.
## Change
- Consolidate and re-use strings.
- Make the tip string currency-agnostic so we don't have to touch it again. The amount and currency is moved to the `subMessage`.
- Fix spacing being incorrectly enforced through i18n (it should be done via code/css).
Ticket: 1189
## Issue
There is a bug in a batched `resolve` that returns jumbled data. Temporarily switch to `claim_search` until that is fixed.
## Notable differences:
- `resolve` will tell us directly that a claim has been removed or filtered, so redux will mark the ID as such. `claim_search` simply returns nothing, so we will still end up with an extra `resolve` for these items when the component tries to display it.
- The new function currently does not handle Collections (i.e. resolving individual items in the Collection) and Reposts. Given that this is temporarily, I'd like to leave `doClaimSearch` as is, instead of trying to replicate what's in `doResolveUris`.
## Notes:
Since we don't care if the resolve fails (and we weren't doing anything in the `catch` anyways), use `finally` instead.
- Remove the need for an object key. Just use an array. It gets hard to maintain as more messages come in, and so far there is no need to access the configs directly.
- Just focus on handling the message and not creating a toast object. Leave the latter to the client.
- Remove the odd resolve call that's lingering in `App`. Feels out of place, plus we don't need it now since the "active subs" claim search would contain resolved results.
- Don't search for active subs if Following count is zero.
## Issue
- Errors like "unexpected token at..." and "failed to fetch" are being logged, rather than the actual call error.
- Publish SDK timeout is sometimes successful, but the user doesn't know, so they re-created the same claim
## Change
- Attempt to make the logs more helpful, and the error message more meaningful to the user.
- Starting off with 'publish' and tip SDK call as an experiment. Can add others if this method works.
Was trying to save 1 state by assuming the homepage will be in a busy state and the ad-detection code will finish first. But this is not true for those with a small Following count.
* Factor out lighthouse-result processing code for FYP re-use.
The FYP results will be in the same format as LH.
* Recsys: add ability to pass in specific uuid to use
For FYP, we want to pass the UUID as a param when searching for recommendations. The search comes before the recsys entry creation, so we need to generate the UUID first when searching, and then tell recsys to use that specific ID.
* Redux: fetch and store FYP
Note that the gid cannot be used as "hash" for the uri list -- it doesn't necessarily change when the list changes, so we can't use it to optimize redux. For now, just always update/render when re-fetched.
* UI for FYP
* Mark rendered FYPs
* Pass the FYP ID down the same way as Collection ID
Not ideal, but at least it's in the same pattern as existing code for now. The whole prop-drilling problem with the claim components will be fixed together later.
* Include 'gid' and 'uuid' in recommendation search
* Allow users to mark recommendations that they dislike
* Pass auth-token to all FYP requests + remove beacon use
beacons are unreliable and often blocked
* Only show FYP for members
* FYP readme page
* small fixes
* fyp
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
Ticket: 1079 Support geoblocking channels/videos
## Changes
- Replaced the .env version with iapi version.
- Includes 'videos' blocking and custom messages.
We need to store the resolved claims first before marking COLLECTION_ITEMS_RESOLVE_COMPLETED, otherwise the GUI still sees undefined claims.
798 just accidentally flipped the order due to refactoring, I believe. It's now back to original.
This is a follow-up for #1016
Still doesn't affect anything at the moment, but this reduce the amount of work needed when we yank out the homepages from our bundle later.
Currently, homepages are still build as part of the app, so this change doesn't bring much benefit other than to support the wrapper app.
When the service is moved away from the app, we won't have to rebuild the app when homepages change, and also the ui.js bundle would be smaller without the need to code-split.
The function argument order can be a bit ugly, but putting it at the back as optional param makes it easier to test without affecting existing clients.
* Bump react-draggable
Old version was giving out console errors for outdated react functions
* Refactor fileRenderFloating
* Merge fileRenderMobile into fileRenderFloating
* Fixes from review
* Attempt fix failed to view live
* Band-aid: warn about AdGuard blocking our CDN
Getting 50-100 errors per day. This will be a band-aid until the AdGuard fixes it.
* update message
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
## Ticket
lbry-desktop 6841
## Issue
If you are already at the homepage and you click the "Home" or "Odysee" logo again, the entire page reloads, causing the whole startup sequence to re-run (lots of fetches).
This can be annoying when not intended (e.g. clicked too many times), as startup is slow for some and we also lose non-persistent Redux data (for debugging).
I believe the requirement was just to reload the homepage tiles, as they might be showing stale ones after a while. A full reload was the quick-and-easy fix.
## Approach
Best not to touch the complicated `ClaimTilesDiscover`, so just clear the search cache key in this scenario. `ClaimTilesDiscover` will then pick this up and perform a new `claim_search`.
## Issue
534 prevent new channel creation over x channels
## Notes
Also handled from the API call (`doCreateChannel`) in case there are other UI components that create channels.
- The previous 2MB was a CDN limit (more of a mistake). That has been increased to a far greater number, so we're setting a more reasonable 5MB limit.
- The previous code checks/shows the "size exceeded" message after the file has been uploaded ... in the `catch` block. This will not work since the CDN now allows a 5MB file.
- Fixed by checking the size before actually uploading.
- CommentsList needs to return a title with comment amounts
- mobile player dimensions needed to fill in the cover
- hid livestream header for now until figuring out a better presentation
- ~colum-reverse~ was causing problems with MUI's drawer scrolling, so reversed the chat order and made it ~column~ by default
- Hid bottom expand navigation if component not yet opened
- some other style changes in the middle
- Only pass necessary props
- Created new initialize play redux action
- Removed deprecated ~file app download~ keyboard functionality, moved preventDefault to videojs keyboard events to prevent ~space~ moving down the page
- moved doPrepareEdit incognito and channel calls to separate action
- same with download
- Tooltips
- No major differences between mobile or default returned components so removed condition since mobile style will be changed later on this branch
* Patch to restore position upon returning to video until more fully fleshed out fix can be introduced
* Add code to notify other open tabs of position saving
* Fix typo
* Wrap localStorage access in try/catch in event browser settings make it unavailable
* Remove formatting changes
* Move constant from 'pages' to 'player'
* Move dispatch out of try/catch
* Fixed typo
* fix RESOLVE_URIS_COMPLETED, to have one large action instead of hundreds of small ones
* Addressed comments.
* Addressed comments.
* Addressed comments.
Co-authored-by: Asad Umar <au@visuary.fr>
## Issue
Closes 385
## Approach
As mentioned in the ticket, the current places where that info is needed is in the Invites Page and Social Share Component.
1. Invites Page: it is already doing the fetch on mount, so no issue there.
2. Social Share: show spinner until the data is fetched.
## Issue
A huge list like http://localhost:9090/$/list/d91815c1bc8c80a1f354284a8c8e92d84d5f07a6 (193 items) often produces fewer results in the final rendered list.
## Cause
The same list of IDs was passed into `claim_search`, and we just increment the `page`. However, it seems like `claim_search` does not honor the order between each call, and some results from the previous page took the place of the results in the next page. The total is the same, but there are now duplicates.
## Fix
When batching, slice the ID list ourselves to bypass the problem for now.
Commentron json params are usually underscored instead of camel-cased.
Double-checked commentron code:
```
// MentionedChannel channels mentioned in comment
type MentionedChannel struct {
ChannelName string `json:"channel_name"`
ChannelID string `json:"channel_id"`
}
```
The parameter should probably also be skipped instead of sending empty array, but leaving as-is for now since that is minor.
* Refactor CommentBadge
* Refactor livestreamComment component
* Refactor and split livestreamComment CSS
* Refactor livestreamComments component
* Refactor and split livestreamComments CSS
* Remove never used spinner
* Refactor livestream Page
* Refactor page component
* Refactor livestreamLayout component
* Break apart livestreamComments into separate sibling components
- This helps separating LivestreamComments to deal with only the comments, and the LivestreamLayout to be used for its own Page as a Popout option, and also for a layered approach for mobile
* Create Popout Chat Page, Add Popout Chat Menu Option
* Add Hide Chat option
* sockety improvements
* Websocket changes
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
* Refactor doAbandonClaim parameters to only claim
- Gets txid and nout by default now, and passing claim allows using more data to verify ownership in case of txid:nout failing again
- Unused on modalRemoveCard
- Edited the comment on doCollectionDelete to explain better
* Fix doAbandonClaim failing to select my claim
* Add ordering Icons
* Refactor doCollectionEdit
- It required claims as parameter, when only uris are used to populate the collection, so that was changed to pass down the uris instead.
- There were unused and mostly unnecessary functions inside, for example the parameter claimIds was never used so it would never enter the claimSearch function which again would be used to generate uris, so it's better to just use uris as parameter
* Add List Reordering changes
* Add toggle button for list editing
* Add toggle on content page collection sidebar
* Enable drag-n-drop to re-order list items
https://www.youtube.com/watch?v=aYZRRyukuIw
* Allow removing all unavailable claims from a List
* Fix <g> on icons
* Fix section buttons positioning
* Move preventDefault and stopPropagation to buttons div instead of each button, preventing clicking even if disabled opening the claim
* Change dragging cursor
* Fix sizing
* Fix dragging component
* Restrict dragging to vertical axis
* Ignore shuffle state for ordering
* Fix console errors
* Mobile fixes
* Fix sidebar spacing
* Fix grey on mobile after click
- activeChannelClaim is the comment creator, not receiver.
- doSeeNotifications marks a notification as "seen", and not "send a notification".
- Removed comments that are just explaining the syntax.
## Issue
- When signing up, the "channel suggestions" page was stuck because `prefsReady` was never set as `preference_get` was never called.
- It was never called due to the optimizations to skip it when there is no difference between the local and server wallet.
## Change
- The first ever `sync/get` will result in a "no wallet" error, and there is already a `catch` to handle it. But the change in 38c13cf5 caused the `catch` to be skipped and went directly to `sync_apply` instead. Although the `catch` is also doing the same thing (`sync_apply`), it also has an additional callback to call `preference_get`.
- Fixed by ensuring this scenario ends up in the `catch` block like it was originally intended.
- We also did some optimization in the callback to skip the final `preference_get` if there is no difference in hash. But for the case of signing up, we do want to run it (so that `prefsReady` and other stuff gets initialized), so pass `hasNewData = true` to the callback.
## Issue
In the original Desktop code, new strings encountered during runtime will be automatically added to the local `app-strings.json` file. The feature is unavailable in Web because writing to file would require explicit permissions.
## Change
Partially restore the functionality by saving the strings to memory and retrieving it from the console via `copy(window.new_strings)`. It's a little bit of manual work, but I think it is good as it forces a sanity check before committing (previously, experimental/developmental strings are committed and being translated in Transifex).
- Query for that tag in the upcoming section
- Improve special tag organization
- Filter out the internal tags in the UI
- Add missing types to publish state
## Issue
- Slow for users with many channels.
- The need to do it in Sync Loop is more applicable to Desktop.
## Approach
- Just remove it from sync loop.
- It will still be called when entering `/$/channels`, so that's an alternative to fix things when it is out of sync.
## Issue
In 38c13cf5, an additional `doGetAndPopulatePreferences` was added in `doSignIn` to ensure we have populated the preferences at least once. With that, `doHandleSyncComplete` can skip `doGetAndPopulatePreferences` is there is no change in the hash.
The addition broke the "initial sync lock", thus incorrectly allowing users to change preferences when the process is not completed.
## Change
I think the additional call is no longer needed since we now store a local hash for comparison, so `doGetAndPopulatePreferences` wouldn't be incorrectly skipped in the first ever `doHandleSyncComplete`.
## Repro
1. Follow a channel.
2. When `preference_set` is sent, unfollow the channel.
3. A few seconds later, the final setting reflects (1) instead of (2).
The current sync loop involves doing a final `sync/get` at the end. While not necessary for the scenario above, the code flow covers various cases, so it's still needed for now.
## Approach
Implement an abort mechanism to the sync-loop.
When syncing from the `buildSharedStateMiddleware` loop, generate an ID for each sync session, and only store the latest one. Pass the ID to the completion-callback (and other places as needed), so we can check if our session is still the latest one before executing the callback.
The check for invalidation can also be placed in more places to cut off the sync process earlier, but it's only done for 2 critical places for now.
## Ticket
Part of "#385 Defer api.odysee.com calls to their respective pages / install new"
## Change
Pull out `notification/categories` from `doNotificationList` and fetch it in Notifications Page. I don't there there are other places that need it for now.