Commit graph

175 commits

Author SHA1 Message Date
zeppi
0fa424c78f bring in ody styles; modify; cleanup 2022-04-15 15:29:37 -04:00
Franco Montenegro
50ae6e2869
Add ability to search through publishes. (#7535)
* Add ability to search through publishes.

* Small fix in allClaimListMine type.

* Small fix for search claims in uploads page.

* Add search term in uri when filtering uploads.

* ui/ux touchup

* no appstrings for you

* resolve conflicts

Co-authored-by: jessopb <36554050+jessopb@users.noreply.github.com>
2022-04-14 23:05:59 -04:00
infinite-persistence
21204321c0
Remove abandoned claim from Uploads Page (#7534)
## Issue
In Uploads Page, Claim doesn't go away immediately when deleted, only after a refresh.

## Approach
- Also update `myClaimsPageResults` when abandoning.
- `abandonedUris` is an array because the uris come in various form, so had to check all.

(Cherry-pick of Odysee PR_1276)
2022-04-13 12:22:50 -04:00
Franco Montenegro
5a24d6c570 Allow renaming collection in view playlist page. 2022-03-29 18:06:55 -04:00
Franco Montenegro
1369fbb064 Allow users to rename private/unpublished lists. 2022-03-29 18:06:55 -04:00
infinite-persistence
35276d5879
Fix comment count not incremented when it was previously 0 (#7510)
It was causing the nudge to add a comment to still appear after one has just entered a comment.

Ticket: Odysee 928
2022-03-11 01:07:41 -05:00
Franco Montenegro
66bdd3fc87 Small refactor to get the last used collection. 2022-03-08 12:30:39 -05:00
Franco Montenegro
c843991378 Update last used collection when a collection is pending or published. 2022-03-08 12:30:39 -05:00
Franco Montenegro
aa008d8a61 Small fix for last used collection when it's a published collection. 2022-03-08 12:30:39 -05:00
Franco Montenegro
ca1d0e71b7 Add last used collection to right click menu. 2022-03-08 12:30:39 -05:00
zeppi
04a6c735ac finish view data hosting 2022-02-25 17:52:35 -05:00
zeppi
bf87ac08db reverts electron updates testing 2022-02-23 12:36:55 -05:00
Franco Montenegro
080eee7d92 Display release changes from release notes instead of using GitHub's API. 2022-02-22 13:14:17 -05:00
zeppi
d13397d4dd new custom comment servers ux 2022-02-03 10:59:10 -05:00
jessopb
0b41fc041a
Bringing in emotes, stickers, and refactors from ody (#7435)
* [New Feature] Comment Emotes (#125)

* Refactor form-field

* Create new Emote Menu

* Add Emotes

* Add Emote Selector and Emote Comment creation ability

* Fix and Split CSS

* [New Feature] Stickers (#131)

* Refactor filePrice

* Refactor Wallet Tip Components

* Add backend sticker support for comments

* Add stickers

* Refactor commentCreate

* Add Sticker Selector and sticker comment creation

* Add stickers display to comments and hyperchats

* Fix wrong checks for total Super Chats

* Stickers/emojis fall out / improvements (#220)

* Fix error logs

* Improve LBC sticker flow/clarity

* Show inline error if custom sticker amount below min

* Sort emojis alphabetically

* Improve loading of Images

* Improve quality and display of emojis and fix CSS

* Display both USD and LBC prices

* Default to LBC tip if creator can't receive USD

* Don't clear text-field after sticker is sent

* Refactor notification component

* Handle notifications

* Don't show profile pic on sticker livestream comments

* Change Sticker icon

* Fix wording and number rounding

* Fix blurring emojis

* Disable non functional emote buttons

* new Stickers! (#248)

* Add new stickers (#347)

* Fix cancel sending sticker (#447)

* Refactor scrollbar CSS for portal components outside of main

Refactor channelMention suggestions into new textareaSuggestions component

Install @mui/material packages

Move channel mentioning to use @mui/Autocomplete combobox without search functionality

Add support for suggesting Emotes while typing ':'

Improve label to display matching term

Add back and improved support for searching while mentioning

Add support for suggesting emojis

Fix non concatenated strings

Add key to groups and options

Fix dispatch props

Fix Popper positioning to be consistent

Fix and Improve searching

Add back support for Winning Uri

Filter default emojis with the same name as emotes

Remove unused topSuggestion component

Fix text color on darkmode

Fix livestream updating state from both websocket and reducer and causing double of the same comments to appear

Fix blur and focus commentCreate events

Fix no name after @ error

* desktop tweaks

Co-authored-by: saltrafael <76502841+saltrafael@users.noreply.github.com>
Co-authored-by: Thomas Zarebczan <tzarebczan@users.noreply.github.com>
Co-authored-by: Rafael <rafael.saes@odysee.com>
2022-01-24 11:07:09 -05:00
jessopb
fe95db15b2
muted channels fix (#7436) 2022-01-23 13:59:39 -05:00
jessopb
ea072febae
some fixes from odysee (#7423) 2022-01-19 15:12:54 -05:00
zeppi
e5c4a5a1d9 remove getTimestamp from collection new reducer 2022-01-10 08:41:34 -05:00
jessopb
22a302f528
mostly remove is_web (#7408) 2022-01-07 14:02:33 -05:00
jessopb
78fb559fa2
small sync refactor cleaning up reducers (#7403) 2022-01-06 15:30:24 -05:00
jessopb
220021964d
clean sync_client_Settings reducer (#7402) 2022-01-06 15:30:08 -05:00
jessopb
a1f4a7f8ec
Electron 15 (#7384)
* upgrade electron to 15

* linter

* change electron-cookies to modded version for electron >=10

* electron-cookies version fix
2022-01-02 15:33:11 -05:00
jessopb
6d04ff6e32
Revert "upgrade electron to 15 (#7363)" (#7383)
This reverts commit 08c47a57f1.
2021-12-31 14:49:45 -05:00
jessopb
08c47a57f1
upgrade electron to 15 (#7363)
* upgrade electron to 15

* linter
2021-12-31 12:53:07 -05:00
jessopb
a0917908bb
add feature to enable experimental upgrades (#7353) 2021-12-15 15:58:47 -05:00
infinite-persistence
29b845c3fc Optimize tags and followedTags
followedTags:
- Moved the filtering to the reducer side, so that we don't do it every time. We can't rely on `createSelector` because the store will be invalidated on each `USER_STATE_POPULATE`, unfortunately.

tags:
- Memoize via re-reselect for the "ForUri" selector.
2021-12-03 15:22:32 -05:00
infinite-persistence
34feee3567 abandoningById fixes
- fix: was trying to extract keys from an array.
- `abandoningById` not cleared.
2021-11-16 16:23:17 -05:00
zeppi
b50779f1e5 custom share url 2021-10-21 22:58:33 -04:00
zeppi
ab9f70930d strip out livestreams 2021-10-20 17:05:37 -04:00
zeppi
3a77c7507b cut SIMPLE_SITE 2021-10-20 17:05:37 -04:00
zeppi
98df8b265f more flow 2021-10-15 23:49:41 -04:00
zeppi
ee9f63a161 integrate all the things
bugfix

wip

flow

fix

cleaning

clean
2021-10-15 23:49:41 -04:00
infinite-persistence
de6c6f9bfd
List own comments (#7171)
* Add option to pass in url-search params.

Impetus: allow linked comment ID and setting the discussion tab when clicking on the `ClaimPreview`.

* comment.list: fix typos and renamed variables

- Switch from 'author' to 'creator' to disambiguate between comment author and content author. For comment author, we'll use 'commenter' from now on.
- Corrected 'commenterClaimId' to 'creatorClaimId' (just a typo, no functional change).

* doCommentReset: change param from uri to claimId

This reduces one lookup as clients will always have the claimID ready, but might not have the full URI.

It was using URI previously just to match the other APIs.

* Add doCommentListOwn -- command to fetch own comments

Since the redux slice is set up based on content or channel ID (for Channel Discussion page), re-use the channel ID for the case of "own comments". We always clear each ID when fetching page-0, so no worries of conflict when actually browsing the Channel Discussion page.

* Comment: add option to hide the actions section

* Implement own-comments page

* Use new param to remove sort-pins-first.

comment.List currently always pushes pins to the top to support pagination. This new param removes this behavior.
2021-10-01 08:10:27 -04:00
infinite-persistence
c71b90cecf
Fix linked-comment scrolling
I think this the best solution so far, at the expense of a slight delay in scrolling if the network call stalls.

- Added "fetching by ID" state so that we don't need to use the ugly N-retries method.
- `scrollIntoView` doesn't work if the element is already in the viewport, and the `scrollBy` adjustment doesn't take into account the y-position restoration that we perform on certain type of pages. Use `window.scrollTo` instead and taking into account current scroll position.
2021-10-01 15:51:05 +08:00
infinite-persistence
87636fc887
Commentron now includes replies for ByID request
Wasn't aware of that, and that was causing 7146 ("show replies" visible when there are no replies).
2021-09-30 09:22:21 +08:00
saltrafael
ddc29ac853
Fix autoplay next default value (#7173) 2021-09-27 15:10:41 -04:00
infinite-persistence
3b47edc3b9
Livestream category improvements (#7115)
*  Remove old method of displaying active livestreams

Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.

* Fetch and store active-livestream info in redux

* Tiles can now query active-livestream state from redux instead of getting from parent.

*  ClaimTilesDiscover: revert and cleanup

## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.

## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....

* ClaimTilesDiscover: factor out options

## Change
Move the `option` code outside and passed in as a pre-calculated prop.

## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.

Instead of calculating `options` twice, we moved it to the props so both sides can use it.

It also makes the component a bit more readable.

The downside is that the prop-passing might not be clear.

* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.

* ClaimTilesDiscover: fill with placeholder while waiting for claim_search

## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).

## Fix
Fill up the space with placeholders to prevent layout shift.

* Add 'useFetchViewCount' to handle fetching from lists

This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).

*  ClaimListDiscover: revert and cleanup

## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.

## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.

* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover

This will be initially used to append livestreams at the top.

*  Re-enable active livestream tiles using the new method

* doFetchActiveLivestreams: add interval check

- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.

* doFetchActiveLivestreams: add option check

We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.

* WildWest: limit livestream tiles + add ability to show more

Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.

This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.

* Use better tile-count on larger screens.

Used the same method as how the homepage does it.
2021-09-24 10:26:21 -04:00
saltrafael
160d8fe4b8
Make autoplay_next pushPrefs and set default value to autoplay setting (#7051) 2021-09-09 12:53:27 -04:00
infinite-persistence
0c1554e453
Blocklist Page: show the timeout ban duration
- 'humanize-duration' is used because 'moment''s humanizer sucks.
2021-09-03 07:17:57 +08:00
jessopb
049fb2878e
recsys v0.2 (#6977)
* recsys wip

better logging

fix floating player popout playing uri bug with recsys

lint

add empty entries to create

use beacon; fire on visibilitychange

cleanup, not record recs if not seen

ifweb recsys beacon

recsys handle embeds, cleanup

use history.listen to trigger events

fix recsys embed bug

bugfix

more default data

cleaner

cleaner

* remove tentative

* disable recsys debug logging
2021-09-02 18:39:40 -04:00
saltrafael
64cbd4ae8d
Expanded Playback and List controls (#6921)
* Dont show countdown on Lists

* Add Repeat icon

* Add Shuffle icon

* Add Replay Icon

* Add Replay Option to autoplayCountdown

* Add Loop Control for Lists

* Add Shuffle control for Lists

* Improve View List Link and Fetch action

* Add Play Button to List page

* Add Shuffle Play Option on List Page and Menus

* Fix Modal Remove Collection I18n

* CSS: Fix Large list titles

* Fix List playback on Floating Player

* Add Theater Mode to its own class and fix bar text display

* Add Play Next VJS component

* Add Play Next Button

* Add Play Previous VJS Component

* Add Play Previous Button

* Add Autoplay Next Button

* Add separate control for autoplay next in list

* Bump redux

* Update CHANGELOG.md
2021-09-02 16:05:32 -04:00
infinite-persistence
74986a8b3a
Comments: simplify blocked replies display
Previously, we decide when to display "Show More" based on the current fetched reply count vs. total replies in Commentron. It was already troublesome as `comment.List` and `comment.replies` give different values (one includes blocked content, while another does not).

Now, we are further filtering the list with Commentron blocklists (personal, admin, moderator), so it is not feasible to run the logic based on reply count.

## Solution
- Keep track of number of remaining pages instead and use that to determine when to display "Show More".
  - While it doesn't solve the "Show N replies" mismatch (YT has this problem too), it prevents the button from lingering.
- In the event that all replies are blocked, just show an empty space (same as YT). I didn't like the previous version that cluttered the space with "comment(s) blocked".
2021-08-24 16:55:36 +08:00
infinite-persistence
882c9ca022 Fix double linked-comment if it was also pinned
## Issue
If the linked-comment is also a pinned comment, it was displayed twice.

## Fix
When separating out pinned comments, I forgot that `comment.ByID` was another place where we fetch comments.
2021-08-19 02:22:33 -07:00
infinite-persistence
4688b4bf58
Livestream: stop pinned comments from appearing as latest (#6888)
## Ticket
6879: Previously pinned livestream comments show as latest

## Issue
`comment.List` will always display the pinned comment first, hence the problem when the chat is refreshed.

## Approach
Completely split pinned comments from top-level comments in the Reducer, and the let the GUI (e.g. regular comments, livestream comments) decide how they want to display it.

For the case of livestream, there is no need to repeat the pinned comments in the regular chat area, since there is a dedicated area on top.
2021-08-17 12:09:55 -04:00
jessopb
5f55603fb2
send recsys powered-by (#6875)
* send recsys powered-by

* update lighthouse call in useLighthouse

* rename select selectors

* update channel search too
2021-08-17 10:03:25 -04:00
infinite-persistence
474da87c11
Commentron: min tip API now uses float again 2021-08-12 14:51:41 +08:00
infinite-persistence
e9a2f44899
Commentron: incorporate 'setting.Get' into 'doFetchCreatorSettings'
## General
- `setting.List`: returns full creator settings. Requires signature (i.e. you own the channel)
- `setting.Get`: returns a public subset of the creator settings. No signature required, and it is mainly used by the GUI to determine the constraints of a channel (e.g. comments enabled? min tip requirements? etc.). Does not include private settings like "blocked words list".

`doFetchCreatorSettings` will handle both of these. Clients that uses the stashed results (`settingsByChannelId`) just needs to be aware the result might not contain everything, depending on whether you own the channel or not.

## Misc Related Changes
- Finally fix the reducer for COMMENT_FETCH_SETTINGS_COMPLETED to not purge the data on each call.
- Change `doFetchCreatorSettings` to operate on a single channel instead of multiple. We ended up not using the multple mode anyway, so it was wasteful code trying to batch the promises.
- `commentsDisabledChannelIds` is no longer needed. Previously, this was created just to differentiate between Creator (full) and Channel (subset) settings. It's cleaner to just use one object, so eliminated this.
- Remove unused 'commentingEnabled'.

## Aside
- There are now 2 ways to know if a channel has disabled comments: (1) from `comment.list` and `setting.Get|List`. Both of them updates `settingsByChannelId`, so it'll still be a single place for the GUI to check against.
2021-08-12 14:51:41 +08:00
infinite-persistence
658e9bd1db
Enable min_tip setting 2021-08-12 14:51:40 +08:00
infinite-persistence
ff9ca662f2
Option to change commments-server (desktop)
## Issue
> 5459 Add setting for changing your comment server. Visible on desktop (and possibly defaulting to Odysee URL), hidden on odysee.

## Comments
Not sure how this would actually work properly without the user recompiling the app to handle server differences. For example, even when we use our own server but switch between v1 and v2, some code changes are need to handle the differences. At that point, it seems easier for the user to just change the .env file? Anyway...

## Changes
- Added Desktop-only options to define custom server. [Settings > Advanced Settings > "Comment server" section].
2021-08-12 14:01:22 +08:00
infinite-persistence
4731786a3f
Livestream: implement Pinned Comments 2021-08-12 10:39:21 +08:00