* Move menu entries & add publish buttons
* Save
* Separate publish forms
* Make new header dynamic for all screen sizes
* Save some livestream creation changes
* Save more livestream changes
* Save
* Change publish folder structure
* Update paths
* Change position of form elements. Again.
* Move, add & delete form fields
* Clean post form
* Clean post form even more
* Clean publish post component
* Save
* Add custom post form state
* Move price to additional options
* Adjust livestream form
* Adjust headers & titles
* Update key section
* Adjust active header icons
* Adjust toggle menu
* Save
* Adjust active button style
* Change active button selector in header
* Fix header menu links
* Move price section in post form
* Adjust instruction text color
* Adjust replay table
* Revert changes & adjust tag section
* Make more form elements dynamic
* Finalize additional options section
* Update post form
* Set mode in upload form
* Update livestream form
* Add clear button
* Make clear button dynamic
* Set upload mode
* Remove new button
* Clean upload form
* Show disabled key on livestream form
* Remove old key section
* Update channel selector for publish forms
* Add updated channel selector to publish forms
* Add mobile links
* Update mobile header
* Adjust channel selector on mobile
* Adjust livestream form on mobile
* Adjust edit links for livestreams
* Adjust edit links for posts
* Adjust more edit links
* Adjust channel selector
* Update disabled in livestream form
* Add missing change
* Fix sign out function
* Save
* Adjust livestream page on mobile
* Adjust tags section on upload page on mobile
* Adjust publish links in left navigation on mobile
* Add images to accepted filetypes on upload page
* Add autofocus to input fields
* Add autofocus to all publish forms
* Save
* Ignore thumbnail api status
* Put active thumbnail upload label in card
* Fix crashes
* Fix flow
* Fix licence fields
* Adjust wallet in header on smaller screens
* Fix channel selector line break on small screens
* Fix border radius for some buttons
* PublishReleaseDate: fix initial value to reflect what's actually in Redux
'undefined' is a valid value that means "use publish time", but the GUI incorrectly starts off by locking to the mounted timestamp.
* Add and hide channel selector on livestream publish page
* Fix channel selector on livestream setup page
* Fix gif aspect ratio in channel selector
* Make layout more dynamic
* Fix some edit redirects
* Save
* Clean publishFile
* Fix build errors
* Fix more build errors in profile menu button
* Remove console logs
* Remove post form reducer
* Limit publish title length to 200 characters
* Remove totalRewardValue from livestreamCreate index
* Remove console log
* Add tooltip to replay refresh button
* Remove scrollToTop function from publish forms
* Adjust emty wallet value trigger and add error to livestream publish page
* Disable some tabs in edit mode in livestream form
* Fix maxLength typo
* Remove 'as' label
* Remove selectPublishFormValues
* Reenable setup tab
* Remove inactive line
* Remove another inactive line
* Remove flow fix
* Update label switch logic in confirmation modal
Adjust gif margin
Adjust gif margin
Remove navigate from edit link
Remove manual updateLabels execution on init
Remove editLabel function
Fix labels in publish modal
Adjust post livestream setup redirect
Remove setOverMaxBitrate from livestream form
Clean livestream publish
More cleanup
Update post livestream creation redirect
Bring back edit tab for livestreams
Update edit tab
Reset form on livestream edit => clear
Update label switch logic
Readjust channel selector position on mobile
* Make some space adjustments for mobile
Update livestream edit page on mobile
Update action label on publish forms in edit mode
* Hide replay options in edit mode in livestream form
* Update label switch logic in confirmation modal
Adjust gif margin
Adjust gif margin
Remove navigate from edit link
Remove manual updateLabels execution on init
Remove editLabel function
Fix labels in publish modal
Adjust post livestream setup redirect
Remove setOverMaxBitrate from livestream form
Clean livestream publish
More cleanup
Update post livestream creation redirect
Bring back edit tab for livestreams
Update edit tab
Reset form on livestream edit => clear
Update label switch logic
Readjust channel selector position on mobile
Make some space adjustments for mobile
Update livestream edit page on mobile
Update action label on publish forms in edit mode
Hide replay options in edit mode in livestream form
* Make form titles dynamic
* Remove spinner on livestream form
* Remove console log
* Fix double history push
* Fix thumbnail status on post form
* Update error message style
* Handle publish error button behavior
* Clean code
* Fix scheduling & date picker
* Fix calendar overlap
* Add replay selector to livestream claim edit form
* Clean code
* Disable autocomplete
* Show replays in edit & replay tab
* Redesign replay picker
* Fix design details
* Save dynamic replay picker
* Fix autoComplete typo
* Change label text
* Add upload to livestream replay form
* Fix scss structure
* Add comunity guideline link to publish forms
* Fix error
* Fix selectThumbnail index
* Reset form values on replay source change
* Add replay redirect to upload page
* Fix publishError state change
* Remove label effect from publish confirmation modal
* Update labels in publish confirmation modal
* Add ? to chaptersButton
* Remove doPrepareEdit({ name })
* Bring upload redirect back
* Adjust redirects
* Save
* Update edit redirects
* Revert scheduling options
* Replace checkboxes for replays with radio
* Update form on source change
* Rearrange entries in mobile navigation
* Change key position on livestream setup page
* Change label for livestream update without replay change
* Adjust margin below label
Co-authored-by: infinite-persistence <inf.persistence@gmail.com>
* Remove claim from channel page when geoblock conditions hits
Ticket: 1100
* Handle geoblocked channel page
## Ticket
1100
## Issue
"If a channel is geoblocked, the entire channel page (even showing titles, etc. would be against the law)"
As of this commit, only the Channel Page is fetching the data through the new API, which has the viewer count correctly populated.
For both "0" and "undefined", continue to show as "LIVE".
## Issue
- Adding `content__non-clickable` everywhere probably isn't the right way when we move forward to separating `all.scss`.
- Not intuitive -- easier to use if it's an attribute to `ClaimPreview`.
## Change
- Consolidate to a re-usable `non-clickable` class.
- Made Wallet Send search preview non-clickable as a temporary band aid until the channel-finder is consolidated.
- `listBlocked`: something is overriding the pointer, so non-clickable isn't working. Removed for now -- doesn't really matter.
* Add ordering Icons
* Refactor doCollectionEdit
- It required claims as parameter, when only uris are used to populate the collection, so that was changed to pass down the uris instead.
- There were unused and mostly unnecessary functions inside, for example the parameter claimIds was never used so it would never enter the claimSearch function which again would be used to generate uris, so it's better to just use uris as parameter
* Add List Reordering changes
* Add toggle button for list editing
* Add toggle on content page collection sidebar
* Enable drag-n-drop to re-order list items
https://www.youtube.com/watch?v=aYZRRyukuIw
* Allow removing all unavailable claims from a List
* Fix <g> on icons
* Fix section buttons positioning
* Move preventDefault and stopPropagation to buttons div instead of each button, preventing clicking even if disabled opening the claim
* Change dragging cursor
* Fix sizing
* Fix dragging component
* Restrict dragging to vertical axis
* Ignore shuffle state for ordering
* Fix console errors
* Mobile fixes
* Fix sidebar spacing
* Fix grey on mobile after click
* Tooltip: add 'followCursor' and 'placement' option
When used on a `<span>` with short text but large empty area, the location of the tooltip was at the bottom-center of the area, which isn't ideal.
I think 'followCursor' should be the default, but making it optional for now to minimize testing.
Also added the 'placement' prop -- for the span case again, the mouse cursor is blocking the tooltip.
* View/Follower count: only use compact when > 10k
## Issue
Received complaints -- some people prefer to see full resolution.
## Changes
- As a compromise, we'll only apply the compact notation when the value is greater than 10k, with the exception of Tile View Count, where we'll always apply it due to space limitation.
- Also added Tooltip for Follower count.
## Fixes
- The string was always in 'en' locale in some instances, so it wasn't grouping up digits properly in Japanese (groups of 4), for example.
* Test out a horizontal scroll for upcoming (tile only for now)
* - add support for list layout
- add following label on home page
- clan up css and naming conventions
* Update header type + show only if scheduled streams are showing
The recent change to parse the channel from a Repost using a `claim` ended up breaking the case for abandoned claims, which `claim` will be `null`.
Fix by looking at `claim` first (faster), and falling back to the `parseURI` method if it remains inconclusive.
- Memo not required. `resolvingUris` is very dynamic and is a short array anyways.
- Changeg from using `indexOf` to `includes`, which is more concise.
## Issues with `makeSelectIsSubscribed`
- It will not return true if the uri provided is canonical, because the compared subscription uri is in permanent form. This was causing certain elements like the Heart to not appear in claim tiles.
- It is super slow for large subscriptions not just because of the array size + being a hot selector, but also because it is looking up the claim twice (not memo'd) and also calling `parseURI` to determine if it's a channel, which is unnecessary if you already have the claim.
## Changes
- Optimize the selector to only look up the claim once, and make operations using already-obtained info.
## Why
Frequently used; top in perf profile
## Changes
Most of the time, you already have the claim object in the current context. `selectClaimIsMineForUri` will retrieve the claim again, which is wasteful, even if it is memoized (looking up the cache still takes time).
Break apart the logic and added the alternative `selectClaimIsMine` for faster lookup.
## Issue
`normalizeUri` | `parseURI` is expensive and has been causing sluggish operations when called repeatedly or within a loop.
## Change
Since I'm not confident enough to remove the call entirely from makeSelectClaimIsMine (although I've yet to find a scenario that the uri is not already normalized), we'll try caching the calls instead.
## Results
- in a simple test of toggling between 2 category pages, we saved 20ms from `parseURI` calls alone.
- in a test of opening all categories one time, the memory usage remained similar. This makes sense since we removed a `makeSelect*` (which creates a selector for each call + not memoizing), and replaced that with a cached selector that's actually memoizing.
* Prevent multiple parseURI calls
## Ticket
129
## Issue
Code was shortened to use `isURIValid` during the consolidation. `isURIValid` calls `normalizeURI`, which calls another `parseURI`.
`parseURI` is pretty expensive.
## Approach
- Add optional parameter to `isURIValid` to skip the normalization.
- Set those that were converted during the consolidation to skip the normalization. Also covered a few other instances where it is obvious to me that normalization is not required.
- For the rest, I can't tell for sure if it's safe to remove the normalization, so the default `normalize=true` will leave things as is.
The whole `parseURI` probably needs a refactoring, or a few lighter version for specific needs.
* Simplify isURIEqual
## Issue
`parseURI` is too expensive to be used in a loop, plus `normalizeURI` itself is calling `parseURI`.
## Approach
Not sure if it covers all cases, but just try convert colons to hashes before comparing.
## Issue
- Each tile was checking against 4 blocklists (blacklisted, filtered, muted, commentron) on every render. Loading the front-page with Cheese alone caused 1400 calls.
- This is also part of the reason why pressing Back into the tile list takes forever.
## Fix
Since we still need to perform the checks at the app side for now, tried to memoize the operation through a selector.
## Issue
`makeSelectDataForUri` always returns a new reference, so `ClaimPreview` was constantly being rendered. It's pretty expensive since `ClaimPreview`'s rendering checks against a huge blocklist, which is another issue on it's own.
## Changes
- This commit tests the usage of `re-reselect` as the solution to the multi-instance memoization problem (https://github.com/toomuchdesign/re-reselect/blob/master/examples/1-join-selectors.md)
* Add option to pass in url-search params.
Impetus: allow linked comment ID and setting the discussion tab when clicking on the `ClaimPreview`.
* comment.list: fix typos and renamed variables
- Switch from 'author' to 'creator' to disambiguate between comment author and content author. For comment author, we'll use 'commenter' from now on.
- Corrected 'commenterClaimId' to 'creatorClaimId' (just a typo, no functional change).
* doCommentReset: change param from uri to claimId
This reduces one lookup as clients will always have the claimID ready, but might not have the full URI.
It was using URI previously just to match the other APIs.
* Add doCommentListOwn -- command to fetch own comments
Since the redux slice is set up based on content or channel ID (for Channel Discussion page), re-use the channel ID for the case of "own comments". We always clear each ID when fetching page-0, so no worries of conflict when actually browsing the Channel Discussion page.
* Comment: add option to hide the actions section
* Implement own-comments page
* Use new param to remove sort-pins-first.
comment.List currently always pushes pins to the top to support pagination. This new param removes this behavior.
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
## Issue
6776 Missing follow button on channel reposts
- Missing:
- Fix: For reposts, `parseURI` will fail to determine if it's a channel because the URL doesn't have enough info. Determine from the claim object instead.
- Not working in Channel Page:
- Fix: The repost uri doesn't link back to the source channel, so we'll need to handle it.
* recsys wip
better logging
fix floating player popout playing uri bug with recsys
lint
add empty entries to create
use beacon; fire on visibilitychange
cleanup, not record recs if not seen
ifweb recsys beacon
recsys handle embeds, cleanup
use history.listen to trigger events
fix recsys embed bug
bugfix
more default data
cleaner
cleaner
* remove tentative
* disable recsys debug logging
## Issue
6366 Recsys Evaluation Telemetry
The recommended list from lighthouse is obtained from `makeSelectRecommendedContentForUri`. This list is further tweaked by the GUI (e.g. move autoplay next item to top, remove blocked content, etc.). Recsys wants the final recommendation list and the clicked index (in exact order), so we need pass these info to the videojs recsys plugin somehow. Also, Recsys wants a recommendation list ID as well as the parent (referrer) ID, we so need to track the clicks and navigation.
## General Approach
- It seems easiest to just spew back the final (displayed) list and all the required info to Redux, and the recsys plugin (or anyone else in the future) can grab it.
- Try to touch few files as possible. The dirty work should all reside in `<RecommendedContent>` only.
## Changes
- `ClaimPreview`: add optional parameters to store an ID of the container that it is in (for this case, it is `ClaimList`) as well as the index within the container.
- When clicked, we store the container ID in the navigation history `state` object.
- For general cases, anyone can check this state from `history.location.state` to know which container referred/navigated to the current page. For the recsys use case, we can use this as the `parentUUID`.
- `ClaimList`: just relay `onClick` and set IDs.
- `RecommendedContent`: now handles the uuid generation (for both parent and child) and stores the data in Redux.