## Issue
If you make 2 claims from the same source file, the second upload thinks it's trying to resume from the first one. They should be unique uploads.
## Approach
Stash the upload url for comparison when looking up existing uploads to resume.
Stash that in `params` to minimize code changes. We'll just need to ensure it is cleared before we generate the SDK payload.
* Publish button: use spinner instead of "Publishing..."
Looks better, plus the preview could take a while sometimes.
* Refactor `doPublish`. No functional change
This is to allow `doPublish` to accept a custom payload as an input (for resuming uploads), instead of always resolving it from the redux data.
* Add doPublishResume
* Support resume-able upload via tus
## Issue
38 Handle resumable file upload
## Notes
Since we can't serialize a File object, we'll need to the user to re-select the file to resume.
* Exclude "modified date" for Firefox/Android
## Issue
It appears that the modification date of the Android file changes when selected, so that file was deemed "different" when trying to resume upload.
## Change
Exclude modification date for now. Let's assume a smart user.
* Move 'currentUploads' to 'publish' reducer
`publish` is currently rehydrated, so we can ride on that and don't need to store the `currentUploads` in `localStorage` for persistence. This would allow us to store Markdown Post data too, as `localStorage` has a 5MB limit per app.
We could have also made `webReducer` rehydrate, but in this repo, there is no need to split it to another reducer. It also makes more sense to be part of publish anyway (at least to me).
This change is mostly moving items between files, with the exception of
1. An additional REHYDRATE in the publish reducer to clean up the tusUploader.
2. Not clearing `currentUploads` in CLEAR_PUBLISH.
* Restore v1 code for livestream replay, etc.
v2 (tus) does not handle `remote_url`, so the app still needs v1 for that. Since we'll still have v1 code, use v1 for previews as well.
* Simplify dispatch map
Since none of dispatches are doing any custom transformation, just use a direct map. The number of arguments for the comment function are getting crazy.
* Block: pass comment ID for deletion when being blocked.
## Ticket
223 Add ability for delegated moderators to delete comments
## Changes
- Refactored doCommentAbandon's signature so we don't end up converting between "uri" and "Claim" several times and needing to lookup redux when the client can already provide us the exact values that we need.
- Pass the new moderator fields to the API.
- Remove the need to call 'makeSelectChannelPermUrlForClaimUri' since it's a simple field query when we already have the claim.
* Add option to pass in url-search params.
Impetus: allow linked comment ID and setting the discussion tab when clicking on the `ClaimPreview`.
* comment.list: fix typos and renamed variables
- Switch from 'author' to 'creator' to disambiguate between comment author and content author. For comment author, we'll use 'commenter' from now on.
- Corrected 'commenterClaimId' to 'creatorClaimId' (just a typo, no functional change).
* doCommentReset: change param from uri to claimId
This reduces one lookup as clients will always have the claimID ready, but might not have the full URI.
It was using URI previously just to match the other APIs.
* Add doCommentListOwn -- command to fetch own comments
Since the redux slice is set up based on content or channel ID (for Channel Discussion page), re-use the channel ID for the case of "own comments". We always clear each ID when fetching page-0, so no worries of conflict when actually browsing the Channel Discussion page.
* Comment: add option to hide the actions section
* Implement own-comments page
* Use new param to remove sort-pins-first.
comment.List currently always pushes pins to the top to support pagination. This new param removes this behavior.
I think this the best solution so far, at the expense of a slight delay in scrolling if the network call stalls.
- Added "fetching by ID" state so that we don't need to use the ugly N-retries method.
- `scrollIntoView` doesn't work if the element is already in the viewport, and the `scrollBy` adjustment doesn't take into account the y-position restoration that we perform on certain type of pages. Use `window.scrollTo` instead and taking into account current scroll position.
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
* Fix Floating Player stopping on certain files
* Dont show additional player buttons from markdown and comments
* Fix markdown resizing for the same video playing
* Update changelog
## Issue
6712 Comment Moderation - time based bans
## Approach
- Consolidated the 3 types of blocking buttons in the comment content menu (i.e. Block, Moderator Block, Admin Block) into 1 regular Block button.
- Show a modal when Block is clicked.
- Let user choose the blocklist.
- Let user choose the timeout duration (this PR's impetus).
Previously, we decide when to display "Show More" based on the current fetched reply count vs. total replies in Commentron. It was already troublesome as `comment.List` and `comment.replies` give different values (one includes blocked content, while another does not).
Now, we are further filtering the list with Commentron blocklists (personal, admin, moderator), so it is not feasible to run the logic based on reply count.
## Solution
- Keep track of number of remaining pages instead and use that to determine when to display "Show More".
- While it doesn't solve the "Show N replies" mismatch (YT has this problem too), it prevents the button from lingering.
- In the event that all replies are blocked, just show an empty space (same as YT). I didn't like the previous version that cluttered the space with "comment(s) blocked".
## Issue
6467 Add status indicators for messages from creator, delegated moderator, global moderator
## Changes
- Added the required icons.
- Added tooltip.
## Notes
- Left out "creator" since we are already highlighting the creator's name.
- Note that currently the status is only available via websocket deltas. `comment.List` does not provide the data.
- When `comment.List` includes the info, regular comments will automatically include these badges.
## General
- `setting.List`: returns full creator settings. Requires signature (i.e. you own the channel)
- `setting.Get`: returns a public subset of the creator settings. No signature required, and it is mainly used by the GUI to determine the constraints of a channel (e.g. comments enabled? min tip requirements? etc.). Does not include private settings like "blocked words list".
`doFetchCreatorSettings` will handle both of these. Clients that uses the stashed results (`settingsByChannelId`) just needs to be aware the result might not contain everything, depending on whether you own the channel or not.
## Misc Related Changes
- Finally fix the reducer for COMMENT_FETCH_SETTINGS_COMPLETED to not purge the data on each call.
- Change `doFetchCreatorSettings` to operate on a single channel instead of multiple. We ended up not using the multple mode anyway, so it was wasteful code trying to batch the promises.
- `commentsDisabledChannelIds` is no longer needed. Previously, this was created just to differentiate between Creator (full) and Channel (subset) settings. It's cleaner to just use one object, so eliminated this.
- Remove unused 'commentingEnabled'.
## Aside
- There are now 2 ways to know if a channel has disabled comments: (1) from `comment.list` and `setting.Get|List`. Both of them updates `settingsByChannelId`, so it'll still be a single place for the GUI to check against.
## Issue
Closes 6159 "Support Comments Enabled/Disabled for comment.List API"
## New behavior
- `disable-comments` tag will block the comments component entirely.
- `settings.commentsEnabled`:
- When false, will pause comment fetching, posting and replying.
- Any already-fetched comments will stay on screen (unless user reloads/F5).
Thumbnail errors were just being used in `selectThumbnail`. The form doesn't know about it and was using allowing invalid thumbnails like 'helloworld' to pass through.
- For the active swap, switch from polling to websocket. The returned data is now the Charge data from the commerce, so some parsing will be required.
- Allow the user to send other coins that the commerce supports.
- Only save the 'chargeCode' to the wallet. The other data can be repopulated from this.
- Store the receipt currency. I'm not sure if the commerce supports sending bits from various coins. Take the coin that came with the 'COMPLETED' message for now.
- Fix 'lbc' calculation to match IAPI side.
- Allow users to see full detauls from "View Past Swaps".
- String cleanup
- GUI cleanup.
- Users should be able to see the entered and promised amount, otherwise they might forget how much to send over.
- This change also prepares for the future upgrade to support multiple coins.