* Test out a horizontal scroll for upcoming (tile only for now)
* - add support for list layout
- add following label on home page
- clan up css and naming conventions
* Update header type + show only if scheduled streams are showing
* Refactor notificationHeaderButton
* Add Tooltips to header buttons and replace reach/ui
* Decrease --header-height by 20%
* more header cherry-pick
Co-authored-by: Rafael <rafael.saes@odysee.com>
* Refactor header Component, split into smaller components and remove what is unused
* fix upload menu
* better centering for backout title
* cleanup
Co-authored-by: Rafael <rafael.saes@odysee.com>
* [New Feature] Comment Emotes (#125)
* Refactor form-field
* Create new Emote Menu
* Add Emotes
* Add Emote Selector and Emote Comment creation ability
* Fix and Split CSS
* [New Feature] Stickers (#131)
* Refactor filePrice
* Refactor Wallet Tip Components
* Add backend sticker support for comments
* Add stickers
* Refactor commentCreate
* Add Sticker Selector and sticker comment creation
* Add stickers display to comments and hyperchats
* Fix wrong checks for total Super Chats
* Stickers/emojis fall out / improvements (#220)
* Fix error logs
* Improve LBC sticker flow/clarity
* Show inline error if custom sticker amount below min
* Sort emojis alphabetically
* Improve loading of Images
* Improve quality and display of emojis and fix CSS
* Display both USD and LBC prices
* Default to LBC tip if creator can't receive USD
* Don't clear text-field after sticker is sent
* Refactor notification component
* Handle notifications
* Don't show profile pic on sticker livestream comments
* Change Sticker icon
* Fix wording and number rounding
* Fix blurring emojis
* Disable non functional emote buttons
* new Stickers! (#248)
* Add new stickers (#347)
* Fix cancel sending sticker (#447)
* Refactor scrollbar CSS for portal components outside of main
Refactor channelMention suggestions into new textareaSuggestions component
Install @mui/material packages
Move channel mentioning to use @mui/Autocomplete combobox without search functionality
Add support for suggesting Emotes while typing ':'
Improve label to display matching term
Add back and improved support for searching while mentioning
Add support for suggesting emojis
Fix non concatenated strings
Add key to groups and options
Fix dispatch props
Fix Popper positioning to be consistent
Fix and Improve searching
Add back support for Winning Uri
Filter default emojis with the same name as emotes
Remove unused topSuggestion component
Fix text color on darkmode
Fix livestream updating state from both websocket and reducer and causing double of the same comments to appear
Fix blur and focus commentCreate events
Fix no name after @ error
* desktop tweaks
Co-authored-by: saltrafael <76502841+saltrafael@users.noreply.github.com>
Co-authored-by: Thomas Zarebczan <tzarebczan@users.noreply.github.com>
Co-authored-by: Rafael <rafael.saes@odysee.com>
lbry-desktop--6844
This negates 49abbecb.
Now that we have a dedicated chromecast button, we don't need to hack Chrome's default cast button to appear on top of vjs-mobile-ui. The hack no longer works anyway, since the CSS exposure has been deprecated around mid 2020 -- it is still available, but its abilities has become less and less.
I tried to use event.preventDefault on the click handler but that didn't
work. So instead I'm using css 'pointer-events: none' to disable click
events on the player while the player is being dragged.
https://github.com/OdyseeTeam/odysee-frontend/issues/206
Co-authored-by: maxime peabody <maximepeabody@gmail.com>
* Add option to pass in url-search params.
Impetus: allow linked comment ID and setting the discussion tab when clicking on the `ClaimPreview`.
* comment.list: fix typos and renamed variables
- Switch from 'author' to 'creator' to disambiguate between comment author and content author. For comment author, we'll use 'commenter' from now on.
- Corrected 'commenterClaimId' to 'creatorClaimId' (just a typo, no functional change).
* doCommentReset: change param from uri to claimId
This reduces one lookup as clients will always have the claimID ready, but might not have the full URI.
It was using URI previously just to match the other APIs.
* Add doCommentListOwn -- command to fetch own comments
Since the redux slice is set up based on content or channel ID (for Channel Discussion page), re-use the channel ID for the case of "own comments". We always clear each ID when fetching page-0, so no worries of conflict when actually browsing the Channel Discussion page.
* Comment: add option to hide the actions section
* Implement own-comments page
* Use new param to remove sort-pins-first.
comment.List currently always pushes pins to the top to support pagination. This new param removes this behavior.
* Add Channel Mention selection ability
* Fix mentioned user name being smaller than other text
* Improve logic for locating a mention
* Fix mentioning with enter on livestream
* Fix breaking for invalid URI query
* Handle punctuation after mention
* Fix name display and appeareance
* Use canonical url
* Fix missing search
* fix issue where viewcounts were creating a new line
* conditionally add large view css
* conditionally apply class based on if view count should be shown
* last couple touchups
* clean up the css
* add scss to flow config
* add scss component to flow config
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
* Embed: add replay button
Also, changed "Rewatch or Discuss" to "Discuss + external arrow" since there is a dedicated re-watch button.
* Embed: resize "ended message" based on container height
## Issue
7075 Move "explore tags" to a stable position
## Changes
Move the buttons in the suggestions popup to the top row so that it's position won't be constantly changing depending on the number of results.
## Issue
5848 Remove scroll-bar in update prompt
## Changes
- Make scrollbars appear only when necessary.
- Style the scrollbar. Similar to other areas, we skip this for Mac (can't recall why we need to skip).
* Paginate: add option to disable history and url param
* Refactored blocklists into `BlockList`; no functional change
Reason:
- With each list (Personal, Admin, Mod, Muted), there's a bunch of useEffects and variables needed to handle the state. All of them are doing 99% similar things.
* Paginate blocklists
6834
* Improve 'moderator-block' list visuals
- Added "Blocked on behalf of" to make things clearer.
- Use smaller ClaimPreview for delegators to save space (there might be lots of delegators)
* Add search bar to BlockList
6834
- Only supports channel-name search, per 6834. Channel-title search would probably be too heavy on the client side.
- Fuzzy search is possible, but is too slow on huge lists. Ended up with a simpler `matchSorter.rankings.CONTAINS`, which I think would cover typical cases.
## Issue
3587 Show content view counts on channel pages
## Notes
Limited to just "channel pages" for now as specified in the ticket.
Can be enabled for all claim previews, as long as there's an efficient spot to run the batch fetching. Either make `fetchViewCount` prop default to true, or add the parameter in places that need it.
- Factor out for re-use in upcoming Shared Blocklist
- Improvements:
- Uses floating popup to show the suggestion/result rather than inline.
- Users can now press Enter to select the suggestion, instead of having to use the mouse.
- Users now don't need to enter '@' for channel names. They will still need to enter the full channel name, and disambiguate with claim_id if necessary.
- Fix jumpiness in position as the user types.
A better fix with extra specificity, since the main issue was with form-fields only. The previous fix was too wide and broke other areas with column flex.
Reasons:
- Better symmetry.
- When used on a form-field label, the off-centeredness causes an extra offset at the top. Since the icon goes away when there is an input error, the form-field shifts a bit. (An alternative is to use a smaller icon, but I think size 16 is the best for legibility).
## Issue
6712 Comment Moderation - time based bans
## Approach
- Consolidated the 3 types of blocking buttons in the comment content menu (i.e. Block, Moderator Block, Admin Block) into 1 regular Block button.
- Show a modal when Block is clicked.
- Let user choose the blocklist.
- Let user choose the timeout duration (this PR's impetus).
* Dont show countdown on Lists
* Add Repeat icon
* Add Shuffle icon
* Add Replay Icon
* Add Replay Option to autoplayCountdown
* Add Loop Control for Lists
* Add Shuffle control for Lists
* Improve View List Link and Fetch action
* Add Play Button to List page
* Add Shuffle Play Option on List Page and Menus
* Fix Modal Remove Collection I18n
* CSS: Fix Large list titles
* Fix List playback on Floating Player
* Add Theater Mode to its own class and fix bar text display
* Add Play Next VJS component
* Add Play Next Button
* Add Play Previous VJS Component
* Add Play Previous Button
* Add Autoplay Next Button
* Add separate control for autoplay next in list
* Bump redux
* Update CHANGELOG.md