## Issue
On large screens, the comment field and autoplay countdown can both be visible at the same time. The currently code only stops the timer when the countdown component is not visible on screen.
The page annoyingly navigates away while typing.
## Change
When servicing the timer, check if the current active element is an input type. As far as I know, there is no React equivalent for this.
1. Added size-specific error message.
2. Route whatever Vanwa's error instead of showing "unexpected json token". It's ugly, but at least it contains the reason string.
## Issue
Closes 385
## Approach
As mentioned in the ticket, the current places where that info is needed is in the Invites Page and Social Share Component.
1. Invites Page: it is already doing the fetch on mount, so no issue there.
2. Social Share: show spinner until the data is fetched.
## Issue
Closes "87 Repost - Top result should show followers properly"
The winning url for "bret" search is "lbry://bret", which is a repost.
## Change
We need to use the canon url to retrieved the fetched view count.
## Issue
A huge list like http://localhost:9090/$/list/d91815c1bc8c80a1f354284a8c8e92d84d5f07a6 (193 items) often produces fewer results in the final rendered list.
## Cause
The same list of IDs was passed into `claim_search`, and we just increment the `page`. However, it seems like `claim_search` does not honor the order between each call, and some results from the previous page took the place of the results in the next page. The total is the same, but there are now duplicates.
## Fix
When batching, slice the ID list ourselves to bypass the problem for now.
Commentron json params are usually underscored instead of camel-cased.
Double-checked commentron code:
```
// MentionedChannel channels mentioned in comment
type MentionedChannel struct {
ChannelName string `json:"channel_name"`
ChannelID string `json:"channel_id"`
}
```
The parameter should probably also be skipped instead of sending empty array, but leaving as-is for now since that is minor.
## Ticket
644 investigate following vs subscription preference data
## Issue
- iOS app uses colon for following/subscriptions.
- Front-end code handled the "colon vs. hash" for CHANNEL_SUBSCRIBE, but not for CHANNEL_UNSUBSCRIBE
* Refactor CommentBadge
* Refactor livestreamComment component
* Refactor and split livestreamComment CSS
* Refactor livestreamComments component
* Refactor and split livestreamComments CSS
* Remove never used spinner
* Refactor livestream Page
* Refactor page component
* Refactor livestreamLayout component
* Break apart livestreamComments into separate sibling components
- This helps separating LivestreamComments to deal with only the comments, and the LivestreamLayout to be used for its own Page as a Popout option, and also for a layered approach for mobile
* Create Popout Chat Page, Add Popout Chat Menu Option
* Add Hide Chat option
* sockety improvements
* Websocket changes
Co-authored-by: Thomas Zarebczan <thomas.zarebczan@gmail.com>
* Refactor doAbandonClaim parameters to only claim
- Gets txid and nout by default now, and passing claim allows using more data to verify ownership in case of txid:nout failing again
- Unused on modalRemoveCard
- Edited the comment on doCollectionDelete to explain better
* Fix doAbandonClaim failing to select my claim
* Resolve claim and stream types when there is a filter
## Symptom
Channel Page 'Content Type' filter not working
## Issue
The Advanced Filter work by placing a `?content=` URL param. The list component then parses it and makes the `claim_search` params accordingly. But:
1. There is a mix up in how the list component treats `?content=`.
- The original code seems to treat this as a way to define the type externally but only for a list without `claimType` defined via code. In other words, if `claimType="something"`, `?content=` is ignored.
- On the other hand, the Advanced Filter relies on `?content=` being used.
2. `?content=` is then split between `claimType` and `streamType`. The current code does not check if the split makes sense, e.g. if `?content=channel` and `streamType=['video']`, these 2 are incompatible and produces no results.
## Change
1. I'm not really sure what's the original intention, but let's just make `?content=` as an override/filter.
2. `?content=` should probably be limited to always be a subset of `claimType` and `streamType`. But this seems complicated to do, so for now let's just make always override/filter everything. For that, we need to make sure the filtered `claimType` -- `streamType` combo makes sense.
* Fix 'Channel' filter not working in Wild West
## Cause
The Wild West list defines `release_time` to be 1 week ago. As long as this parameter exists, a channel `claim_search` produces no results (I thought channels have creation dates?). That is why an unfiltered Wild West never showed Channel Tiles.
## Change
The existing `release_time` handling does seem to hint that we should not set the parameter when searching for Channels. Expanded that to consider the final (filtered) claim type, not just the original.
## Issue
After enabling Advanced Filter in Category Pages, the 'Content Type' filter only works for "repost/video/list".
## Root-cause
When `streamType` is not provided, it defaults to 'Video|Audio', making it always "defined":
```
streamType = SIMPLE_SITE ? [CS.FILE_VIDEO, CS.FILE_AUDIO] : undefined,
```
This seem to override the purpose of `defaultStreamType`, which will not be used unless the client explicitly set `streamType=null`, which currently is only being applied for `RECENT_FROM_FOLLOWING[]`.
```
const streamTypeParam =
streamType || (CS.FILE_TYPES.includes(contentTypeParam) && contentTypeParam) || defaultStreamType || null;
```
The quality API doesn't work on the default PNG but works on JPG.
- Switching to JPEG (100%) produces a smaller image than the default PNG. This covers most scenes.
- For some scenes, the size could still be larger than 2MB, so retry with JPEG (80%). For a 1080p image, this action produces the file at <1MB range. The quality still looks ok, I think.
* Add ordering Icons
* Refactor doCollectionEdit
- It required claims as parameter, when only uris are used to populate the collection, so that was changed to pass down the uris instead.
- There were unused and mostly unnecessary functions inside, for example the parameter claimIds was never used so it would never enter the claimSearch function which again would be used to generate uris, so it's better to just use uris as parameter
* Add List Reordering changes
* Add toggle button for list editing
* Add toggle on content page collection sidebar
* Enable drag-n-drop to re-order list items
https://www.youtube.com/watch?v=aYZRRyukuIw
* Allow removing all unavailable claims from a List
* Fix <g> on icons
* Fix section buttons positioning
* Move preventDefault and stopPropagation to buttons div instead of each button, preventing clicking even if disabled opening the claim
* Change dragging cursor
* Fix sizing
* Fix dragging component
* Restrict dragging to vertical axis
* Ignore shuffle state for ordering
* Fix console errors
* Mobile fixes
* Fix sidebar spacing
* Fix grey on mobile after click
## Issue
656 Automatic language detection can't recognize de-DE as de
## Note
We do fallback to the main language, but seems like the code got lost ... not sure when, but probably during the CN/TW or PT-BR support. The refactor in 81e47300 still did that, but the refactor was reverted due to some compilation issue (should revisit that someday).
## Change
Put back equivalent code.
* Tooltip: add 'followCursor' and 'placement' option
When used on a `<span>` with short text but large empty area, the location of the tooltip was at the bottom-center of the area, which isn't ideal.
I think 'followCursor' should be the default, but making it optional for now to minimize testing.
Also added the 'placement' prop -- for the span case again, the mouse cursor is blocking the tooltip.
* View/Follower count: only use compact when > 10k
## Issue
Received complaints -- some people prefer to see full resolution.
## Changes
- As a compromise, we'll only apply the compact notation when the value is greater than 10k, with the exception of Tile View Count, where we'll always apply it due to space limitation.
- Also added Tooltip for Follower count.
## Fixes
- The string was always in 'en' locale in some instances, so it wasn't grouping up digits properly in Japanese (groups of 4), for example.
## Issue
When "Upcoming livestream" appears in a list, infinite scroll stops working.
## Cause
The difference between `mainEl.getBoundingClientRect().bottom` and `window.innerHeight` became slightly greater than 0.5, so it was deemed as "haven't reached the bottom".
## Change
Coincidently, I've been wanting to make the inf scroll load earlier (instead of after reaching the absolute bottom) to make the experience smoother, so added a 200px threshold, which is roughly the height of a tile. This gets us the new behavior while also fixes the original problem.
- activeChannelClaim is the comment creator, not receiver.
- doSeeNotifications marks a notification as "seen", and not "send a notification".
- Removed comments that are just explaining the syntax.
* Test out a horizontal scroll for upcoming (tile only for now)
* - add support for list layout
- add following label on home page
- clan up css and naming conventions
* Update header type + show only if scheduled streams are showing
`doError` supported either a string or object, and so far there are no instances where the object version is used, so this enhancement should be safe to do without affecting anyone.
## Change
For the object version, support an additional `cause` parameter that will be logged but not show in the GUI.
## Issue
Closes 627 account header doesn't refresh on sign up / log in
## Changes
Looking back at "[Header] Changes, fixes and improvements (#493)", noticed that old code was looking at `has_verified_email` instead of just checking whether an email exists. So, restored original code.
This does have a side-effect of the Logout button not showing any email address underneath it immediately after sign up (with the flow cancelled). But I vaguely recall it was that way previously. A refresh cleans it up.
Perhaps another `user/me` when leaving the Sign Up page can make everything in sync, but this PR simpler to test.
* Add a setting to hide scheduled livestreams from home/following
* Add a hide button in the scheduled stream header.
* Fix typo + make sure pref is synced
## Issue
- When signing up, the "channel suggestions" page was stuck because `prefsReady` was never set as `preference_get` was never called.
- It was never called due to the optimizations to skip it when there is no difference between the local and server wallet.
## Change
- The first ever `sync/get` will result in a "no wallet" error, and there is already a `catch` to handle it. But the change in 38c13cf5 caused the `catch` to be skipped and went directly to `sync_apply` instead. Although the `catch` is also doing the same thing (`sync_apply`), it also has an additional callback to call `preference_get`.
- Fixed by ensuring this scenario ends up in the `catch` block like it was originally intended.
- We also did some optimization in the callback to skip the final `preference_get` if there is no difference in hash. But for the case of signing up, we do want to run it (so that `prefsReady` and other stuff gets initialized), so pass `hasNewData = true` to the callback.
## Issue
- Closes 592 Force clear stuck upload
- It was possible for an upload to stay "locked" e.g. when browser is killed.
## Change
When refreshing or opening a new tab, always clear the locks. The on-going sessions will re-lock them immediately.
## Issue
"No notifications" briefly appear when your previous filter is not "All".
## Change
When splitting up the category-fetch, the render logic was not updated accordingly.
## Issue
In the original Desktop code, new strings encountered during runtime will be automatically added to the local `app-strings.json` file. The feature is unavailable in Web because writing to file would require explicit permissions.
## Change
Partially restore the functionality by saving the strings to memory and retrieving it from the console via `copy(window.new_strings)`. It's a little bit of manual work, but I think it is good as it forces a sanity check before committing (previously, experimental/developmental strings are committed and being translated in Transifex).
* Update publish form when editing livestream + update to radios for liveststream release time
* Fix bug where upload tools may remain visible upon switching upload type, even when no option to upload is available.
* move publish source state up, when editing livestream only show scheduling option when source is none.
* Reset any set release time if switching to live stream mode.
* Update date/time cmpnts to reset any chnages they made on umount. Update schedule date/time cmpnt to clear release time when selecting anytime option.
* Additional filtering of internal tags
* Default to replay view when editing a liveststream
- Query for that tag in the upcoming section
- Improve special tag organization
- Filter out the internal tags in the UI
- Add missing types to publish state
The number of props to pass is getting out hand, so just pass the Comment object directly.
Also, moved the "is my comment" check into LivestreamComment, so we don't need to pass it as a prop from the parent.
## Issue
- Slow for users with many channels.
- The need to do it in Sync Loop is more applicable to Desktop.
## Approach
- Just remove it from sync loop.
- It will still be called when entering `/$/channels`, so that's an alternative to fix things when it is out of sync.
## Issue
In 38c13cf5, an additional `doGetAndPopulatePreferences` was added in `doSignIn` to ensure we have populated the preferences at least once. With that, `doHandleSyncComplete` can skip `doGetAndPopulatePreferences` is there is no change in the hash.
The addition broke the "initial sync lock", thus incorrectly allowing users to change preferences when the process is not completed.
## Change
I think the additional call is no longer needed since we now store a local hash for comparison, so `doGetAndPopulatePreferences` wouldn't be incorrectly skipped in the first ever `doHandleSyncComplete`.
## Repro
1. Follow a channel.
2. When `preference_set` is sent, unfollow the channel.
3. A few seconds later, the final setting reflects (1) instead of (2).
The current sync loop involves doing a final `sync/get` at the end. While not necessary for the scenario above, the code flow covers various cases, so it's still needed for now.
## Approach
Implement an abort mechanism to the sync-loop.
When syncing from the `buildSharedStateMiddleware` loop, generate an ID for each sync session, and only store the latest one. Pass the ID to the completion-callback (and other places as needed), so we can check if our session is still the latest one before executing the callback.
The check for invalidation can also be placed in more places to cut off the sync process earlier, but it's only done for 2 critical places for now.
Props: either use primitives, stable references or memoized objects to reduce renders. This update will simplify the existing `areEqual`. It is still needed though as some props are hard to memoize from where they are called, or should simply be ignore.
## Ticket
Part of "#385 Defer api.odysee.com calls to their respective pages / install new"
## Change
Pull out `notification/categories` from `doNotificationList` and fetch it in Notifications Page. I don't there there are other places that need it for now.
## Repro
- Do a search like "Test" and filter to "Channels Only".
- Follow a bunch @test channels
- Unfollow any one of them. All of them gets unfollowed.
## Notes
The change in b9fc9b63 to compare the lower-case channel name probably made it even worse, since "@TeSt" would be removed too.
## Change
Not sure why channel name was used in the first place ... perhaps it was to cover canon vs perm uri?
Anyway, comparing uri makes more sense, so doing that instead.
Was trying to save one event listener in the previous implementation and rely on other redux state-changes to spark a GUI update, but turns out there are scenarios where nothing is updated and the "offline" nag is stuck on screen.
## Change
Do it properly using the event listeners. The nag should now update promptly.
Changing the string means it will stay in English until retranslated. Reverting so that it can re-use existing translated database.
I don't think there is a clash in the `followingCount` variable, so the change was probably unnecessary.
## Issue
Apparently, a user is experiencing 423 locked errors from the server, which should not happen given the locking mechanism plus the user wasn't trying to do concurrent uploads.
## Fix
Anyway, fix the Resume button so that at least they can try to resume.